Wanmei Patchnotes Class talent changes
Sacrifice attack capped by a substantial increase in the value of life transformation.- The Guardian [Guessing Protector]
Petrochemical skin during sustained immune negative state.- Assassin
Occult · Pain modify the cast time of 0.5 seconds.
the Occult · closure modify the cast time of 0.5 seconds.- Musketeers [MM]
base damage increased to swirl combustion 150%- the Master [Mage?]
base damage a) lightning through increased to 150%.
base damage Wrath flash mine up to 120%.
Ice Shield defense offered up to 300/480/660.
Ice screen protective immunity and can disperse state DOT.- Pastor [Priest]
The Exorcist discipline can dispel all favorable state of repair.- Gorefiend [Vamp?]
Evil flame technique base damage increased to 150%.- The poet [Bard]
light marks Fantasia base damage increased to 150%
modify excited for each movement: passionate additional target of 2% / 4% / 6% / 8% base damage increased poet 3% / 6% / 9% / 12% base damage.
the notes sound Spirit buff duration to 20 seconds, C note enhance each base damage increased to 15%, D notes on each lifting movement speed increased to 15%.- Blood Raider
Sickle ferret raid initial attack range is 10 meters balance
lowering treatment b) corruption of upgrading to grab 60%- Conviction [Guessing the Demon Class]
Torment of base damage from 100% to 80% balance.
increase the range of action of ignition from 8 m to 10 m.
increase the base damage gift devil was adjusted to 30%, reduced the base damage adjusted to 50%.
the cost of power increased by 20% crit rate, replacing 100% of base damage.
sadistic heart will now clash with the cost of power, cooling time was adjusted to 300 seconds.
spiritual shock cooldown adjusted to 180 seconds.
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I just quickly put the page for the part about classes through
Google Translate so it might look like its not making any sense
with some descriptions as per usual.
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~ shenmo.wanmei ~