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jamesbonnell Arc User

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  • Sorry to hear, condolences to his family and friends. I don't know that I ever interacted with him directly, but I do own several copies of Golden Age Champions (old and redone).
  • LTS. I like freeforms and (re)building characters. Also see only IMO good online superhero game right now.
  • Not from beta but shortly after live.
  • BBCode: Bug Mind Break no longer detonates stress stacks. Tried in powerhouse on dummies and Kevin Poe. Dependency detonate works, Regret detonate works. Presumably not working as intended since this was working yesterday...
  • Well - I think that's a legitimate concern. They haven't *said* they are changing the "true" and relatively recent dual debuffs, like Armor Piercing or No Quarter yet. Can't say either way what they'll do with those. But to my knowledge, they didn't change these in this patch at this time.
  • So here's my take on the debuffs. If anything, I would guess this is being done to simplify server damage calculations. Demolish is still 18% debuff, it's just all *crushing* typed damage. But it does work against ALL crushing attacks - might, HW, force, unarmed MA - *anything* that uses crushing is still fine. Now, IF it…
  • Now, if you do the serial missions on repeat daily, it's 10 + 12 per 4-mission arc. Do three cosmics (30), the two existing mission arcs now (after you've done them all once at one day per mission unlock), it's a solid 44... for 74 without much trouble at all for most chars unless you can't solo some of the mob-heavy ones.…
  • Change the OM and make it really hard? Okay weird flex but okay. I'm fine with "hard content". THEN make it the next mission in the otherwise soloable serial story? I guess *maybe* for the last one... maybe... I haven't tried it yet but ... put me squarely in the "well, this will be a big roadblock to running the third…
  • Oh man sorry to hear that. He's one of my favorite Champions authors, and was always nice in-game. I also knew him more directly from the Hero Games forums themselves back when.
  • I managed it, but I did mutually agreeable farming on the PVP side. I was able to clear the undead heroes and thrash of the lich king in one day's playtime, took a few hours, some teamed some solo. Being able to down Strength of Takofanes solo is really the only variable there once the crypts are open.
  • It's not for all characters, but the extra DoT is handy. I use it on some of my cosmic fighters and QWZ characters. Pestilence, Night Warrior, Enchanter - all boost it. I like it as an alternative to whirlpool. I could see fire and ice passives benefiting too.
  • Ah okay. I didn't think to google the Final Wars reference, but that makes more sense now. They just picked the name because... monster movie. Not "last time for this event", which admittedly was my first question.
  • Huh. Glad it's just an ordinary Giant Monster week, since the tagline "Final Wars"... didn't sound like the last few times.
  • I'm at just under 60 level 40s now and counting. So, I often come back to someone from a while ago, and fully retcon them at 40, and learn the build just fine at that point. What's different about that, than a speedrun with 2xp, exactly? If the character was parked for 3-4 years (and some have been) - there have been…
  • I will miss my leveling in vehicles. It really helped, but then, I have a large number of characters. I also agree on the changes to support auras - get rid of them in hybrid mode? Shrug. Didn't run them there anyway, and the hybrid AORP block bug could get very annoying. Hammer them into the ground in support mode? What's…
  • No bullying here, but some thoughts. Many cosmic regulars have multiple characters who can fill many of the needed roles. Other folks have only one or a few characters at all and that's fine too. All three cosmics can be tough, or all three can be fast with the right mix. I'm a regular on ape and kiga cc. We could use…
  • It does happen. That's also one reason why initial placement is important. Not TOO close to Kiga, where you are a tomb target, and no one is going to see or be able to help. That can be tough to get right sometimes, I find, since I'm running in and just stopping roughly where I plan to. I usually don't run up to the…
  • Fantastic guide. While I agree that pre-stacking P1 is not needed, I usually do for p2. Why? As long as I got sleep off okay, IF I happen to get kigasniped ... I can recover and run back in plenty of time. At one stack, I think of that as a maybe, and rezzers aren't always around. Great guide, nicely done. Also, I use a…
  • I manage to self-pull P2 on mine with high PRE, AoRP in support mode, MD r3, Bionic Shielding, and a consumable from the VIP lounge that boosts HP. Hybrid mode would work a bit better, but then I have to remember to switch builds. For non-AORP chars, though, yeah, I expect most dog CCs have two passives or a LOT of…
  • Interestingly, it counts as a blast power for Avenger's Preemptive Strike. I use it to add extra damage to some spike attacks on one of my fire users - boosts Pyre, Strafing Run, and Incendiary Grenades, and if you're fire/ice, should boost Rimefire. More of a 40 retcon concept than for leveling, though. And since it's the…
  • While I'm on a phone, can't do this fancy rating thing, but a few comments. 1) wasd? It's a PC game, I've used that for navigation for years + mouselook. Did not know maybe that is unusual. But sample of one.... 2). Sure, bestial could do with some other types of powers, but how many people using FF really stay nearly…
  • While I'm far from quitting over it, I still find it far more annoying than the previous setup. As I expected. Count me as not liking the change.
  • I have to say two things. One - Bluhman, thank you for all the work you put into your powerset guide, I referred to it often. I probably don't really understand your situation entirely, because to my knowledge I do not have such a disability. I was also sad to lose it as an online resource but I kind of understand why you…
  • Hmm. That will be disorienting to start. I'm used to them where they are in position now...
  • Yeah. I've realized that I don't necessarily know things like Kiga's tells because I focus on 1) I'll admit it, button mashing, and 2) tombs. I've also realized that for me, it's not just camdist but also the angle. If I'm wide-angle to try to both hit kiga and spot tombs, I'm kind of not really seeing his tells for the…
  • If you are okay with Telekinesis, TK Barrage has Instill Doubt, which gives Dependency. I plan on using it when I unlock Mind Drain on at least one character.
  • I have to agree with using Con. My main fire DPS has Con, and while I just reshuffled a bit less Con for more Ego... I would not ditch Con on him. 9k was a nice safe spot. I may have to work him back up a bit. It's fun to go all-damage stats but 5k HP or so (absent AoPM) just leaves characters a bit less sturdy than ideal…
  • > @nepht said: > NO point at all. Nutjobs like Foxi walk into giant monster fights and outperform people while using merc and dillo gear. Hah. I resemble that remark also, I spend a lot of time on PTS poking and prodding builds....
  • $.02. Also, agreed with carrionbaggage. LTS. Not close to the 100 cap. Kind of annoyed I dropped several sets of 1400 zen for 2 slots in the past couple weeks, when I could have waited... BUT then I was assuming they were going to hard-cap at 59. Oh well the Zen spent was just saved up stipend I wasn't really using anyway…
  • All talk of hoarding aside, I'm with Biff - I like making, leveling, tuning and gearing new characters. As an LTS, that's what keeps me coming back.
  • Suggestion Would it be possible for Fiery Will to scale off more than just Recovery? Most of the older Forms allow choice of two stats...
  • james_Bonnell (@james_bonnell) with 41 level 40s (Mister Tommy Gunn) Haven't had that much playtime, so...
  • Wasn't sure where else this might fit - I'm having trouble using character copy to PTS lately. It worked a couple weeks ago, but every time I've tried recently, it gets me a "didn't work" error... anyone else getting something like this? Text: Please try again! There was an issue with completing your transfer request. If…
  • Finally updating, after a hiatus: James_Bonnell (@james_bonnell) with 38 level 40s ()
  • Plasma Knight PowerHouse (Link to this build) Name: Plasma Knight Archetype: Freeform Super Stats: Level 6: Constitution (Primary) Level 10: Dexterity (Secondary) Level 15: Intelligence (Secondary) Talents: Level 1: The Master Level 6: Acrobat Level 9: Coordinated Level 12: Impresario Level 15: Accurate Level 18: Covert…
  • Stormbringer boosts cold, crushing, and electric. Fire Form / Ice Form /Pestilence all boost fire/ice/toxic. Why did they lump toxic in with fire and ice? I'm sure they had a reason and I don't know what that reason was. Going Stormbringer would give you more resists (crushing is very common!) ... but would not boost fire…
  • Oops. Edited - third stat is Endurance, I'm used to Int on most builds and was throwing the build together in powerhouse quickly late at night - after, mind you, spending a few hours on PTS poking and prodding, and a couple days shakedown on live before posting. Call it a proofreading error. Also, I include enough REC via…
  • Commander Pyro PowerHouse (Link to this build) Name: Commander Pyro Archetype: Freeform Super Stats: Level 6: Ego (Primary) Level 10: Constitution (Secondary) Level 15: Endurance (Secondary) Talents: Level 1: The Scourge Level 6: Field Ops Training Level 9: Boundless Reserves Level 12: Negotiator Level 15: Paramilitary…
  • Mistress Maxima http://powerhouse.nullware.com/powerhouse.html?v=11&n=Mistress%20Maxima&d=1634QMSOgha6113N000N503N3007G00F704QC03IF04FJ01KF047R037P033F03820337042xNh3TLG2t1k PowerHouse (Link to this build) Name: Mistress Maxima Archetype: Freeform Super Stats: Level 6: Presence (Primary) Level 10: Constitution (Secondary)…
  • offhand: We have alert queuing, and Rampage queuing, so why not instance queuing? And possibly even PQs for them. Moreau, Teleios Tower, Therakiel, etc etc. Just off the top of my head... alerts already scale to a certain level, these could too presumably without TOO much trouble..
  • A point about Enrage / Endorphin Rush - sure, yes, Enrage itself takes a long time to cast. So, you toggle it on once, and leave it on. Endorphin Rush kicks in every time you: have 8 stacks fall off and get the default Stack (so, out of combat). Okay, so what? It also kicks in every time you *gain* an enrage stack. As long…
  • Snowflake http://powerhouse.nullware.com/powerhouse.html?v=11&n=Snowflake&d=1135biNACPW6513E008E303EC00E703J50388003705EL05EM018I05FG007O04EI04DM0011Cf1JgP2u3h PowerHouse (Link to this build) Name: Snowflake Archetype: Freeform Super Stats: Level 6: Strength (Primary) Level 10: Constitution (Secondary) Level 15: Ego…
  • This is quite close to my latest build on my builds thread, Huntsman, although you didn't go pets / shield and I didn't do AOs, ADs, Seraphim, Ebon Ruin, or the Rez. Well, okay, they're supports with Sentinel Mastery, Lifedrain, Ego Sleep, and Mental Storm. I guess that's the only actual commonality, but that's so dominant…
  • Huntsman http://powerhouse.nullware.com/powerhouse.html?v=11&n=Huntsman&d=1634fGiMhba6113K000K105K600O4037G006905KA05F704FG03FJ03MC05KF043704IF002xNg2u3h0VPU PowerHouse (Link to this build) Name: Huntsman Archetype: Freeform Super Stats: Level 6: Presence (Primary) Level 10: Constitution (Secondary) Level 15: Intelligence…
  • One possibility over Vapor Form: ooze tunneling. You get an escape, and you don't even have to rank it. And no 1 minute recharge limit!
  • I'm glad you asked! So far - while I have plenty of characters using Munitions - I personally don't much like Killer Instinct. Or, for that matter, necessarily most other unlocks these days it seems. But KI scales on Ego - that would be a reason to stat up Ego if I was using it. However, it also only works on Munitions…
  • Lianna http://powerhouse.nullware.com/powerhouse.html?v=11&n=Lianna&d=1134MibdMBA61C0Q000P105P80GP503A8037G00IG04IF0GJ5039G05PF03AH04EI04QJ0011Cf0Cms3T3B PowerHouse (Link to this build) Name: Lianna Archetype: Freeform Super Stats: Level 6: Strength (Primary) Level 10: Constitution (Secondary) Level 15: Intelligence…
  • Reserved for Swashbuckler
  • Sword-Dancer http://powerhouse.nullware.com/powerhouse.html?v=11&n=Sword-dancer&d=1134aGdMKhb61M380008404B103B803A600AF03K8047G00AK03AI049G05DM006605D30411EE3T3B1JgP PowerHouse (Link to this build) Name: Sword-dancer Archetype: Freeform Super Stats: Level 6: Strength (Primary) Level 10: Constitution (Secondary) Level 15:…
  • Ragnar the Red http://powerhouse.nullware.com/powerhouse.html?v=11&n=Ragnar%20the%20Red%20&d=1134NATMPbB61F1K000K804K705I900Q50LQ30H7G00GE0LDN05IG0CJ503EI04DM009Q0111ED3T3B1JgP PowerHouse (Link to this build) Name: Ragnar the Red Archetype: Freeform Super Stats: Level 6: Strength (Primary) Level 10: Constitution…