Stealth reduced in FF

Armenthys - Lionheart
Armenthys - Lionheart Posts: 148 Arc User
edited July 2013 in Suggestion Box
I recently noticed some assassins camping on enemy's spawn using stealth. I know they can be killed solo/grouped but surprise attacks are not cool, specially when they are just camping until the enemy leaves spawn while red handed.

My suggestion is reduce stealth time when used within the area on spawn base.
Post edited by Armenthys - Lionheart on
Emotions always interfere with logic.


  • serasdos
    serasdos Posts: 4 Arc User
    edited June 2013
    Agree, it's annoying when full eva sin with high crit damage are camping on the flags
    because if you survive the red hand crit you get stunned or sleep,
    sometimes you need to go with a team just to kill one guy and meanwhile you lose the other
  • xerosennin1989
    xerosennin1989 Posts: 214 Arc User
    edited June 2013
    Amen to this!
  • shokkur
    shokkur Posts: 139 Arc User
    edited July 2013
    Stealth is too big an advantage, period. No sin should be able to have wrath active in stealth, the end. Activating stealth should instantly end wrath.
  • aestheticsbro
    aestheticsbro Posts: 92 Arc User
    edited July 2013
    Even my sin alt lv60 in unrefined green gears could camp around, get orbs and kill lv70+'s without getting hit. Stealth in FF is so OP it's not even fun.