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wingedkagouti Arc User

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  • Bind on Pickup will be bound to whichever character first recieves the item (quest reward, purchase, drop, whatever), they can not be traded. Bind to Account on Pickup will be bound to the account of the character that recieves the item, these items can be transferred between characters using the account bank in the…
  • Unity still exists, you should have gotten an invitation mail when you hit level 40. Unity used to be the primary source of SCR until the Cosmic revamp, after the revamp the only reason to do Unity missions is to slowly grind SCR solo.
  • I'm not an expert in optimizing, but then again you don't really need to perfect your build unless you get serious about Cosmics or Rampages. You may want one END mod (or END on a secondary or two) for your TK and HW, just to utilize the higher Equilibrium. Beyond that my usual way is to spread the stats in roughly equal…
  • The Vibora Bay Apocalypse missions around level 35 which provide permanent access to Vibora Bay. But that mission chain doesn't expire or get outlevelled. You may also want to do at the very least the first set of 4 missions from Ladyhawke for the secondary gear, which levels with the character.
  • As far as I recall from early day dev comments, white and black can't be used with Hue shifting due to the way transparency is implemented in the engine. So any power that is white and/or black can not be recolored and powers that aren't naturally white and/or black can't be turned white or black.
  • If it was a general issue with the server, you should expect more people complaining about it in the Tech Issues forum. Yet the newest post about server lag is from mid-July. If others are playing without issues, the culprit is very likely occuring between your ISP and Cryptic's servers, outside the direct influence of…
  • They originally had plans for ways to expand the Hideouts with more rooms, like one room for testing powers. You can enter the expansion rooms for the Moonbase Hideout in the Ladyhawke missions, as it's the same map with the storage access console removed and tailor altered.
  • The entire package of veterancy rewards is handed out once you purchase a LTS. While that wasn't originally the case when they introduced the rewards, it was changed to the current "all at once" implementation upon purchasing a LTS before they got rid of monthly subscriptions.
  • As pantagruel said, originally you had to pick between Desert or Canada when leaving the tutorial and doing quests in MC was not an option until you had more or less completed the initial post-crisis quest line in your chosen zone. For Desert you only got enough levels for Westside quests once you had finished Burnside. In…
  • It sounds like you either didn't play or at the very least don't remember the (forum) sentiment at the time. There were a decent amount of "My street level super wouldn't go to Canada or Desert since there's no city" threads with a fair amount of positive player support from launch (even a few during the beta after MC was…
  • They wanted to shake up the new player experience and let people stay in MC for longer instead of getting forced into either Canada or Desert after the tutorial.
  • I would be tempted to do the 1-40 thing for a version that would allow for a strapless top, I've been wanting that at least since the game launched.
  • Because they didn't get more back. No corporation is willing to continually put in more money than they get in return for a project they expect to profit on.
  • https://www.playmagiclegends.com/en/news-article/11490313
  • And there was the same type of doom and gloom concerning the longevity of CO around launch in 2009, and while the volume has grown it's not by a large amount.
  • The mission chain in City Center with Dr. Silverback is more or less a followup. Not a direct sequel, but the final fight is against the patron.
  • Grab Alerts provide easy and relatively quick leveling. Smash Alerts provide a steady source of g. The Custom Alerts have a chance for costume unlocks (and there's also the Vigilance mission). Rampages give Q and a chance for special drops. Burst Alerts give random low level mods. People are just more interested in the…
  • Beyond the Travel Power Devices, it also let you create bags and reasonably useful (for the time) high level gear with custom stat bonuses (and costume unlocks) at a time where gear was limited to what stats could appear in what slots (ie. no drops with Str, Con or Dex on Primary Utility). And it was also a way to level…
  • Some points: MC is the largest zone the game engine can handle, I'm fairly certain it was Tumerboy who revealed this information while he still worked on CO. So your suggestion would require either completely new zones or a massive rework of the engine. Also, the gating you propose would be atrocious simply because all…
  • That's a good way to ruin a bow, an evasive animation would be far more thematic.
  • A single player tuned version of all Lairs with drastically reduced rewards would be really nice for story purposes. If the multiplayer versions were tuned for "reasonably geared and balanced" level 40 teams and given SCR/GCR daily (or weekly) missions that would be even better.
  • PFF has never worked well for anything other than theme builds. Cascade is a power I generally don't like seeing in team content as it frequently doesn't kill everything, but shoves the survivors far outside the range of everyone else. That it also consumes any Energy Form the user has is just piling bad design upon bad…
  • Lore reasons. MC is built upon the ruins of Detroit while both MI and Lemuria are in the Indian Ocean from what I recall from various missions. The trip from MC to Lemuria by sub would be very long, so taking the jet to MI and the sub to Lemuria makes much more sense lore wise (even if it is fairly cumbersome ingame).
  • In addition to what pantaguel mentioned, the original devices had 120/90/60 minutes cooldown depending on how long you had subscribed.
  • Minor correction, the Green Primaries only have 2 slots and should therefore generally be considered low tier stuff. I would not recommend using them unless you're really strapped for G and don't have anything blue. Even a level 38 Blue Primary will be better than a level 40 Green Primary. It can be difficult to find…
  • Whale is a term invented by marketing people to distance themselves from the real world effect their tactics have on actual humans. No decent person would use that term unironically about other people. Even a compulsive spender would have to monitor the game on the third day after dropping their $40+ worth of Zen onto the…
  • If you didn't have a stockpile of Questionite already you would need to spend $40 worth of Zen to get a Travel Power with a slightly different fx from one that costs 1/8th of that. I can only see this working on two groups: 1) Compulsive spenders with poor impulse control and 2) People with excess money and a need to stand…
  • It almost certainly won't help. The extremely limited period of time these purchases are available combined with the cost and the timing of the announcement means that no one had any realistic chance to prepare to stockpile Questionite in a way that would make purchasing a bit more Zen to convert an "option" unless you're…
  • Except those 7 items (3 Travel Power Devices and 4 Travel powers) will only be available for this weekend, so they will not cause any kind of long term change. Especially since their price is so far beyond what the vast majority would consider paying, heck the 6 "cheap" ones equate to 4000 Zen at the best exchange rate if…
  • As far as I recall, the gym rooms were planned for Hideouts before we had the current "Pick Skills/Advantages/Talents/Specs Anywhere" system and would thus have functioned as a faster alternative to going to a Power House.
  • I was following the Marvel MMO Cryptic was developing for the Xbox (during a period of downtime with CoH), when that fell apart and was turned into CO I signed up for the forum and beta access asap. Millenium City wasn't even properly in the game when I first logged in, there was only the Desert and Canada as actual zones.
  • If you block his line of sight, you also block the damage (and repel) from his wind breath. Squishy characters can use hit'n'run style tactics against him (attack, then move behind a crate), while still being close enough to keep him in combat (so his health doesn't reset).
  • The issue is that I want to feel like spending money on CO is worth it. But limited time offers and lootboxes push me away from that.
  • I spent money on waffles instead.
  • I'm half expecting it to be a 1% drop chance for a random costume based on the time you bought the keypack...
  • That's something to sink our teeth into.
  • To be fair, a lot of those features were cut when they switched sites the first time and the person responsible for implementing those API integrations were on a different project at the time (either STO or NWO). Accessing ingame mail via forum PMs was ditched in a forum move and at the time they didn't have the…
  • Last I checked you need to have levelled at least one character to 10 before you can use Zone chat.
  • I was going to say something about the Ghostbuster gun, but I checked and found that it's a Submachine Gun replacer instead.
  • R1 Flight non-combat/combat top speed is 54/20 R2 Flight is 67/25 R3 Flight is 82/30 So 1 Rank 9 core is roughly equivalent to 1 Rank of Flight.
  • There are various ways to explain that, but they all require events, lore or information that aren't presented anywhere in the story. Any new faction would require art updates, which cost money, on top of story missions and possibly a Lair, which cost more money. And unlike lockboxes, content updates don't provide a…
  • [q I'd much rather if all ultimates that scale of the stacks from a form scaled of the stacks from any form. If that has to cost a single advantage point, then so be it.
  • I'm fairly certain the requirement for access to XMPP with an account that plays Neverwinter has a much more lax requirement than it does/did for CO. NWO doesn't have the same gold/silver account distinction (or at least it didn't when I checked it out). It sucks that it has to be shut down and I'm indirectly affected as…
  • This is not about Champions Online gold spammers, it's about STO and NWO gold spammers. The Cryptic games share the same chat server and a change like this will impact all the games whether they were inundated with spammers or not.
  • It feels unfinished. In a "We have these assets that aren't used much, let's use them for something" way. It was still neat to go inside the side rooms of the Moon Base Hideout without glitching. Also, the delay timer between missions is obnoxious at best. I have no desire to replay the missions in their current state, so…
  • As a counterpoint I'd argue that 3 points for a PvE centric advantage that doesn't provide much (if any) benefit in Cosmic encounters is too much.
  • And even for those Hybrid is still good enough. Some people just can't handle these encounters unless every other player on their team is hyper optimized.
  • Hybrid isn't a tanking role, for that aspect it's equivalent to the Scrapper AT in CoH. You wouldn't expect a Scrapper to be main tank either, would you? Hybrid is the role you pick when you want to be versatile instead of locked in to a single task. You won't be amazing at a given task, but you won't be bad at it either…