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nafearian Arc User

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  • Thank you both for the advice on this one! It's a shame that the PA toggle powers don't count for the maintain/blast specs in the trees, would be nice to see a more PA focused tree in the future maybe - went guardicator as suggested. I've heard a lot of people mention that offence/defense stacking is very inefficient at…
  • Thanks for your feedback :) I'll post the last build link here in case anyone is interested. It's a little charge up heavy for my liking but I've left some of the powers I was less sure off at the top so I can always change them if I find they're not working out so well. I found I was getting similar numbers with NW as…
  • Okay so, you were right on the Cyclone, didn't notice until you mentioned it but I was having energy issues most fights I used it unless there was an AoPM nearby. I've got my gear in better order including putting a Jack Fools core mod into my helm so I'm trying to focus the build back onto solely SB where possible. I'd…
  • I did want to try and squeeze Tornado Slash in there but I don't have any points to upgrade it, I figured intensity would be better at base level than TS unupgraded :disappointed:
  • Okay so, I tried out a number of things and here's what I've left the PH with: https://aesica.net/co/herocreator.htm?v=35&n=&d=12170u9EKac2000000D000D10bDM00DF03K503DA00DU03CJ09JE08ON00NH05JB03DD00DX030mZg2MGB11KW10000000000&e= Took the FoTS as suggested and Unstoppable for the small shield + knock and hold resist. Picked…
  • This is the post I was using as a basis for the build - it's built for a very different purpose though, I was planning on going for pure DPS whereas that build had survivability as a main priority
  • Thanks for the reply! Been trying some stuff out over the last couple of days based on your suggestions. Defiance seems to be working out pretty well, able to handle 5 man on hard at PH training quite comfortably with it. Decided to leave it at the top anyway for now so can be swapped out if needed. One other change I've…
  • Awesome, thanks again for your support on this!
  • Thanks again for the build Flowcyto! Just tried it out in the PH with the character and had a few questions about it: - I have in the past almost invariably taken strength or ego for DPS characters as they seem to be the range/melee dmg impacting stats. Taking Dex as the primary SS is obviously going to increase crit…
  • Thanks very much Flowcyto! After reading your reply I double checked with the person I know who plays wow - apparently he was talking about Warhammer back from when he used to play it, rather than wow, which he is currently playing (hence my confusion). Anyway the build looks great regardless, exactly what I was after!…
  • After reading your gearing guide I put one of each energy mod into the helm. That along with some extra from the secondaries and double gamblers for cost discount seems to be more than enough for energy management (both End and Rec at 195 with 407 Ego). Pretty much exclusively using this character for endgame groupings so…
  • This works really well! I made a few changes mostly based on preference: Any / Multiple v3.29:31 Super Stats Level 6: Ego (Primary) Level 10: Recovery (Secondary) Level 15: Endurance (Secondary) Talents Level 1: The Tempest (Dex: 8, Ego: 10, Rec: 10, End: 10) Level 6: Worldly (Ego: 5, Rec: 5) Level 9: Daredevil (Ego: 5,…
  • Okay, so I've tried to implement as much as possible here into a newer build. It's mostly the same as what you've suggested Flow with a couple of changes. Muz'Rah Any / Multiple v3.29:31 Super Stats Level 6: Ego (Primary) Level 10: Constitution (Secondary) Level 15: Recovery (Secondary) Talents Level 1: The Scourge (Con:…
  • Thanks for the detailed reply :) I think I'll definitely remove the lunge and take shockwave, it can be hard to pull properly with just AoR. I'd assume taking double passives both of the tanking kind would be a waste, so I'd either stick with defiance or trade it out for invuln. With that in mind it wouldn't make sense to…
    in Tank help Comment by nafearian May 2018
  • ah okay, I thought that might be the case, maybe invulnerability would work better for the flat dmg reduction as well. I assumed the interrupt would be staple for a tank build, although I suppose it's probably not that helpful if it can't effect anything legendary or above. I think I'll try taking the CoPD in it's place :)…
    in Tank help Comment by nafearian May 2018
  • Ah that's a shame they can't work so well power wise together, I didn't even thing about the FC passive cancel, maybe I could switch it out with force blast instead. Thank you both for the feedback - I'll have to try them both out when I hit 40 :)
  • Thanks for the replies guys :) that's a great build flowcyto with the SB/pistol combo, although the only problem is the focus is on the sword, I was hoping to try and squeez it into the build for more thematic purposes rather than making it the main tree. I'd like to stick as close as possible to theme without having a…
  • Alrighty, just tried out this build - very fun powerset for sure and the damage is pretty decent. The problem is that it's quite squishy, the extra health just vanished when fighting larger groups. I was thinking of going the double passive route to excel a bit more in defensive strength, what I want to avoid is dealing…
  • I usually prefer ranged playstyle, although from what I've seen melee builds often seem to have the edge - Ultimately, I don't mind the playing range, I'm up for trying anything :3 I'll attach the infernal w/magic build as a reference. Infernal w/magic - Freeform v2.3.2-28 Super Stats Level 6: Ego (Primary) Level 10:…
  • thanks for reply! I changed back to Chest beam and took bullet hail with the wall of bullets advantage for a bit of defence - it's a lot less spikey in damage but works much better in PvP and still has decent output - thanks a lot for the advice :)
  • Damn this is a nice build, with the shoulder and hand cannon combo I'm gettting 30k on crit and 13 without. torn between that and the Chest Beam/PBR. No energy issues and survivability is all good - thank you very much!
  • This is really great thank you! going to try swapping out rank 2 for Inner Peace.
  • wow this build is awesome, thank you :D one thing I want to ask is, do you have survivability issues? There seems to be a lot of powers and very few buffs/heals.
  • Two things that can make leveling much easier is: the regen passive, which essentially makes you invincible at earlier levels and then take invulnerability for later levels. Taking teleport as a travel power also makes leveling much faster and more efficient as it allows you to skip past most enemies to the mission…
  • Thank you both for the feedback :) I probably should have initially said that I wanted to avoid using dual blades for the aesthetic. Ultimately I wanted to try and get a decent synergy between single blade and heavy weapon powers. I spent most of today trying out all the different variations suggested. This is where I'm…