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  • Buck Solarwind's
  • I'm not sure exactly where the Fleet ships would come in relative to stuff like the Galor and the Jem'Hadar Attack Ship, because it becomes a more nuanced comparison and I have none of them. The thing is though, Champions currently lacks a proper parallel to the Fleet system and the ships it gives you. Sure, they might be…
  • As far as I know, to make the STO comparison, the Lockbox ships are roughly on-par with the Lobi Crystal ships, and both are -slightly- inferior to Fleet ships, which we have no parallel to. Some of them *cough* Galor, ARE in fact, superior to the ships that you can buy without Fleet access.
  • Too small, and too Serif. There's a reason that the default fonts on websites are almost invariably Sans Serif: it's far easier to read, and with the number of other factors that make it harder to read, it's better to avoid optional ones like Serifs.
  • I got one when I was opening 3 boxes to get the last 5 Salvage I needed for a Fire Ant, and I could be persuaded to part with it.
  • One thing that's got me worried is that if Justice gear is put in a new series of lockboxes, and doesn't replace Legion gear in the old ones, the supply of costume pieces from them is going to TANK. Who'd want to open a Forum, Socrates, or 4th Anniversary box if the new ones drop gear that completely outclasses what's…
  • Would be nice to eliminate those loading screen tips then.
  • Crashing Wave Kick's advantage (Subtlety of the Tides) needs to be updated to flat Dodge % too if that's to be the way Powers apply Dodge, as does Strafe's advantage (Aversion). Someone can correct me if this has been changed, but doesn't Dodge scale with activation time? So 100% dodge is actually only 50% against…
  • The Nerf to the stats on Audacity stacks seems pretty harsh. They're good, sure, but it also has a substantially lower +damage% boost than other powers. As for "But it can be used with almost anything!" complaints: THAT'S FINE. Offensive Passives in particular are often way too specific to a single powerset (Congress of…
  • These changes look pretty good. Finally some attention to the horrible clipping wings have on the female model. That's only been a problem since... ever. Level Gated Alerts are a good idea, IMO, as is switching the XP reward to the non-failable Grab. This will probably substantially reduce the aggravation of people trying…
  • This seems like a dramatic over-nerf. Getting Dodge chances in the 40s to 50s should be possible at high investment, to allow some semblance of reliability in defenses. Higher than that, maybe not. But if overall mitigation numbers are the problem, adjust the way Avoidance works. Nerfing Dodge rates to the ground makes…
  • Nerfing the Dodge and Avoidance RATING curves when the problems are actual flat % adders like Evasive Maneuvers and Thundering Kicks is terrible. It makes gearing for Dodge completely unviable, while not actually affecting 100% dodge builds IN THE SLIGHTEST. And if you're going to adjust the Severity mechanics, for the…
  • Clown pack is go? It might not be motorcycles, but battle-unicycles would possibly be awesome enough to make up for that.
  • I did Divers in Danger a few weeks ago while leveling an alt (I'd gotten bored of just MI, sue me); it worked fine. They're hard to see, but they seemed to be there.
  • Good to know! The PTS threads got so huge it was hard to tell what was and wasn't getting fixed. So do all dots check your pen now, or was it just a fix to CoS?
  • If you hate getting Knocked and you're using root-attacks (like Lead Tempest) anyway, you might give Circle of Primal Dominion a look. Elusive Monk only lasts like 2 seconds or s after you fire a melee attack, so it'd be hard to benefit from it during long charges/maintains (like Lead Tempest).
  • Awesome list! I didn't see Stimpack (Holdout Shot advantage) on there, so I'll see if I can't test it when I get a chance if noone beats me to it.
  • EDIT: Well, unfortunately it seems like Outburst is standard additive +damage%, making it pretty useless, since it's roughly equal to a single stack of one of the damage forms, but only when you have 90% energy. I shot a few things with Sniper Rifle and didn't see anywhere near a 15% jump when it was triggering. Sad,…
  • I thought CoS was "bugged" and the dots were only gaining the defense pen on the initial hit and not the duration, because dot's don't recheck the originator's pen? That's what I'd heard before it had left PTS anyways.
  • Coincidentally, I was working on a build using Dark Transfusion as well, and I'm curious if anyone knows of anything else that isn't reduced? I'm not sure Mindful would be viable as a sole means of self-healing. (The build is annoyingly tight on powers ATM).
  • Actually it was called Propel. Wormhole was the pet. Hurray, costume piece fixes! Those have been a long time coming.
  • Well that was weird, this isn't the thread I clicked reply in....
  • http://www.youtube.com/watch?v=zUqKXOV47rs Definitely wanting one of these....
  • The "Thorns" set was pretty awesome too.
  • That's just plain silly. Let's just re-read TT's post, shall we? This bit covers most, if not all of the important points. They were supposed to be a way for people to continue to access fun toys that had been removed. They were NOT supposed to be progression, or pay to win. The precedent had been set for one at a time.…
  • And more interestingly, crash the prices by providing more supply so more people can have fun with them. Because it's now official that that was supposed to be the point, not the pay-to-win they'd turned into.
  • Far from the only one. There's a reason few people use PFF, and it's because it's finicky and build-intensive to get decent performance out of, when EVERY other Slotted Passive works out of the box. It's a Slotted Passive. You get one, and ONLY one. (at least at one time, but switching builds are probably about as rare as…
  • So Drifter dailies are returning but with Q rewards rather than salvage? That's a bit disappointing. Will they at least be staying around from now on?
  • Well, squashing bugs is at least a good start. Who knows, maybe when they run out of those maybe they'll actually have some desire to do some decent content drops like Foundry or Lair Review.
  • I've occasionally used Sentinel for the mastery/aura/healing crits, and I use Avenger for the mastery on my ice character, but yeah, TBD-Vindicator is just too solid to avoid most of the time. I kinda wish they'd go back through and boost a few of the worse Spec trees, especially Recovery.
  • These people are weird. It would be nice if they'd fix those exploits, particularly TGM + Minigun.
  • Strength Primary on a primarily ranged character will be somewhat sub-par, since it won't affect your knocks (without burning spec points) or your ranged damage (without burning your valuable mastery point on the kinda-meh Vindicator). For Power Armor I often run Quarry with Ego (prime) + Int, with either Dex or Recovery…
  • They do, however, hit you with a not-insubstantial -15% damage penalty, which I think is base damage, but might only affect melee attacks.
  • If you still have access to the wiki, do you have any idea how to get registration turned back on? I'd like to be able to fix errors where I find them, but somehow my account disappeared and registration has been disabled for over a year.
  • Kinda hard to say. The laser sword mini-set is a lot better now with the AoE provided by Accelerator (Lightwave was a joke and still is.) The chance to proc doesn't feel unplayably low, but once in a while you do get a drought. The real problem is that the combo (Accelerator->Unified Theory->Particle Smash) pretty much has…
  • Having just finished levelling my Laser Sword character with the new powers... I actually kinda like them. The "you must take all the pieces to make this combo work" thing is a bit heavy-handed, but it's not too terrible. If I really had a choice though, I think maybe moving the accelerator chance onto the passive ala Cold…
  • If this version of Accelerator (chance on hit) has to stay, it'd be nice if it had some kind of visual effect so you could tell when you've got it. Finding it in the buff bar can be pretty hard, ESPECIALLY in Alerts. As long as it's colorable, just reuse one of the plasma-firey surge effects would work great, for example.