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wingedkagouti Arc User

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  • Which is why Blizzard just reported that Diablo 4 (which is essentially both of those) was their fastest selling title ever. And they are going to have a paid Battlepass (for their $70 title) in a month or so. But the grinding in CO, whether Cosmics or Events, is one of the main reasons I don't really do much more than…
  • Your Health is mainly based on CON and the role you're in. Some gear and talents can add more. But you're probably not dying due to "low" maximum Health, I have level 40 characters with 5500ish maximum Health and an Offensive Passive that can easily survive level 40 missions as long as I'm not dumb about it. Sure, I can't…
  • You would risk stranding players without a flight TP in the lower parts, but permanently draining the zone (and adding some ramps to get out of the lower parts) might get me to visit it from time to time without being forced to by Nemesis missions.
  • I'd suggest making a Support ticket to ask about it, the most we can do on the forum is speculate.
  • I said "most original", you could substitute it with "least unoriginal" if you prefer.
  • Are you talking about the Abomination/Super Skrull hybrid? The flying girl in the top left might be bland, but she feels like the most original of the bunch.
  • Hybrid, Invuln R3, 1x Single Target R3, 1x AoE R3, 1x spammable self-Heal, and reasonable energy management was able to do it last I went into QWZ for dailies. But that has more to do with Invuln being amazing for soloing most "small team" content than anything else. I would not expect the same performance out of the…
  • It no longer stacks for the same reason they removed the Vindicator/Guardian loop: The game would have to be rebalanced towards everyone using it. This would in turn make ATs without access far less welcome in team content as well as put an expectation on freeforms to pick it up. From what I recall, one group of players…
  • I've never seen 1) happen. 2) is a real thing and if there is a Support AoPM player you might be better off unslotting your own AoPM to benefit from theirs. It feels like it's been a decade since AoPM was allowed to stack. 3) should not be a concern unless the players in question need the crutch of a focused AoPM Support.…
  • So they can earn even more currency for each alt to purchase more unlocks in the event store than if they just grinded with a single character.
  • The main difference between grinding with one character and grinding with more is how much time (and/or currency) has to be spent gearing up those characters before they can grind efficiently. Also, there's the build factor going on, not every AT or freeform build is equally good at grinding the various sources of Q, so…
  • What you seem to fail to understand is that it will just end up creating a massive backlog of offers to sell a bunch of Q for Z at the cap. That's what the screenshot is showing (for Neverwinter, which uses the same style of economy with the same cap). That's 17 million Astral Diamonds (their equivalent of Questionite) not…
  • The cap was set to limit the influx of refined Questionite into the economy. And the economy can barely handle the amount already pouring into it, since there's not much to spend it on unless you're looking to unlock every single travel power and alternate material.
  • It's due to the way the engine calculates transparency, so adding black and/or white to hue selection will not happen without an engine rewrite.
  • I always assumed Adventurous gear from lootboxes was the equivalent of getting coal in your Christmas stocking. "You got something, so you can't complain about getting nothing."
  • There may be people dying every second, but it always hurts when it happens to a friend or family member. My best wishes to those who knew and cared for him.
  • Heirloom gear has two uses 1) provide the character with solid statted gear while they level and 2) the ability to pass the gear on to alts once the character hits level 40 (usually via Hideouts using the Shared Stash). There are other types of gear that has the same "grows as the character levels up" effect, but bind to…
  • The dev who implemented hideouts and created the ones we have, left to work on STO several years ago. Since the game switched to a lootbox economy, his replacements were told to focus on things that could be monetized using that, which hideouts are not set up to do. While more would be nice, it's not something you should…
  • Can't remember the name of a song? Maybe it went.. https://www.youtube.com/watch?v=kZrNHq0NmRk
  • Running a holiday sale from the 22nd of December to the 5th of January seems like a good idea. Unless you want to make sure Valve gets first dibs on people's gift money and end-of-year paycheck (with a possible bonus attached).
  • +1 to this. As an addendum, it was in part done to avoid getting hit with an 18+ rating.
  • The problem there is that the owners of those other IPs (WotC for NW and Paramount for STO) are likely going to object against having some other IP inserted into a product for their IP. Simply because it doesn't benefit them at all to allow advertising a competing product without some sort of monetary compensation. And…
  • In my experience offense over minority group stereotypes in mass media (including games) tends to come from white people more frequently than from the minority group in question unless the stereotype is actively used to denigrate said minority as a group. And yes, there are specific examples of things that just aren't ok.…
  • Try checking your privacy options in the social/search menu (default key o) the small dropdown on the bottom left. If you have a checkmark in "Whitelist chat" try clearing it. Having any of those Whitelist options enabled means that you are only able to be contacted by people on your Friends list. With "Whitelist tells"…
  • You mean beyond the already given reason?
  • You can technically already purchase the event costumes with real money by jumping through a couple of hoops. 1: Buy Zen. 2: Buy Cosmic Keys with the Zen. 3: Open lootboxes (each lootbox gives you a bit of Drifter Salvage). 4: Use the Drifter Salvage to buy event currency. 5: Use the purchased event currency to buy event…
  • A major reason for the Foundry to get removed from STO & NW was it constantly breaking with each new content update. Since we don't really get content updates, that's not the hurdle we're facing here. On the other hand, the Foundry was using a lot of tech from the updated version of the engine that they used for those two…
  • Feeling Blue, Stuck in a Tree, Hang in There and Caturday are tied to each week of the Anniversary. You can only get and progress the relevant perk on that specific week.
  • The Anniversary (quests, alerts, special drops, etc.) have lasted for 4 weeks during September every year for 5+ years, we're currently on the last week of the event itself. There will (almost certainly) be other events later this year with different currencies and stores. Event stores for multi-week events usually stick…
  • That character lacks the tab for weapon skins, meaning they don't have any weapon based powers.
  • The patcher does save progress, when it says it starts from 0% what it's doing is verifying the files you already downloaded.
  • REALLY stupid change to a fun power. I expect to have the OV currency spent to purchase the power refunded on top of the respec.
  • The doomsayers were at it even before the game launched, claiming the game wouldn't last a year when LTS was first revealed. I got mine almost as soon as possible (at most a day after they were first offered for sale). And the main thing I've gotten from it has been the ability to "not play" for several months without…
  • To unlock them as a F2P player: Z-Store -> Account -> Storage. They cost 250 Zen each.
  • For a bit of perspective, this clip from an interview with one of the devs for Path of Exile has talks on numbers of players: https://www.youtube.com/watch?v=o-mA55WPVKc The initial team he's talking about is almost certainly larger than the current CO dev team.
  • Zone chat, custom channels and Discord seem to be the primary ways people communicate outside the forum. If you're looking for an active SG, you could try checking the dedicated SG forum here. "Crafting" is now fusing mods to rank them up and sticking them into gear. Only fusing mods use the skill. To level the skill you…
  • I'm not going to claim that's what they're planning, but a new system like this being put into a lootbox does fit with how other F2P Gacha games monetize their players. The usual Gacha cycle is making a new system that's obviously better than the the old stuff and making that system exclusively accessible as the top prize…
  • It's not like removing the Hero Games would add any kind of resources to any other system. It doesn't eat any actual developer time, nor does it take any noticeable system resources to keep it in. It is more likely that actually spending time to remove HG would eat up a lot of the minimal resources allocated to CO, slowing…
  • According to this thread, it's no longer available https://www.arcgames.com/en/forums/championsonline#/discussion/238707/all-unlockable-costume-pieces It may have been added to one of the stores or lootboxes in the years after that list was made.
  • Other than the Purple Gang & Red Banner, the leaders of the West Side gangs were annihilated in a story mission with the surviving members being either absorbed into the Red Banner or just running for their lives. And the Purple Gang are more aligned with psionics than technology.
  • Gadroon, Qularr, Teleios and Argent are the technology focused factions I can think of that are already in the game you haven't mentioned. Granted, Teleios is more wetware than hardware, but he is involved in the Onslaught content (not that we got much story for that beyond his revamped lair). The Qularr also focus on…
  • I did some testing with an old character that had the set (from when they were levelling), and the resistance is currently only for physical damage.
  • Those cosmetics are there to entice players who want cosmetics into doing the non-Alert content that's available and preferably spend a lot of time playing the game (to nudge you to be more willing to spend real money on in-game stuff). If you think the rewards are stupid, that just means they're meant for someone else.
  • From the link: I mean, sure the report is targeting investors, but the "right now" part of is not reassuring to me as a player. Especially when similar lines have been heard from other studios being acquired by larger corporations/groups, only to be followed up with their online only games being taken offline less than a…
  • Shotguns being AoE type weapons with a short effective range is basically how they're expected to work in games. Heavy knockback from a shotgun is a cinematic trope that you'll find in an excessive amount of movies as well as many games with guns. Champions Online is merely doing it the way most gamers expect it to be, the…
  • I have a very silly hope that this is due to you introducing a single unified Event currency promoting less grind, but my expectation is that you're looking to make events even grindier than they are now. Events have had a tendency to get grindier every year, which is really discouraging for me as a casual player and one…
  • Originally there was a choice between going to the Desert or Canada after the tutorial, but various RP focused players complained that their street level themed heroes could not stay in MC until they'd grown in power.
  • It's been happening for me the last week or so, it usually works when I change the main forum listing from "All" to "Following" (after setting a couple of forums to follow), a few times I've had to switch back and forth between the two to re-fix it.