What classes have they nerfed or boost in this latest patch?

bloodreaperfw
bloodreaperfw Posts: 79 Arc User
Since no patch notes yet.
Level 100 BloodWind
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  • binaryqueen#1815
    binaryqueen#1815 Posts: 11 Arc User
    Lol I went to go look in the Patch Notes Part of the forums, where they are suppose to post the patch notes as per patch.... the last entry i see is may 2017 xD



  • armenthys#4925
    armenthys#4925 Posts: 321 Arc User
    edited May 2018
    @anole300#5837

    "******************************************
    Server Maintenance Announcement
    ******************************************
    Maintenance will be occurring tonight, 5/15/18, at 23:00 PT.

    Tonight's maintenance will bring the new content update to the game! Patch notes with more details will be provided this week"
  • bloodreaperfw
    bloodreaperfw Posts: 79 Arc User
    From what I gathered from friends changes in different classes:

    Wardens - level 100 fervor gives + 80% critical chance using bleak inferno instead of 90%
    Warriors - Bloodlust - added 5% critical chance to sacrifice..
    Vampires - inferno vamps dps got nerfed

    Not sure about other classes, others info very much welcome.
    Level 100 BloodWind
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  • develichious2
    develichious2 Posts: 178 Arc User
    edited May 2018
    some warrior changes were:

    Dark DU - Now further increases your cdmg by 3% of your cdmg

    Slash Storm - Got a bit more than 1k more bonus damage

    Sacrifice - From 90% base attack to 100% base attack

    Elemental tree - Bleeding touch - lvl 3 fixed, no longer lasts 10 min
    Post edited by develichious2 on
  • armenthys#4925
    armenthys#4925 Posts: 321 Arc User
    edited May 2018
    Priest:
    Holy Light -Trance - Hit twice on crit.
    Retibution - Changed skill from "Deals additional damage equal to 100% of masteries + 400 (4/4)" to "While Light of Healing or Natural Protection is active increase your light skills base damage by 25% (5/4)"
    Angelic Blessing - Added "The receiver of the healing gains the ability to mitigate next hit it takes. The damage it can absorb equals to 250% of the healing amount. It will take 10 seconds interval before the same player can receive the same effect again"
    Post edited by armenthys#4925 on
  • stew6753f
    stew6753f Posts: 3 Arc User
    MMs (all) nerfed due to Double Shot now only lasting 5s instead of 15s
  • hirameraa#1337
    hirameraa#1337 Posts: 32 Arc User
    stew6753f said:

    MMs (all) nerfed due to Double Shot now only lasting 5s instead of 15s

    it was 5s since exordium
  • stew675
    stew675 Posts: 250 Arc User

    stew6753f said:

    MMs (all) nerfed due to Double Shot now only lasting 5s instead of 15s

    it was 5s since exordium
    Interesting, I must have missed it then. On testing just now though, the buff actually does last for 15s, so in the end, it appears to just be a skill description error.