Only if the current revival powers get added functionality, themselves. As it stands, they're taking a valuable power slot for something quite niche. If they had further functionality, like group healing (heck, make Become Celestial's revive into an actual selectable power), buffs, etc., then maybe it'd be less of a harsh…
Lovely additions. :) Is it intended for the Swing Wings mod to not affect flight devices? Little sad if so, but you can't miss what was never there. X) Looking forward to device-coloring in particular.
Shoot, same here, Chaos. D: I thought it was just "threat mods", not "-threat mods". I also don't use them. They get in the way of damage mods. I think they'd be far more fitting in Defense slots instead, as they're basically used for survival. They'd also need to be more potent, though, and probably not powerset-specific.
The categories listing says "Overly Attached Girlfriends", but the rewards listing says "Let's Get Some Starbucks". Could you clarify which one is the correct one? :)
As others have said, short of -100% healing aggro, mods wouldn't fix the problem. What'd need to happen is for tanks to generate aggro on enemies they're not actually hitting. Such a thing could maybe be placed on the defender gloves, though that makes them even more essential than they already are for tanking. It'd…
o.o Awesome! I wanted to use that power, but finding that those bonuses didn't work was a major disappointment. So glad to hear that it's getting fixed so soon after having taken an interest in it. :) Thanks a bunch!
Imagine that a friend of yours decides to start making and selling cookies. They're damn good cookies! Tasty, gooey, fantastic. But then they actually get to the "selling them" part. Turns out, they're asking for FOURTY DOLLARS per cookie! Now, you know they're good, and you want your friend to succeed, so you tell them…
All that, and it goes down by one ninth. Good that the feedback was taken. Just wish it was taken seriously. Congratulations, Spinny and Massive. Enjoy showing off your gear in empty Zone chats.
As Jonsills said, people really weren't okay with the grind as it was. This acquisition method change is an opportunity to make it more reasonable and more enjoyable to make lots and lots of characters, and so far, that opportunity is being squandered in some ill-thought-out attempt to make it more "meaningful". I ask…
To be fair, this depends on how much variation you can have between each alt. If there's not a very big difference in how the game plays from one character to another, there's not gonna be a lot of replay value. That said, Champions is one of the absolute best examples of a game having variation between characters. Which…
Champions is a game with tremendous customization options. You can make a hundred different characters and still have the tools available to make a hundred more. Part of the joy of customizing those characters is optimizing them, getting the best equipment you can so it can perform at peak efficiency, so you can see how…
Yeah, no. You're basically alone in this, that's why you can't answer. You've not once given me (or anyone) a genuine argument, you've only ever been condescending and insulting, and you will continue to do so because you have no actual platform to stand on. I do recall, actually, that Pantagruel somewhat agreed with the…
Kaizerin and the devs in general don't count for this. They're the ones asking for feedback, which realistically means they're wanting to hear what others have to say. Those that disagree with toning down the prices are you (who, to my understanding, are more playing devil's advocate than outright agreeing with the…
I suppose that would make sense, yeah. Kind of a dick way to go about it, but it works. :\ No, see, that's the kind of listening one does with a young child who talks your ear off about their new toy or some other absolute non-priority. The kind of listening where you just say you're listening and then proceed to nod and…
What's tinfoil-hat-y about it? I don't understand why they put forth the thread with no intention to listen, as I said. I do know that bureaucracy and detached elites tends to ruin everything they touch, so that's one of the few explanations I can think of. Otherwise, it makes no logical sense. I'm plenty cheerful, I'm…
What have they listened to? What has changed? What's up in the air? From the sound of it, they finalized all Justice-Gear-related decisions in advance, and then posted the feedback thread for-... Who knows what reason. I honestly can't think of one. Just some kind of feelgood garbage, I guess. Maybe bureaucratic…
Except that it means you're playing the same content, with all of the frustration inherent to it, for weeks upon weeks without seeing any actual progress in your advancement. Not related to the quoted post, I'd like to reiterate the question of "why make the ****ing thread if you have absolutely zero intention of…
I hate to burst your bubble (har har har), but one other limitation of shields is that they don't utilize the character's Resistance stats, which is typically the biggest contributor to a tank's survivability. :( Admittedly, though, I'm not completely certain where the shields from Presence Mastery fall on the damage…
Don't really have anything to add. I support this. :P Though, like Jaazaniah, my expectations are low, given the developers' adamant refusal to be even marginally reasonable about existing GCR content.
So far, the only answers I've seen basically boil down to "**** you, that's why". Not exactly an answer I find satisfactory. They really are ignoring everyone's input after asking for it; only you and Pantagruel are in favor of making Champions a full-time job.
"No, no, I don't want your thoughts on if it's a good idea to shove sea urchins in my pants, I just want to know what you think is the best way to do it."
Why are you still responding to Spinny? They're not actually in this to prove any sort of point, they're just trying to get a rise out of people, as always. o_o
Ah, right, Mercenary dropped. My thoughts were on Armadillo. Really, though, those AREN'T adequate for at least Teleiosaurus with its disgustingly high DPS check, and a DPS character would need to make some sacrifices or have attentive teammates to survive Kigatilik. Would need to happen upon a nice and charitable team to…
Third, they have to gear up such a character to function at an adequate level, which has become more and more expensive and time-consuming over time. Oh, hey, would you look at that? We've come full-circle.
But will anyone go "yay!"? That's the question that needs to be asked whenever a change is being considered. You can't please everyone, but you should at least try to please someone.
My thoughts exactly. Putting up a feedback thread implies some intention of actually considering the feedback given. It's pretty much unanimous that the costs are too high; if THAT'S not enough to cause the prices to be reconsidered, what the hell is? I'm super grateful for all Kaizerin's been doing. There's no doubt the…
I know these powers haven't really been affected by this specific patch, but... Discrepancy: Ego Storm, whether in maintain or toggle form, can build Manipulator stacks without hitting a target. Other PBAoE control powers, however, such as Telekinetic Eruption, Thunderclap, and Neuroelectric Pulse, do not. Please note, I'd…
<.< >.> SO. Um... Yeah. I'd love to be able to take this passive again, but now that I'm taking part in larger-scale team content, I can't do so without risking huge problems. :( Have there been ATTEMPTS to fix it, at least? Effort put into finding the source of the bug? I entirely understand if the solution has been…
Agreed on reducing the grind. There are so many options for character creation in the game that most people are definitely going to want more than one! But when it takes two hours per day for two months to properly gear up a single character (and that's assuming you're lucky and no Cosmics go horribly wrong), you really…
Nah, I know how to determine that, but thanks. :) Mostly, I was looking for info on how much of an increase you get out of each bonus after diminishing returns. Managed to get enough Questionite to unslot a Gambler Gem, though. X) 148 Critical Strike rating (plus 18 Dexterity) leaves me at 23.8% critical chance, whereas…
And your approach hard kills it. Simple mob positioning, or Deadman20's fantastic approach, would be far superior to just flat out saying "**** you, stealth users".
As a Night Warrior main, I greatly approve of this. X) It seems like an awesome way to throw a wrench into stealthing through everything without being the frustrating, boring, unfair approach of just making everything Tough-level.
I'm getting the message "No combatants with compatible data to graph... Try another sorting method." When I look at the Options tab, the "At Position:" readout reliably increases during /combatlog 1, and stops increasing after /combatlog 0, so it's certainly reading the log. I'm getting this problem with both the latest…
I think I've found what's killing its damage... It doesn't seem to split into 2 boomerangs when used from stealth, it's just staying as one. D: I'm only getting 5 instances of damage.