As promised, when we rolled out the new dungeon key changes onto preview (and soon to the live game) we’d talk more about them. Below you will find a synopsis of changes we’ve made to the overall rewards, additions to rewards with a bit of what they do, and lastly the big reveal on how useful the “useful Items” tab can be! We’ll start with it first.
I’ve recruited the help of @rgutscheradev
, who were the key designers on this important project, to help me gather data- and just wanted to give Kudos to them (and the rest of the team) for working so hard on this, and for you adventurers for working with us on these needed changes. So… Without further ado…The New “Useful Items” Inventory Tab
This tab is the new place for all of your keys and also misc. items you need to carry with you but not refer to often. Many of these items were the ones that were asked for by you. Specifically Fishing Poles, Black Ice Picks, Trowels, Khyeks, and other items you are given in game that you will use and have to carry around. Not only should this clean up your bags, but also helps organize these items and keys. This will not hold mission specific items, as those should be used up during quests.
We’ve built this tab big enough that it’s essentially impossible for it to run out of space (for these kinds of items). If you somehow manage to fill it, please let us know!Chest Reward Table Changes
Dungeon chest Reward table changes for our existing endgame Epic dungeon key and Campaign key chests have been rebuilt to give out rewards, more varied and more often. This applies to all endgame PvE queued content: Epic Dungeons, Skirmishes, and Trials.
* We’ve significantly increased the chances of the very rarest rewards (Artifacts, Legendary Rings).
** These items are still very rare, but they are much more common than before.Jerrod Glint’s Caveat:
We understand that, long term, this may lower the Astral Diamond value of some of these items in the Auction House. But we felt that giving players a better chance to get these items was more important than maintaining high Auction House prices on them.
* There’s a chance to get one of the new dungeon-specific items (see below for details on those).
* There’s also a chance to get a random artifact, artifact equipment, companion, mount, or miscellaneous item (including a chance to get some extra keys!), taken from an extremely large list of existing items from throughout the history of Neverwinter.
** There will be a higher chance to get one of these items in dungeons, skirmishes, or trials that take longer to complete.
** These items will be Uncommon (green), Rare (blue), or Epic (purple).Some of the Cool stuff:
Some of these items, especially when it comes to companions, haven’t been available in Neverwinter for a while. For example, there’s a chance to get a Cleric Disciple, the Sergeant Knox companion, or a Cambion Magus (these “out of print” companions have the same chance rate others of the same quality!).
** These items will be bound to account.Technical Note:
For those who care (hey, you’re on the test server, right?): In the past, Neverwinter hasn’t really been able to give out account-bound items if they also bind to character on equip (like artifacts or companions). We now have that ability, and are using it for the first time here. If you and we like the results, we can give out more account-bound items in the future. That doesn’t mean we’ll always be giving out account bound items -- but it does mean we have more flexibility going forward.What’s NOT going to drop?
Well, we didn’t want things that players earned by doing some specific special task to be given away randomly. So a small number of items like the Yeti (specific in-game task), Silverback Bear (Foundry reward), and Angel of Protection (long-term Vault of Piety reward) are not going to be eligible.New Dungeon-specific Items
While not giving away the farm in Rothé valley, we do want to show you some of the new items available in the dungeons and skirmishes. Below is a quick list and a bit of teaser on the new items- you’ll have to guess where to get them. (Hint- you can check in Collections)Cambist’s Guantlets –
Money-grabbing gauntlets that add a little spice to your attacks.Survivor’s Wraps –
Gloves that have a heavy hit, but a mean backlash.Deepknight’s Brigandine and Psion’s Shroud –
A defenseless chest piece that can increase your life expectancy. Historian’s Regalia –
Robes that make Relic-digging look good.Lifesilk Spinneret –
Armor that help keep you alive when you take control in battle.Zulkir’s Dreadnought –
Robes that influence the dearly departed.Black Ice Treads –
Boots that give a boost to your speed and a slip to your step.The Blackthorn –
A sharp headpiece where the best defense is a good offense.Bloodlord’s Visage –
A mask that feeds you power that’s to kill for.Brynnyr’s Demise –
A mask that strengthens your weaknesses.Dragon Loyalist’s Visage –
A draconic mask that aids your scaly companions.Jarl’s Gaze –
A steely gaze that gains strength the more you resist the Everfrost.Picaroon’s Tricorne –
A hat that shows that the best riches are only for those with a keen fashion sense.Draconic Guises –
Draconic masks that infuse you with the dragons’ deeper desires.Shard of Permafrost –
A shard so cold, it can freeze time and slow magical decay.Huntmaster’s Cloak –
A cloak for the less experienced traveler.Energon companion –
An unnerving ball of energy that feeds on the energy of your enemies.Bloodstained Shirt –
A shirt that gives you strength when you have none.Dungeon Loot Announcements
But wait- there’s more! We’ve added a system that will announce in chat when people in your instance get especially cool loot. It’s not a global announcement, It’s just for adventurers in your instance, and It should only fire if someone gets something exciting (like an artifact), not for every bit of loot. It’s also an indicator that our new drop rates are in fact working as designed.
* We’ve tried to draw the right line between what’s cool enough to announce and what isn’t. We want this to be fun, not annoying.
* If you think we are announcing too many boring things, or if we are failing to announce some things that really are exciting, let us know!
* Our design goal is that announced things are cool enough that, if you know somebody got that thing, you would say “grats!”
* Also, let us know if you think the announcement should be bigger (eg, floating screen text). (NOT something you need to click on, though!)
Okay, well, that’s quite a bit of info I know, but as I mentioned we wanted to be able to provide you with as much information as we could. Now, if you have a chance, please go onto preview and check out the changes and give us feedback. Thanks again for teaming up with us on this adventure.
Regards, M.K. and the Neverwinter team.
Go ahead, click on the chest...