Last year even? Even more wild! I knew it was already overlooked by other healers because of that doubled charge alone, but to now see the numbers and test it out with folks it's even more justified. Bigger question now being when did it turn into a 2 point advantage on Live since your post?
+1 Bump Genuinely tired of having to fake it to make it in a lot of games. And to see what's well known as an amazing character creator now outshined by many in this aspect, from the face sliders to the hairstyles, it sucks to not feel represented in some way or form that ain't straight up african/Urban while other games…
Love that Ego Sprites is saving the server some resources for the stacking ticks, piano playing keys, and getting debuff utility; but could it have it's damage value equal to that of 3 stacks? Telepathy DPSers and CCers with physical accessibility issues would wholeheartedly appreciate it if their piano playing powerset…
I'd suggest having The Squall allow the choice of their toggle forms since that's a pretty big deal for those invested in Ego Previously. Grants the choice of pretty much a ton of energy OR more damage instead. The Squall Level 6: Stormbringer Level 8: Wind Breath OR Frost Breath Level 11: Updraft OR Twister Level 14:…
Wholeheartedly agree on this here. Players with over 50 characters are already a feat, but the really dedicated ones definitely need something to show for it alongside the LTS folks I feel, especially if they all are level 40.
Suggestion: Remove the root on Skewer and Annihilate at charge release or increase their damage significantly to warrant their root justification It is bad that the rest of the Melee based power set don't have roots, but it's still very bad to have that animation lock you in place longer than you absolutely should. You're…
I can side with Sniper Rifle, Orbital Cannon, Fault Line, Holy Water, PFF, and Mind link. From a much broader perspective of other occasions that aren't overall DPS role Based, the rest I feel are fine.
Thank you so much for the years of this awesome site: Some Fixes that may need to occur: - Moon Struck's Midnight Frenzy Advantage is 2 advantage points in Hero Creator but it is 1 advantage point in game. - Mental Storm's Mental Artillery Advantage is not present in the Hero Creator. - Gauntlet Chainsaw's Open Wound…
Since some people get unnecessarily upset at me for tanking Cosmics with the Mega Mags, be sure you bind the disruptive FX Setting ( "dfxAllowDisruptiveFx" 0 or 1 ) to a couple of keys to toggle it on or off. Examples: Off: "/bind numpad0 dfxAllowDisruptiveFx 0" On: "/bind numpad1 dfxAllowDisruptiveFx 1"
As a Tank main, but an active yet mindful user of Disruptive auras, I have to keep it off to stay aware of everything. I can't see attack tells on bosses otherwise if someone from Spruce Goose Airlines decides to jump and flap their wings.
Would a Disruptive FX on/off for Party members Option be a possibility? Totally get the all or nothing. But a party one definitely wouldn't hurt~ Also noticing the Non-Disruptive Super Mag Aura doesn't activate or cancels while the Disruptive FX option is off and you have a Disruptive Super mag aura on. Is it not able to…
It's the only MMORPG that allows you to look and play however you want and still be effective in any content of the game. And myself helping folks build constantly, there are quite a few of those that are physically disabled or of the older generations that wish to play more than you'd realize. I take pride in making sure…
It won't be bad at endgame just because it's 25% lower than the common, you'll still be able to meet theesholds easy enough, it's the stacking that might be a bit limited because of my suggestion of mixing and matching, but having something in common with your selections. But that Baby building is a step in the right…
Not exactly with my suggestion. Compared to other toggle forms, it's damage will be somewhat on par with the rest, BUT you're still taking a hit in DPS because you're only doing 75% of both Ranged or Melee damage in comparison to a toggle form focused 100 % on either the Ranged or Melee and 50% on the secondary damage…
Suggestion: Give Gas Arrow a Healing Rune Advantage Why not add a different utility to the set!? Gas Arrow rarely gets used anyhow by folks, and it'd definitely place a bit of a theme with technology heals or an Archer that wants to be more helpful along with damage.
Removal of GCR, what? - for Kiga, when dogs are loose and are not recovered, and folks very commonly run or die as soon as the dogs are out, thus not in combat, thus it's a wipe back to the start of Phase 2. - Not for hearts to be irrelevant, but for another method encouraged for a heart or two to be downed with enough dps…
Oh whoops! I was still in the 3 set option numbers at the time with the additional Super stat numbers, now seeing it's +50 instead of 40, I'd change my suggestion to 2 set for just the additional health! And yes, that is indeed a lot, but not more than a 3-set Mix match with each r5 constitution slotted Or Cosmic'd. I…
Suggestion: - Have the Health and Super Stats be for 2 sets and let the Ultimate Cooldowns be for 3 set. - 2 set: Increase the Health to +750 to +600 - 2 set: Increase the total super stats to +150 instead of +120 - Have the sets differ in Super Stat Allocation instead of just "+50 to all Stats", such as "+150 to Primary…
- - - - Tier 1 - - - - Torment: For builds that have Hard Crowd Control Effects to gain increased Hold Duration. Eternal Spring: For builds that already have high Critical Chance to allow their Critical Effect Heal to grant additional healing over time. Caregiver: For builds that have Healing Powers and Shielding Powers…
This is wonderful! Keep the Freight Train going!! Definitely an amazing reason to compete with Way of the Warrior's defenses now! Opens up more "Attack patterns" depending on the player's tastes, heavily for it! <3Remaining Suggestions: Uppercut - 5pt. Advantage Ultimate Remove the 5 point ultimate advantage in Haymaker,…
[*]Post 38 [Under Construction] Creating a SummonerAble to bring more allies to the battlefield, Summoners create a turf war of their own with entities that can join their allies by the many in the fight. The allies they summon can vary in their own roles of Tank, DPS, and Healer to them and can become quite the adept in…
[*]Post 37 [Under Construction] Creating a Crowd Controller.Tasked with various ways of keeping enemies at bay, Crowd Controllers take the role to lock down foes on the battlefield with ease. Given the ability to paralyze, stun, and incapacitate foes, but not limited to confuses, corruptions, snares, and roots that could…
[*]Post 36 [Under Construction] Becoming a Healer Use this Site to plan out your Healer, it helps you out in the long run for creating your hero!! >> The HeroCreator by Aesica << >> https://aesica.net/co/herocreator.htm <<