Patch Notes for tomorrow's maintenance and the release of Shroud of Souls can be found here.
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Comments
greywyndMember, NW M9 PlaytestPosts: 7,153Arc User
What if we prefer the Lifesilk Spinneret without the skirt?
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
edited May 2017
uhm...
To address this, players now receive x3 Guild Marks when donating Frozen Treasures, and 1/3 as many Guild Marks when donating Treasures of Tyranny.
Considering that Treasures of Tyranny are a big bottleneck for many guilds, getting only a third of the guild marks will discourage people from spending time on farming for those, possibly making the (shortage) situation even worse.
Hoping for improvements...
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited May 2017
People actually look at the currency gain when working on their SH instead of current most needed items or what they are most capable of contributing? (The low return on Frozen actually was weird, in hindsight.)
Meh, I'm always hitting my mark cap on 14 characters. I have zero perspective on this stuff anymore.
Considering that Treasures of Tyranny are a big bottleneck for many guilds, getting only a third of the guild marks will discourage people from spending time on farming for those, possibly making the (shortage) situation even worse.
what should happen is that influence gets boosted to 2x its current guild mark value. every guild always needs influence, or knows a guild who does. that would be really helpful change.
Guild - The Imaginary Friends We are searching for slave labor, will pay with food from our farm!
While the profession bag increase is VERY VERY welcome, I'd like to also impress upon you just how badly we need a fashion tab. Between masterwork fashion (which is BoP), Zen store fashion, fashion from packs, and event fashion, it's killing us!
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X Blood Magic (RELEASED) - NW-DUU2P7HCO Children of the Fey (RELEASED) - NW-DKSSAPFPF Buried Under Blacklake (WIP) - NW-DEDV2PAEP The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
-------------------- "players must have completed the Cloaked Ascendancy campaign story arc."
-------------- Does this mean you must have completed Epic/Master Spellplague Caverns before you can do the Shroud of Souls campaign?
Given that the last quest in the "story arc" is to go into master Spellplague caverns, it sure seems like it is the case. Thats mmeans you had better get your ilvl above appx 10600.
-------------- paging Nitocris/etc for an response.
I seriously doubt it. It much more likely means that you've completed chapter 5 in the CA quest chain. No dungeon would be required if that is the case. Having done the first Shroud intro quest on preview, that would make sense. The story arcs tie together.
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X Blood Magic (RELEASED) - NW-DUU2P7HCO Children of the Fey (RELEASED) - NW-DKSSAPFPF Buried Under Blacklake (WIP) - NW-DEDV2PAEP The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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frozenfirevrMember, Neverwinter Moderator, NW M9 PlaytestPosts: 1,475Community Moderator
edited May 2017
@nitocris83, "Masterwork Professions now require Guild Rank 10, down from 20, to unlock."... Down from 12, right?
And, "Many items which previously could not be sold or discarded have been changed to use a new "safe discard" feature. When discarding these types of items, the player will need to confirm the discard by entering the word "discard" into the confirmation box." This is great, please add this to all things that're valuable. Like Epic+ gear, R7+ enchantments, etc... I don't think anybody would usually discard those intentionally.
-------------------- "players must have completed the Cloaked Ascendancy campaign story arc."
-------------- Does this mean you must have completed Epic/Master Spellplague Caverns before you can do the Shroud of Souls campaign?
Given that the last quest in the "story arc" is to go into master Spellplague caverns, it sure seems like it is the case. Thats mmeans you had better get your ilvl above appx 10600.
-------------- paging Nitocris/etc for an response.
I haven't checked it personally, but I heard someone else say in-game that on preview, you only needed to have completed Chapter 5 from Neverember to unlock it.
I totally believe that is true, because the alternative is insane, even for them.
So we need masterwork items and we can get one of theese at MSP...i dont know if this is a good idea without so long as the drops in MSP are so bad, that no one in my guild/FL will do that...but anyway: Im very excited about theese SH changes. Hope it will help the guilds to get higher levels. Thx for it.
Basically, the special Masterwork drops are BoP/BtC - meaning that some people might want to only do Masterwork on characters capable of farming FBI/mSVA/mSP, and the items are clearly not meant as a source of income for others.
Also, you just need to have finished chapter 5, although story-wise (involving a certain slightly mad illusionist) it makes most sense to do the new story after you have been through Spellplague Caverns.
I saw in preview that Transcendent Lifedrinker got a nice buff, doubling their Life Steal chance to 10%, up from 5%. In the preview there?
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kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
@magenubbie Look, here are the patch notes. Since I forgot to mention you in this thread so that you can find them.
My opinions are my own. I do not work for PWE or Cryptic. - Forum Rules - Protector's Enclave Discord - I play on Xbox Any of my comments not posted in orange are based on my own personal opinion and not official. Any messages written in orange are official moderation messages. Signature images are now fixed!
And, "Many items which previously could not be sold or discarded have been changed to use a new "safe discard" feature. When discarding these types of items, the player will need to confirm the discard by entering the word "discard" into the confirmation box." This is great, please add this to all things that're valuable. Like Epic+ gear, R7+ enchantments, etc... I don't think anybody would usually discard those intentionally.
I would love to see this, too. It's far too easy to dispose of something valuable. The feature would benefit stronghold mimic donations as well (though a trade-like dialog with the mimic would be even better.)
Mirage effec on the comapnion is really dean then , i'm happy that i didnt bought that set on my GF since i would do only for that effect/bug that was really nice you know
Guess i have use my Paranoid Delusion on my CW again...
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dread4moorMember, NW M9 PlaytestPosts: 1,154Arc User
edited May 2017
Kudos and thank you for these good additions/changes: "New Storyline: Shroud of Souls" "We've made an update to the Item Level system" "Loadouts" "Stronghold Updates" "Auction ... searches that include gem slots now properly return items with the expected number of slots." "Certain Enchantment powers that did not take Armor Penetration and Resistance into consideration now properly do so. "Legacy mounts can now be claimed"
All good. Thanks.
"Spellplague Caverns [Nostra fixes]" Lack of rewards in SP is a major issue. Is there a single player who will be more likely to run MSP due to this change? My guess is no. I won't. The community has posted half a dozen threads telling the devs we need better rewards for MSP. Message received... and ignored. Edit
I have to say this... Skirt on Spinnerette Armor: important. GF Broken Capstones: not important. Noted.
Post edited by dread4moor on
I am Took.
"Full plate and packing steel" in NW since 2013.
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greywyndMember, NW M9 PlaytestPosts: 7,153Arc User
Seriously, I liked the way my CW looked without the skirt.
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
For some of us the missing skirt is important and we hated how it looked without the skirt. The missing parts of the design was a bug, we all knew this.
Yay.. sit tech for chairs can we maybe get a lie down for beds as well? I always found it kinda lame in mmo's that you would run into an private room/house/etc and would have to stand on the furniture. .. for me this is AWESOME!
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adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
On Our Radar We're continuing to look into the following issues:
Stronghold Marauders: Latency issues have been reported while engaging in this content.
We are investigating ways to reduce this latency, and have some minor improvements in the works, but are still investigating whether we can make more significant improvements.
"Device Removed" and "Out of Memory" crashes have been reported.
These are being investigated.
Explorer's Boon: Inconsistent behavior has been reported.
This is under investigation.
Profession Vendors: Profession items cannot be purchased in bulk.
A fix for this is in internal testing.
Chat and Character History: Certain strings are incorrectly being replaced by @#$!
A fix for this is in internal testing.
That's not all the issues that have been reported, but these are some of the higher profile ones we have in progress.
Personally I am tired of new mods that are best for VIP players. The Dev's should find a way to count how many treasure chests are discarded because of a lack of zen. With no counter to this issue, we will always have to beg for the "Cash Cow" mentality to be more reasonable towards non-vip's.
0
adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
Personally I am tired of new mods that are best for VIP players. The Dev's should find a way to count how many treasure chests are discarded because of a lack of zen. With no counter to this issue, we will always have to beg for the "Cash Cow" mentality to be more reasonable towards non-vip's.
Nah, ViP is awesome. The game needs it to survive and to grow.
What they should do, in my opinion, is make it easier for people with ViP to maintain it. Raise max daily AD to 50k from 36k. Raise the RAD bonus on invocations, or give bonus RAD, same as invocations. Also throw in another Enchanted key at lvl 10 or something.
This way more people will want to get ViP, which is great for the game and great for the players. There are tons of unbought Zen sitting in the exchange waiting for something like this.
1
putzboy78Member, NW M9 PlaytestPosts: 1,950Arc User
Personally I am tired of new mods that are best for VIP players. The Dev's should find a way to count how many treasure chests are discarded because of a lack of zen. With no counter to this issue, we will always have to beg for the "Cash Cow" mentality to be more reasonable towards non-vip's.
All long term players have VIP, this means the only people who are punished by not having VIP are the transient players. Transient players are those that come into the game reach a certain lvl or ilvl and move on. Often coming back for new mods then leaving again. There is nothing wrong with them either paying for VIP or having a slight disadvantage for not investing the time in game for VIP.
I fail to understand how mods benefit VIP's in ways besides how its advertised so you will have to clarify your point.
Comments
Meh, I'm always hitting my mark cap on 14 characters. I have zero perspective on this stuff anymore.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
We are searching for slave labor, will pay with food from our farm!
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
This phrase gives me pause...
--------------------
"players must have completed the Cloaked Ascendancy campaign story arc."
--------------
Does this mean you must have completed Epic/Master Spellplague Caverns before you can do the Shroud of Souls campaign?
Given that the last quest in the "story arc" is to go into master Spellplague caverns, it sure seems like it is the case. Thats mmeans you had better get your ilvl above appx 10600.
--------------
paging Nitocris/etc for an response.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
And, "Many items which previously could not be sold or discarded have been changed to use a new "safe discard" feature. When discarding these types of items, the player will need to confirm the discard by entering the word "discard" into the confirmation box." This is great, please add this to all things that're valuable. Like Epic+ gear, R7+ enchantments, etc... I don't think anybody would usually discard those intentionally.
I totally believe that is true, because the alternative is insane, even for them.
Im very excited about theese SH changes. Hope it will help the guilds to get higher levels. Thx for it.
Both of those questions are answered in the mini-guide: https://docs.google.com/document/d/1qkkDNP1TvPpGYhor1okaa4eooKW5crWZ7BkAH5VEwvg/edit?usp=sharing
Basically, the special Masterwork drops are BoP/BtC - meaning that some people might want to only do Masterwork on characters capable of farming FBI/mSVA/mSP, and the items are clearly not meant as a source of income for others.
Also, you just need to have finished chapter 5, although story-wise (involving a certain slightly mad illusionist) it makes most sense to do the new story after you have been through Spellplague Caverns.
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
-disgusted noise-
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
Guess i have use my Paranoid Delusion on my CW again...
"New Storyline: Shroud of Souls"
"We've made an update to the Item Level system"
"Loadouts"
"Stronghold Updates"
"Auction ... searches that include gem slots now properly return items with the expected number of slots."
"Certain Enchantment powers that did not take Armor Penetration and Resistance into consideration now properly do so.
"Legacy mounts can now be claimed"
All good. Thanks.
"Spellplague Caverns [Nostra fixes]"
Lack of rewards in SP is a major issue.
Is there a single player who will be more likely to run MSP due to this change?
My guess is no. I won't. The community has posted half a dozen threads telling the devs we need better rewards for MSP.
Message received... and ignored.
Edit
I have to say this...
Skirt on Spinnerette Armor: important.
GF Broken Capstones: not important.
Noted.
I am Took.
"Full plate and packing steel" in NW since 2013.
Seriously, I liked the way my CW looked without the skirt.
I always found it kinda lame in mmo's that you would run into an private room/house/etc and would have to stand on the furniture. .. for me this is AWESOME!
What they should do, in my opinion, is make it easier for people with ViP to maintain it. Raise max daily AD to 50k from 36k. Raise the RAD bonus on invocations, or give bonus RAD, same as invocations. Also throw in another Enchanted key at lvl 10 or something.
This way more people will want to get ViP, which is great for the game and great for the players. There are tons of unbought Zen sitting in the exchange waiting for something like this.
I fail to understand how mods benefit VIP's in ways besides how its advertised so you will have to clarify your point. Would be nice if more than one campaigns weekly gave you the currency to manufacture one campaign key a week.