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Queue declines and players kicked from match to win. Solutions?

pando83pando83 Member Posts: 2,564 Arc User
edited August 2017 in PvP Discussion
Issues:

1) queue declines---> at first i thought it was a bug. Now i've read that it is people trying to sync queue. I would understand if it was solo queue. But i've seen it happens in normal queue too. A lot. Makes no sense since people can premade there. Might it be that in normal queue it's premades trying to sync to PMvsPM? Plus, it's an issue that basically ruins solo queue (and it's annoying when you have to wait a lot for a match because queues are systematically declined).

2) i've recently experienced this: a very close match, really head to head. Balanced teams. Then, suddenly, one guy in the other team is replaced by a BiS GWF and the match becomes one-sided. I ask and a guy tells me his team kicked one player to have a chance to get a better one and win. And i've heard from other players that it happens a lot now.

Is it possible to solve the issue or at least limit such behaviours? One thing is class balance/ private queues exc...to balance a match. But you can't balance people's brain.

Possible solutions? Suggestions?

PS: SERIOUS solutions. No trolling posts such as "remove PvP, this is a PvE game" exc...

Discuss.

Comments

  • trentbail21trentbail21 Member Posts: 433 Arc User
    Yes kicking people from solo que is a horrible problem. My solution would be to have the system automatically kick people after they have been in the campfire for 30 seconds to one minute. This way you wont be one man down the whole game.

    Syncing solo que with friends so you can get into the same match needs to be addressed to. But I'm not sure how they could stop it.
    Find me in game if you want and send me a domination/ gaunt invite. If you are good and im not busy ill play with you. Im not an elitist ill play with almost anyone.
  • edited August 2017
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  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited August 2017
    I experienced this last night during non peak hours the Q can be sooo long due to private matches / population level
    that you start doing other content while in Q and if you are in the middle of something and dungeon or encounter you cant interrupt you will also deny Q pop making things even worse

    so its a vicious circle/ cycle


    also results are not published in private Qs for bragging rights and there is no separate ranked Q with good rewards if so then people would try much much harder like when we had the NCL

    I think there should be a separate perhaps hidden stat the player has for amount of kicks initiated / accepted
    ... no more then a few per day max ......and or some clever penalties i will think up the more the player initiates a kick the lower the item level replacement player is found lol or something else Like the guy head turns into a giant hampster in the match


    on another note it is not fair either to be the replaced player that suddenly come into a wrecked/losing match either
  • pteriaspterias Member, NW M9 Playtest Posts: 661 Arc User
    To stop the queue-decline BS, you could add in a 3 minute cooldown on being able to queue for anything if you decline or time-out instead of accepting a queue.

    To stop kick-cycling, you could add in a qualifier like "a character can only be kicked if they've been inactive for more than 1 minute".

    I suppose you could limit kicking to replacing 1 character per party, but the overall idea of kicking someone to get a better player is a HAMSTER move.
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited August 2017
    "To stop kick-cycling, you could add in a qualifier like "a character can only be kicked if they've been inactive for more than 1 minute"."

    so they guy will just autorun into the wall at camp lol ... or use a program to simulate key presses
    or carry on doing auction trading and chats and mail within the camp...still being "ACTIVE"
  • wdj40wdj40 Member Posts: 1,958 Arc User
    pando83 said:

    Issues:

    1) queue declines---> at first i thought it was a bug. Now i've read that it is people trying to sync queue. I would understand if it was solo queue. But i've seen it happens in normal queue too. A lot. Makes no sense since people can premade there. Might it be that in normal queue it's premades trying to sync to PMvsPM? Plus, it's an issue that basically ruins solo queue (and it's annoying when you have to wait a lot for a match because queues are systematically declined).

    2) i've recently experienced this: a very close match, really head to head. Balanced teams. Then, suddenly, one guy in the other team is replaced by a BiS GWF and the match becomes one-sided. I ask and a guy tells me his team kicked one player to have a chance to get a better one and win. And i've heard from other players that it happens a lot now.

    Is it possible to solve the issue or at least limit such behaviours? One thing is class balance/ private queues exc...to balance a match. But you can't balance people's brain.

    Possible solutions? Suggestions?

    PS: SERIOUS solutions. No trolling posts such as "remove PvP, this is a PvE game" exc...

    Discuss.

    Yeah I have had quite a few games where a vote to kick has come up, I check the dude is playing and if so I ALWAYS vote no... If they are sitting at the camp fire whilst the other 4 try then I will vote yes. So I only actually voted yes once or twice (out of the last 70 games I played, all solo).

    I have only brought up a vote myself to kick someone after I see them sat at the fire sitting on their Throne etc. If someone else does not kick them then I will.

    But I have to say I have never looked at someones IL or stats and kicked for that reason. I think that is disgusting behaviour and will not go along with it.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • wdj40wdj40 Member Posts: 1,958 Arc User
    kalina311 said:

    I experienced this last night during non peak hours the Q can be sooo long due to private matches / population level
    that you start doing other content while in Q and if you are in the middle of something and dungeon or encounter you cant interrupt you will also deny Q pop making things even worse

    so its a vicious circle/ cycle


    also results are not published in private Qs for bragging rights and there is no separate ranked Q with good rewards if so then people would try much much harder like when we had the NCL

    I think there should be a separate perhaps hidden stat the player has for amount of kicks initiated / accepted
    ... no more then a few per day max ......and or some clever penalties i will think up the more the player initiates a kick the lower the item level replacement player is found lol or something else Like the guy head turns into a giant hampster in the match


    on another note it is not fair either to be the replaced player that suddenly come into a wrecked/losing match either

    Wierd.... I played 70 solo games over this last period... not once did I have to wait more than a minute on the Xbox. Even with queue declining going on it was still pretty fast.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited August 2017
    This is on Pc during different timezones the population is much much smaller there /here
    ya if i could transfer my character to xbox ps4 for more competition I would and I would own ...
    but i am not dropping several grand ..fool me once....

    starting to wonder about playing on ps4 vs xbox .... when i can just buy a pretty much fully unlocked character level 70 wit boon up to mod 10
    in the new mod 12 you can by power points as well
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  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited August 2017
    @jaunterram cant read what you wrote brah lol you must be shadow banned again : D
    no one in the forums can read what you write anymore....must be because you always have such positive things to say ...
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited August 2017
    IF player trying to play knowning he dont have the gear and dying i will not let my friends not even to press the vote.
    IF the player is campfire guy or running around with his mount what do you think he should stay doing nothing?

    WE will play with disadvantage because at least that player will go down to play unlike some pvpers i dont go down behavior i am afraid etc...............
  • plaviaplavia Member Posts: 540 Arc User
    decline can happen.
    if it take 20min to go in than sure ill farm guild HE or shushan river. if it will take more time to finish something i might dispel.
    srry if it break everone else Q but they should not make it happen if they increase the amount of ppl playing PVP.

    kicking is the most disgusting thing in PVP.
    1) if there is someone AFK, kick him after 1 min automaticly.
    2) if there is low GS pug than usually its dead fight anyway, they should solve the matchmaking and thats it (6K GS should not Q with 14k players)
    3) kicks happen in copetitive matches for no reason. only 2 can kick and it makes it stupid.
    seen 12K TR kicked just cause they hold 3 ppl on 2 while rest of capture 1 and 3. when i asked why? they told me "he should helped us in 1"... go figure
    4) in the last 20 fights i end up joining kicked party it was all losses excpet one time.
    there are fights score was 970:0 when i joined
    kick should be allow only in first 5 min of fight and at least 3 players need to agree
  • yubit#2497 yubit Member Posts: 32 Arc User
    Kicking shouldn't be allowed in PvP, at all, so you ended up with the most toxic person in the world? Your whole team is afk and you're in a 1v5 match? Everyone in your team are 8ks and the other team is full of 15ks? Easy, make a surrender option, everyone gets out of that mess in 5 mins.

    Its completely useless for everyone if one team or even 2 people are sitting at the campfire the whole time, we need more fluid matches. Probably that will get more people interested and with more ppl we'll get better matchmaking (hopefully).
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  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    plavia said:

    decline can happen.
    if it take 20min to go in than sure ill farm guild HE or shushan river. if it will take more time to finish something i might dispel.
    srry if it break everone else Q but they should not make it happen if they increase the amount of ppl playing PVP.

    kicking is the most disgusting thing in PVP.
    1) if there is someone AFK, kick him after 1 min automaticly.
    2) if there is low GS pug than usually its dead fight anyway, they should solve the matchmaking and thats it (6K GS should not Q with 14k players)
    3) kicks happen in copetitive matches for no reason. only 2 can kick and it makes it stupid.
    seen 12K TR kicked just cause they hold 3 ppl on 2 while rest of capture 1 and 3. when i asked why? they told me "he should helped us in 1"... go figure
    4) in the last 20 fights i end up joining kicked party it was all losses excpet one time.
    there are fights score was 970:0 when i joined
    kick should be allow only in first 5 min of fight and at least 3 players need to agree

    ya something simalar happend to me only 3 players slowly headed to mid ( some walked ) at the start of the match ( me being the 4th ) then some one tries to vote kick me for "not fighting on node" when its 4 v 5 and there is no chance to take the nod e at all lol ... what am i just supposed to just stand on the node and die 5 v 1


    People get combat blindness in matches and dont have thier eyes open to as what is truly going on
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