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[Feature request] Loot (especially after multiplayer missions)

Improving the end of (multiplayer) missions the way that you still can gather your loot before leaving (no forced leave anymore) was a step into the right direction. But nothing beyond either ;)

Still it is not very entertaining running around the whole map after a completed mission doing nothing but gathering the loot left. Especially after Multiplayer missions or even more after multiplayer ordeals this is necessary because players will not always run and fight side by side. In order to reach gold rank you often even have to separate the group.

My suggestion is to change the loot system similar like Outriders from People can fly and Sqaure Enix does it. There you can define a key (default is the h key) to instantly pick up all loot still left on the map whole map no matter where you are right now. Moreover you can define in the options whether (default is active) all loot left shall be picked up due to map change/death/game quit etc.

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