I'll throw in my thanks too. I know other folks are working behind the scenes as well, but K is the public face. So thanks to Kaizerin and everyone else for making Champs better and better with each new update! :)
Do we finally see the much vaunted 'League of Destruction'? (which includes our own Nemesis, led by Shadow Destroyer from beyond the Quilophic realm?) Or is it a new mysticism-based 'Cabal of Chaos' that includes everyone on the list in this poll (with Dark Seraph at the helm - - Helm...helmet...crown...get it?! haha!)
I think the OP is right. These contacts and missions don't feel like 'side quests' (like finding Martha's cat Reggie or battling Teleosauris). They seem like they were supposed to be part of the main story, but got skipped over. If I remember right, wasn't there a bug that wouldn't allow you to advance to missions past the…
Not really sure what this means. You mean like the VIP card you get, so you can Warp to the VIP Lounge? Checked the vendors at a couple of the above locations - nothing new.
Sorry, the list started out with the same names we see all the time. You're right, these two would be good entries for the new system. (As would any villain we rarely see or are 'Lair locked' like Kigatilak or Bronze King or etc.)
Um, how about none of these? Because, like, we see them ALL THE FREAKING TIME in the Alerts already. What about Brain Drain or the Supreme Serpent or Talisman or any or the bigger villains from this list: championsonline.wikia.com/wiki/Category:Villains
Be happy to if they sent me the coding. (Nemslot=18, if Nemslot increase purchased then Nemslot=36, if Nemslot purchased 2 then Nemslot=54 and so on) :biggrin:
And don't forget, "Release Notes" in the upper right corner of the Launcher now works to bring folks here to up-to-date patch notes! Yay! Thanks TT! (I may have missed this working before this patch - but regardless, Yay!!)
Along with other QoL fixes, could we please have the "Release Notes" link in the Game Launcher changed from here: http://www.arcgames.com/en/games/champions-online/news/tag/co-patch-notes to here: http://co-forum.perfectworld.com/forumdisplay.php?f=90 It looks like the game hasn't had an update in a year which could scare…
Instead of the dead horse how about...https://www.youtube.com/watch?v=xhy7dXWjpAA or https://www.youtube.com/watch?v=8ZCysBT5Kec with a catchy tune. :tongue:
I think you may be mistaken. I don't think Q-boxes are inherently 'linked' to Nemesis only content. They drop elsewhere in the game. One huge example of the Devs being able to 'turn on and off' Q-boxes in individual Alerts was Blackfang. That Alert used to drop it, until it became THE way to farm Questionite. Then the Devs…
???? You're saying people would never, ever again play Nemesis Alerts because a single Q-box reward was removed (even though the other standard Alert rewards remain?) *confused* :confused: ????
Good lord what game are you playing? (sounds like a Bizarro universe where everything is backwards from ours!) I want to be there! :tongue: But yeah, some of the suggestions to improve the duration/quality of Nem Alerts above are spot on.
Minor to you. An embarrassment to the company who runs the game. (looks like the game hasn't seen an update since Spring.) A major pain for those of us who don't use social media and would like the link in the Launcher to actually give us CURRENT information (instead of having to track it down five ways to Sunday). It's…
Sadly, only 5% of the playerbase use the Forums. 100% use the Launcher - and the link to patch notes at the top of the Launcher hasn't been updated since May.
Looks like the 'Release Notes' in the Launcher still have no update as of todays patch. :frown: http://www.arcgames.com/en/games/champions-online/news/tag/co-patch-notes :frown:
Like any other MMO... 4-5 hours of content will be blown through in 45 minutes by a bunch of zergers - - who will then come to the forums and complain there isn't enough content... Heck, even a game will 1000s of hours of content available and more added each day, still gets complaints the content isn't the RIGHT kind of…
I don't see the big problem. I don't care if they clip, go straight down ramps, or turn side ways. I want to drive a cop car and if the only way that can happen is to have these 'quirks', bring them on! (Just remember what happened with AT-ATs in Star Wars Galaxies...if you NEVER want to see this happen for the players…
hehe. love that last part. But yeah, if really what is holding up 'ordinary' vehicles in-game is the whole nit-picky 'they have to look perfect driving' thing, then I would say this is a good compromise.
Have you seen the Spotilght list in STO? Many of the missions there are BETTER than the official content. I never understand why people automatically throw out the baby with the bath water when it come to User Generated content. It's sure a lot more content than what were getting in CO. :frown:
Sadly, at one time, they had coding in place that as soon as you entered the correct cluster, THAT 'relief' mission would automatically be available to you. All you had to do was click on it to go to the system, and VIOLA! the mission completed. It still puzzles me to this day why they removed that 'auto-find' feature for…
Unfortunately it was all part of your Nemesis' plan. The Biselle clone they put there to bait you did indeed die, however it accomplished it's goal by driving you nuts in an attempt to get there to save him. Muwahahaha!! Their evil plan worked!
Thanks for the update! I don't get how Cryptic can qualify the Mammoth, Mastadon, and Smilodon as 'hover tanks'. They sure look more like jets to me. :confused:
No more Dev time on Vehicles..../signed. Let's look at it from a proper perspective: The Batmobile is probably the most iconic superhero vehicle out there. Did Batman sit in it 24 hours a day to stop crime. No. He used it to get places and fight crime himself, even as super cool as it was - OCCASIONALLY using it's built in…
Uh, I think it's a little late. Looks like the voting is already closed for the CO division. :frown: (And just why was Champs it put up against TOR?? Was it because our space battles systems are so similar? :rolleyes:)
I knew vehicles and superheroes (...err villian?) were a bad mix in Champs! Get well soon Nepht! We're all sending you our prayers and wishes! (Maybe the Devs can throw in a new Rampage as a bit of therapy for you. 'Road Rampage' where you get to smash as many cars as you can off the streets for vengeance in an allotted…
Well I can see some costume options not being used from one gender to the other (completely bare chest wrestler look for females or dizney princess look for males - although there's nothing wrong with either one! lol) - - - certainly something as gender neutral as a helmet (which a lot of female NPCs wear) should be…
Good golly. I thought it was obvious, but I guess I have to spell it out. If even one person on a team has a Nemesis made, the system should default to the player-made Nemesis over any random-generated generic 'boss'. As was stated in the OP, we need to get the coding numbers tweaked so that player-made Nemesis' take…
No. NO. NO! What part of NO MORE GENERIC NEMESIS don't you guys get?!? If they're going to do a contest - then make their own dang Alert for it (Hello? Fire and Ice anyone?) Let see PLAYER's Nemesis in NEMESIS Alerts!! Isn't that the whole point of having them? It's positively maddening when FIVE players all have Nemesis'…
They are having a Subscription sale going on now. Why not put Lifetime Subscriptions on sale too and include all the Vet rewards right up front like Star Trek Online does? I would buy that in a heartbeat!