What are the current Hard Caps on all STATS? Those of you who use ACT religiously would know this answer.
This is something everyone needs to know now with the current SH Dragonflight gear and the upcoming Drow gear. Currently many of us are probably over the caps on some stats and would need to know what gear, enchants, companions, and artifacts to change around with. I know that with a level 10 Stable, my Pally with todays gear can have 100% DR and my Wizard a 140% ArPen. I know they are way over the caps which now I'm need to focus on other stats. Which is why I need to know the current caps.
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Arp cannot go above 100% . mybe it show more but i think 100% is the max currently i am sitting on 120 % and i cannot reduce some enemys DR beyond my 100% if you know what i mean.
DR cannot go above 80%
Crit cannot go above 100%
Deflect cannot go above 100%
3 stats can go above 100%
Recovery
Power
And Hit points.
You can stack above 100% crit, but beyond 100%, it achieves nothing.
DR is hard capped to 80%
Arp technically has no hard cap, but you cannot reduce a monsters defense below 0 via arp, so there is no point in pve to stacking it beyond the dr of the monster with the highest dr (so 60%)
Deflect is another thing that you can technically get higher then 100%, but it would achieve nothing to take higher then 100%.
That should help you.
Dmg/heal bonus can go above 100% you are wrong with this .
Also recovery .
What i am mot 100% sure is the arp i cannot reduce some players dr w/o another layer of dr.
BTW tenacity dont work like you mentioned .
If i remember rigth and i dont wanna dig i old dev posts .
GC told us this :
If you have 40 % dr and 40 % tenacity DR resist then it work like this: 40 *0,4+40=56 % final DR.
So if someone reduce your DR to ground zero then: 0*0,4+0=0 final DR.
To addon they introduced arp resist what is on another layer.
So if you have 100% arp and your enemy have 40% dr + 40% tenacity DR + 40 % arp resist .
Then you will decrase her DR to zero .
I am not sure ARP can reduce DR beyond 100% . Need more testing.
Crit _might_ be useful under _very_ special circumstances - the Priestess of Sehanine Moonbow's -Crit% debuff could be countered. But that's only and exclusively an open world & SH PvP issue. And requires a PoSM present on the red side to be of use. And her being in your proximity. So, globally, one can forget about overstacking there...
I know DR is 80, 90 with some Cleric spell. The rest.....100 makes more sense.
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