I just want to say that I play NW and enjoy stealth games in general. We don't want to bypass content, we want the flavor of challenge that comes with stealth game play. This is why Deadmans idea is the most appealing to me. Even if deadmans ideas cant be implimented,anything is better than reducing stealth from a play…
To be called a "warzone" it sure is open and empty. I think there should be more NPCs fighting in this zone. There should be more NPC vs NPC fights scattered throughout the zone to fill up empty space and help the zone live up to its name.
@theravenforce and @pantagruel01 Good points. Tweaking mission design is another good way to address this challenge. There are many ways to skin this cat without killing it.
Your not understanding my point and thus inadvertently straw-manning me. That's fine, this thread has already served it propose and is ok if you don't get it. *smiles while patting spinnytop on the head and walks away*
Stealth doesn't work in in elite instances, alerts, rampages, lairs, many pvp situations, ect. Much like CC, it only works when you don't need it. The ham fisted suggestion of just slapping stealth sight on every thing is unacceptable and vastly underestimates the consequence of once again alienating a valid play style…
Bug Where: it happens Elderworm Domain What happens: Some Substantiators don't use AORP 1.dark deciples should have AORP or some kind of buff too. Really, all Master Villains should have a little something extra. 2. I agree that the destroids and shark ppl need a buff and feel out of place this includes the portal…
It feels like Rampages (the old endgame system) are being displaced and the devs are having a hard time figuring out what to do with them and how to keep them relevant. It feels like they are being shoehorned Into the new endgame. Rampages aren't cosmic level difficulty, so that makes it even more awkward. I think the best…
I feel that purchased powers (GCR and Onslaught) are way overpriced for what they are. IMHO these powers aren't sexy (ie powerful/unique) enough to justify the price. A lot of the permanent devices are more appealing than the GCR/onslaught powers. If your dev statistics show that people are aquireing these powers at the…
sigh... Telepathy: (from the Greek τῆλε, tele meaning "distant" and πάθος, pathos or -patheia meaning "feeling, perception, passion, affliction, experience")[1][2] is the purported transmission of information from one person to another without using any of our known sensory channels or physical interaction. The term was…
1. The this thread has answered my question, but I'm hesitant to mark it as answered and thus kill the discussion. 2. I must confess that I have been playing Wildstar since march. I like how if you use CC to interrupt a charged or maintained power the target takes bonus damage. The new "break through" mechanic reminds me…
I never thought I would see CO get a new zone. This is a very big deal. Hats off to the dev team for FAR exceeding my expectations :D (I never say this)! Suggestion: I think there should be a "teleport to Q war zone device" similar to the teleport to Rencen device.
1. The mob changes are nice. I didn't notice any bugs or problems. 2. These changes seem to only affect the Q warzone & N invasion mobs. Is this intended? 3. I strongly disagree with spinnytops statements about stealth. Suggestion: Make these changes global across the game from open-world mobs to…
I feel your pain. :'( The only character I play is power armor and he often feels out of place in the CO world. With that said this sounds like WAY more than I was expecting In terms of quantity of content. CO getting a new zone in 2016 is beyond belief. :o I intend to check this out and try to RP it in my mind into an…
PVP specific gear could be a good change but It should not be Onslaught gear. I could elaborate but that would be going too far off topic for this thread. We are really only supposed to be talking about CC changes not how to fix pvp in general. If someone were to make a thread aimed at going deeper into this topic, I…
Are we talking about the CC change? If so, how is this not a win/win? Tanks have been complaining about DPS with CC for pvp purposes stealing agro needlessly in pve. This fixes that. PVP has been complaining that CC is overpowered in pvp to the point that no one even bothers to block or take a block power for PVP. It seems…
The rewards are underwhelming and the content itself is boring and outdated. If they were more like the carrier wave/steel crusade/nemesis missions I would do them regardless of rewards.
1. LOL the cosmic aren't getting nerfed... 2. Merc gear a competent build and team work are all you need. 3. Most builds can be improved without sacrificing theme. Most players would rather come to the forums and complain than ask for help on how to complete the new content. That's how I got stronger I saw someone with a…
I agree with the overall need for balance/standardization, not this specific approach. I don't like the enrage change (I use enrage on my main) but at the same time, I find it more annoying than game breaking. I agree with the problem not the solution. I'm not going to agree with every balance change, but I have been…
Forms are being standardized. Standardizing the tier of forms is just as valid as standardizing duration. How about providing a well thought out counter argument (if you even have one). ;)
While I agree that there is some exaggeration as to the consequences of these balance passes, and I also agree that they are necessary. I think the idea that all this is leading to some big unseen thing in the works is wishful thinking. The devs are rushing because of budget constraints not because they are trying to hurry…
I was going to compare it to the analysis that kaizerin did a while back b4 she became a dev. I feel like I'm starting to get the picture anyway though. Or you could just use Night Warrior. Speaking of charge times, I want to see some charge time reduction mods some day.
Well, whatever logistics are invalided, they need to fix it. Power House Trainer: Hay put some advantage points in your form It will give you free stacks! Noob hero: OK thanks! [form stacks drop to zero rite before entering combat] Power House Trainer:
Improbable is a bad choice of words here... any way. I'll just leave this here from the PTS thread in question. If you spend advantage points to put a form at rank 3, you should never have less than 3 stacks and you should NEVER have 0 stacks.
The fact that you noticed this suggest that you were testing OPS and getting ready to adjust it. Be gentle with my baby (like you were with massacre ;) ) . And don't remove the knock (I use it with enrage).
Bug? Rank 3 enrage (all forms?) reset to 0 instead of 3 when form duration expires. This has been bothering me for while, but now its even more annoying. I went on PTS to test the enrage nerf assuming that I would not be hit as bad because I use rank 3 enrage. I tested by soloing Nightmare portals. I immediately noticed…
With all due respect you also said this in that same post. Its not unreasonable to interpret this as you suggesting that other forms would be brought in line with enrage, not the other way around. Forms that are activated by general default combat action like concentration and Form of the Tempest (which can even be proced…
I have to go with spinny here. My thoughts on the more CC heavy nightmare mobs: 1. I love the target prioritization that these mobs (including the portals) force. As a Night Warrior user, this makes my job of eliminating specific targets more important, and satisfying in a group or solo. 2. These mobs also make player CC…
I haven't seen it mentioned to this thread that the nightmare invaders are hostile towards eachother (and to any surrounding open-world mobs). They will stand around peacefully but as soon as the agro starts the mob will fight damn near anything. If your sneaky, you can split agro with the creatures and let them off tank…
@guyhumual I get what your saying and I would love some better LFT search tools, but I'm getting the impression that you have more a problem with how CO handles finding a team than you do with the Nightmare Invasion itself.
I think the real thing that stopped the CO on consoles was that Microsoft had very draconian rules about what could come on the console. This has kept more than CO off of xbox consoles and those restrictions were only recently overturned around the time that ps4 started beating xbox.
1. Some ATs may not be able to solo this, but ATs have been getting buffs lately. This is more of a problem with AT design than the content it self. 2. The game has LFT tools but no one uses/know they exist because this game was so solo focused for so long. 3. The advantage of soloing with dps is that mobs seem to favor…
Nightmare invasion is ok but, not as fleshed out as other events. Like: 1. I like the fact that It allows me to street sweep where I want. 2. I like that the portals are dangerous but soloable even on a DPS build. 3. I don't think Golden Seraph's costume breaks theme per se. I see her as a "spiritual being" in the the same…
I like the new difficult content and am fully geared. I still feel that the stuff in the GCR store is underwhelming. The gear in the GCR sore isn't better than justice/onslaught/ect gear. The mods are "meh" compared to the likes of DUC. I do this stuff because its fun, not because its rewarding. I would do it much more…