GvG's Safearea damage

Is people farming the enemy respawn every saturday?
The damage in GvG's respawn are tooooo weak, so, people going on the enemy respawn and farm them.
http://hpics.li/eb436c2
Where's the fairplay, this is only an anti-backlash.
I don't expect people to be banned BUT PLEASE FIX THE DAMAGE TO 100k/sec
Just do something or this is gonna **** us really hard.
tyvm
-Gwarem
Comments
-
-
-
i understand your point, i still think base arent made to be safe zone and are design to be attacked when not protected. Old wwar strategie, called "siege", then force the front door^^ (if you need, ask vercingetorix about it^^) If it was maint to be safe, it would be a no pvp zone. Anyway good luck with changing chinese game^^
-
I think it's your problem if you are too weak to be farm in safe, don't cry and up your toon
-
Cry me a river.... Cry Cry ....
-
Trolls, trolls everywhere.
People don't re-spawn with full health, so it's clearly not an intended thing to re-spawn with 5% health and have someone with red-hand beating on you before the keyboard even becomes active. Simply no way to "get better" to deal with that if the whole opposition raid decides to spawn camp.
Historically 10K/ticks killed pretty much everyone within a few seconds, again, something which points to it not being an intended thing. It's only with the last 2 patches have characters had enough HP and heals to survive the 10K ticks for significant periods of time. -
-
I dare anyone to build a toon that can survive my Slash Storm with wrath down, just respawned at 10% HP (?) and healing at under 10k ticks.
I will legit pay you 500D if you can make that happen (without using rocky, swift eva, etc.).
Anyone who argues that it can be done, do it and make yourself some money.
Fact is, this is obviously not as intended. It takes me close to a minute to fully heal up to 200k HP after dying in GvG. I don't know why heals in there aren't as strong as they are in 12vs or Arena but who knows.
Just show respect to the other team, especially if they are alts or a smaller guild. There is never a need to overkill, although like spawn camping in 12vs, it isn't against the rules. It's just bad sportsmanship.
Although, by all means, if the two teams are close and that's the only way you can win the war, do it. You'll make yourselves look bad but at least you won the fight.
EDIT: Not taking any sides. Just saying there's an argument on both sides.Post edited by kaiserblazer on -
-
-
no you are a lier... u did 100 kill so if it was in your base, what are you complaining about???hurty08 said:I would like to know how we could do the same when we were farm in our respawn
)))))))))
-
-
i dont really care about opinion like yours tbh. Never it was a problem when you where on our side. Your own reputation is good?? let me laugh. Of course you build your alliance on hatred toward us, so i know u dont like us, some of you insult us every day, send death threat and ask for real adress ; make racism comments ec etc etc. You dont like us? good i dont like you too. Fair enough
-
-
u dont want a flame but yet insinuat that i m not intelligent XD
i know you really well, and you are a real hypocrit. Even if i can understand that some lost can be painfull, u never complain when same things happend but your way. We played together for a long time, only cause now you are facing us .you are crying. Before it was for ya a good laugh...
BTW as a forum mod YOU SHOULD KNOW that naming and shaming is against the TOS!!!!
-
All Shylia drama aside, I agree with the OP. I've actually been mentioning this for a few months to my friends: both in gvg and ff, the base damage needs to be pumped up.
Back when the strongest chars had 40-50k hp and healers couldn't do 100-200k crit heals, the base damage was meant to kill anyone stepping in in a matter of seconds. Back then it was just some tard prots running in with rocky, now I have to run back to base to kill spawn killers in nearly every gvg cause anyone half decent can survive it.
As we all know, if the chinese version don't have it, whatever we say wont change it, but would be nice if it got to their attention, -
maybe you re supposed to defend your base, i dont know, i dont make the game nor the rulesaestheticsbro said:now I have to run back to base to kill spawn killers in nearly every gvg cause anyone half decent can survive it.
-
Inb4 thread closed/deleted.Lionheart ServerElemental Warrior / Lightning Mage
-
maybe you re supposed to defend your base, i dont know, i dont make the game nor the rules
Because obviously every single guild has enough players for every war to have 1 party camp at their respawn to prevent the enemy going in when there's supposed to be a game feature doing exactly that. Are you really this dumb or just being a **** because I agreed with someone you don't like? Sounds like you need to go out a little. -
It is typical pwe game... content dont get updated, period.
Same thing was in PW, you was supposed to use siege weapons to destroy the Towers/Crystal but what happened then? in few years maxed chars could totally ignore Towers and dismantle the core crystals in 2 mins without any catapult .
Same happening here, tower (that once upon a time was a treath and defendable even) now hit nothing and die in half second, base damage that can be outhealed easy, even guards hit like mobs in main map now ;P
But well Whole rift tbh got kinda forgotten, lvl 100 cap and gloves lvl 85 (that was **** back then too but that's not the point)? pots lvl 80 as reward? rofl
Simplest solution is remove rift from the game ;3
Scorpioluca -
you know what ? we should put all rift like sunday event ONLY PVE GUYS btw nice screen we are so cool on it and you're so pathetic on it lol
-
pinkette1#7450 said:
maybe you re supposed to defend your base, i dont know, i dont make the game nor the rulesaestheticsbro said:now I have to run back to base to kill spawn killers in nearly every gvg cause anyone half decent can survive it.
maybe you re supposed to defend your base, i dont know, i dont make the game nor the rulesaestheticsbro said:
"Because obviously every single guild has enough players for every war to have 1 party camp at their respawn to prevent the enemy going in when there's supposed to be a game feature doing exactly that. Are you really this dumb or just being a **** because I agreed with someone you don't like? Sounds like you need to go out a little".
i just give you my opinion, you want insult -
I have a question : If they do change the damage of the safe area to 100k (or more than 10k at least) will it prevent people from stopping any character who try to get out ?
If you put a small and sufficient group (enough to stop any kind of people) at the left, center and right exit of the base I think it will still have the same effect ? So overall even if they DO change the damage, will it give any safe exit for anyone ? Will it be that much of a change and give the people who are being spawn-killed a chance to go out and play in the gvg ?sorry for all these questions btw -
problem is you don't respwan with full hp/wrath buffs etc. There's a dif between going at it when rdy and getting attacked when u have 20k hp and usually no wrath while other party has rh. IF they sit outside your base you still can make ways to kill them out. But in general in base camping is just like a vitamin for peoples e-pins. Somehow they feel more op-er that way or w/e bs goes in their heads.sxnif said:I have a question : If they do change the damage of the safe area to 100k (or more than 10k at least) will it prevent people from stopping any character who try to get out ?
If you put a small and sufficient group (enough to stop any kind of people) at the left, center and right exit of the base I think it will still have the same effect ? So overall even if they DO change the damage, will it give any safe exit for anyone ? Will it be that much of a change and give the people who are being spawn-killed a chance to go out and play in the gvg ?sorry for all these questions btw
It's not ever gonna be fixed and ppl will never stop doing that sadly
-
you should tell me how to keep RH in the baseblackleja said:
problem is you don't respwan with full hp/wrath buffs etc. There's a dif between going at it when rdy and getting attacked when u have 20k hp and usually no wrath while other party has rh. IF they sit outside your base you still can make ways to kill them out. But in general in base camping is just like a vitamin for peoples e-pins. Somehow they feel more op-er that way or w/e bs goes in their heads.sxnif said:I have a question : If they do change the damage of the safe area to 100k (or more than 10k at least) will it prevent people from stopping any character who try to get out ?
If you put a small and sufficient group (enough to stop any kind of people) at the left, center and right exit of the base I think it will still have the same effect ? So overall even if they DO change the damage, will it give any safe exit for anyone ? Will it be that much of a change and give the people who are being spawn-killed a chance to go out and play in the gvg ?sorry for all these questions btw
It's not ever gonna be fixed and ppl will never stop doing that sadly
i didnt know that guard give wrath =/
oh wait dumb player or alt auto rez giving it
NVM my question.
just wait them to lose RH if that's your main prob bcause i'm seeing **** tons of people QQIng bcause they are RH spawn killing
if you know it coming you could do **** tons of strategie
a lot of class can just by pass this spawn killing sin war prots priest -
when i play soccer, i play soccer, i dont argue during the game that we should change the rules cause i dont like soccer. Some are saying "at the start, we could not survive in base but now some char can" this a a pay to win mmo that sometimes let people build real strong char. At the start, u could not run Tok alone, and yet most can...
Another thing that today is possible for strong char in rift that u could not do before : kill (even one shot) carts. Dont tell me it s not supposed to be done cause before we could not. We even have a kill carts count, so it was intended that one day some chars could kill them. And when this happend, u can either cry, or realise than now, u can not run carts in the middle of 50 ennemies , but need to protect them too. -
also i was already doing spawn kill 3 years ago when rift just came and we were lv 80 lolpinkette1#7450 said:when i play soccer, i play soccer, i dont argue during the game that we should change the rules cause i dont like soccer. Some are saying "at the start, we could not survive in base but now some char can" this a a pay to win mmo that sometimes let people build real strong char. At the start, u could not run Tok alone, and yet most can...
Another thing that today is possible for strong char in rift that u could not do before : kill (even one shot) carts. Dont tell me it s not supposed to be done cause before we could not. We even have a kill carts count, so it was intended that one day some chars could kill them. And when this happend, u can either cry, or realise than now, u can not run carts in the middle of 50 ennemies , but need to protect them too. -
Same people who cry about getting basecamped in gvg or other place, are also the same people who happily do it to you if you happen to be playing some less strong chars in gvg for example.pinkette1#7450 said:when i play soccer, i play soccer, i dont argue during the game that we should change the rules cause i dont like soccer. Some are saying "at the start, we could not survive in base but now some char can" this a a pay to win mmo that sometimes let people build real strong char. At the start, u could not run Tok alone, and yet most can...
Another thing that today is possible for strong char in rift that u could not do before : kill (even one shot) carts. Dont tell me it s not supposed to be done cause before we could not. We even have a kill carts count, so it was intended that one day some chars could kill them. And when this happend, u can either cry, or realise than now, u can not run carts in the middle of 50 ennemies , but need to protect them too.
Original poster Gwarem all the same, meet him often enough in ctf + 12v12 he ragequits because "no balance" but when I'm playing on nabby alt in 12v12 he's standing in front of base killing everything the whole match.
I give no sympathy + people are hypocrites anyway and the QQ amuses me. Sometimes you win, sometimes you lose, but don't be smug about winning if you can't handle losing too. So I agree with everything you say Baltha. xD
Categories
- 50.2K All Categories
- 52.5K Forsaken World
- 289 Game Forums
- 886 Cash Shop Huddle
- 6.5K Class Discussion
- 2 Dragoon Discussion
- 1 Ranger Discussion
- 47 Reaper Discussion
- 717 Warrior Discussion
- 573 Protector Discussion
- 764 Assassin Discussion
- 494 Marksman Discussion
- 756 Mage Discussion
- 654 Priest Discussion
- 799 Vampire Discussion
- 99 Job Discussion
- 2K Quest Tips
- 31 Server Forum
- 7 Clan & Alliance Recruitment
- 1 Trading Post
- 2.8K Beginner's Guide
- 20.5K General Discussion
- 1.4K Guild Discussion
- 118 Patch Notes
- Events Archive
- 4 Rules of Conduct
- 1.3K Server Symposium
- 337 Eyrda (PvP East)
- 187 Illyfue (PvE EU)
- 214 Lionheart (PvE West)
- 124 Nyos (PvP EU)
- 291 Storm Legion (PvE East)
- 9.9K Technical Support Zone
- 3.6K Bug Reports
- 16 PVP Ponderings
- 3.9K Suggestion Box
- 1.5K Off-Topic Discussion
- 596 Community Tavern