If you mean the thing where the alert doesn't show you in the teamup and it repeatedly tries to have you leave the instance (showing the choose-an-instance window if you have that option enabled), that's not new. That's a thing that could always happen, so isn't specific to this change. Shame that they would revert such a…
I don't see why you think this. In fact, it would actually be fairly difficult for the tank to only hit the same 5 mobs the entire fight. If you're standing in a group of 20 NPCs even a maintained aoe is likely to be hitting different targets on every tick of damage. On the other hand it's very easy to ensure that you're…
Well like I pointed out, only way to find out if they can is to try. An unswung sword is never tested! Or you know something like that. In all the years I've been doing this ( since I was a silver ) I can count the number of people who left an alert while I was doing this on my two hands, and we can't even be sure how many…
I was responding to someone who said they were going to stand around doing nothing. That's different from "not doing as much damage as another player".
You don't have to go to the bombs right away. You can do them after everything is blown up. It's actually most efficient that way, rather than trying to do them between pulls. Bank is easy. You go into that first room, go to the right, grab that first group, hop through the doorway and aggro the second, then pop back into…
In my experience most people don't stand there doing nothing in that situation. They follow along and help down stuff faster. So, I don't think your response is very accurate.
I explained the benefit. It's the thing where your aoes are at maximum efficiency more of the time :) Also I said pull them to a central location. A corner is not a central location :P
People keep mentioning premades... do people make those for Grab alerts? I can't imagine anything more boring .-. just queue and go, rando party all the way! o/
Yes I addressed the target cap of aoes and how it factors into this strategy. Specifically how aoes are at their most efficient when you're constantly hitting 5 targets. As for people needing to move, the solution is actually fairly simple: pull everything to a central location instead of to the far end. Then the other…
Well yes, sometimes you have to sacrifice efficiency when dealing with inexperienced people. Of course the best way to find out what the group can handle is to just go ahead and try it and see what happens. Assuming the group can't hold their own doesn't make sense - we're super heroes after all! In a premade of high…
Nobody sees that, because that's not a thing. Where did you even pull that from? 10+ hours??? XD The content that consistently drops mods is stuff like alerts and open missions, which are just as quick and accessible as burst alerts. Also, recognition vendors have mod packs that will drop player-only mods - check the Until…
I'm still waiting to see them show something interesting... like a card pops up and all it does is make it so when your other summons die it spawns some little spirit creatures, and another card pops up that makes all spirit creatures turn into big angels, and if you have both cards slotted at the same time you start…
Also, once you have LTS, additional slots that can hold FFs only cost 100zen, as opposed to 20$-30$. Compared to all that, one extra costume piece per month seems like worrying about a single peanut in an entire can of mixed nuts. It's better that whatever costumes/auras/whatever they do make is available to everyone.
That's a good question, how do Cyberlord and Mechanon feel about each other? I started a thread over in the pen and paper section to see if some of the lore junkies have an answer.
I have good news for you Avi, Serene Abyss is permanent content so it doesn't matter. It isn't competing with High Noon for attention. What I wanna know is why they stuffed ladyhawke in that back end of the ravenswood campus like some secret goblin. I had to wander around a bit before I could find her. Do they not want…
Can I make a life drain deck where I don't do much of anything but my opponents slowly die while making my health bar huge and I use a few regenerating skeletons and a cat to make it so they can't attack me at all?
It's hiiiiiiiigh noooon I'm liking the whole new alert bosses thing. Hoping at some point we maybe see some new alert maps/types in the regular queues as well.
Yeah. There are many cool things that would unfortunately lead to super jank once our characters start moving around .-. That'd just be a "do what you do normally" thing tho, so it doesn't really fit with what they've been doing. Now on the other hand if they added a "Extended War" thing that was "complete The Long War X…
I think the current number of mod ranks may have been too many. I vendor rank 1 and 2 mods personally cause I don't ever wanna deal with having them in any inventory space, even on a toon that I'm leveling up. I feel like having only 5 mod ranks would have been better, with the rank 1 mods having the current rank 3 value,…
our overlords are gaining awareness? o3o EDIT: Wow just got big scared when they made me verify the machine I was logging into and it logged me into a brand new account O3o anyone else have that happen? Don't worry, afterwards I logged into my actual account.