If you bring a ranged tank, he will behave for as long as the tank keeps aggro. In this way, a team is strongly incentivized to bring a ranged tank as they will outperform a melee tank in making the fight smooth. I think this difference creates a positive shift in meta away from melee tanks being the overwhelmingly…
Went ahead and attempted running Destroyer's Factory with a team of two level 30 players equipped with appropriate uncommon gear for their roles. Initially choose Marksman AT and Radiant AT for team composition and struggled throughout the entire lair. We ended up being unable to finish past the fourth room. We chose…
Entering as Level 40, enemies in the lair are not scaling to player level, but they are skull level typed. They all seem to be Level 28. Ambient sound effects in the lair are too loud compared to background music and Foxbat's NPC voice. Foxbat should really speak up and ambient sound should be quieter. "Foul Up the Forge"…
That is the traditional belief. Optimally, the sets are chosen like this instead: Justice (Tank/DPS/Healer), Distinguished + Justice Offense(DPS with energy issues), Virtuous (Tank/PvP), and Distinguished(Behemoth AT/Rampages are boring/Lazy). Too tired to explain it. Distinguished just fell into being a niche set with no…
The 10% resistance to all damage is on the blocking layer. The calculations below are done without factoring in diminishing returns in all damage resistance so the numbers are slightly off. I also did not factor in the fractional part of Defiance since it does not show in the power tooltip when it totally should. Virtuous…
Virtuous outperforms Distinguished in every scenario except the scenario in which the tank is blocking. Virtuous [15:46] [Combat (Self)] You lose 423 (1500) Fire Damage from Blue Beam. [15:46] [Combat (Self)] You lose 99 (1500) Fire Damage from Blue Beam Distinguished [17:38] [Combat (Self)] You lose 446 (1500) Fire Damage…
Whether or not it affects game performance, some still find it annoying for their screen to be covered up by someone else's char. That by itself is enough of a reason to get rid of growth entirely.
I have a question since it isn't clear exactly what you are saying: How does quitting the game prior to the announcement of these changes matter in regards to his post? Are you trying to say that he has no reason to share his opinion on the topic? Are you trying to say that he doesn't have a right to share his opinion…
> @lezard21 said: > Still no word on how Magnifier stacking impacts the game? Is it really that bad? > > Maybe we should default everyone's character into a gray blob. That way game performance would increase even more Oh, it definitely impacts the game so badly! So much so that this particular trivial, longstanding bug,…
I truly believe it would be positive if people were to do that before they post as it would have a person stop, calm their emotions, and think critically about a topic which is important for a meaningful discussion. This is indicative of problems, no? The maps have a purpose behind them. If they didn't, nobody would have…
The suggestion is good. I approve. I find that what you say has little to do with his suggestion. One could argue that his suggestion would grow interest in PvP. It would be a solution to "one of the many issues surrounding PvP". You argue that the function already exists. What do you have to say about his suggestion if we…
Another bug: Forms are not dropping stacks on retoggle or toggle to form that applies same form buff. Dragon powers do not apply Rush with Focus stacks gained from stacking Form of the Master or Form of the Tempest. This will be fixed with the next patch as well? Nova Flare applies specializations, like Fortify from Sentry…
What exactly does this mean? Will forms no longer fail to stack and refresh at Kiga runs? Does it make it so that forms don't become untoggleable? Will forms no longer look like you have two of the same form on at a time? Will forms no longer show up as stackable 9 times?
Sometimes, your stats from gear aren't applied correctly when you switch builds. To fix that you need to unequip then re-equip your gear so that the stats are correctly applied. Just verified in game that Invulnerability does gives the same flat damage reduction and all damage resistance in both tank and hybrid roles. Note…
Be careful about how you interpret data. Those numbers alone do not provide you enough information to conclude about drop out rate because it tells you nothing about the total amount of characters that have been in that super group over its entire span of existence. For example, there could have been a total of 10,000…
The numbers are there just to act as helpful tags that indicate to others that the particular individual is incredibly awesome and amazing at the game. @behemothking#9246 :^)
I would remove energy altogether and balance things by cooldown and activation time adjustments. This pretty much allows you to pick any power for your character without silly restrictions and is a simple enough idea to implement. There might be concerns about overpowered builds possibly arising, but I cannot think of…
Patch notes left out some of the Gatling Gun changes, notably that its activation time was reduced to 0.5 seconds from 0.85 seconds and that its energy cost was greatly increased. I am confused as to why Lead Tempest and Mini Mines were not given Challenge! advantages as a choice. There is a vast variety of powers that can…
Please provide evidence for the bolded, reasoning for the italicized, and a facepalm for the strikethrough text. The ideas may be worth discussing after being provided with those, because right now, all the readers have to assume the effects of your propositions and you have yet to prove that anything you are saying is…
The Kiga hound threat borkedness is positively correlated with the number of times the Kiga fight is reset to its not-aggroed state and, indirectly, the total duration Kiga has been actively fought. You will not see significant problems if you have multiple less-than-30-second attempts at a fresh Kiga nor during about the…
Over time, you learn to accept that Kigatilik's fight is broken and you just adapt anyway. Despite all the threat and cc mechanic bugs and issues, those hounds of his can be controlled rather reliably, given that you correctly qualify for the role. Even in all of its nonsense, there are still rules that you'll just have to…
Doubt you've ever actually defeated Eidolon. Doubt that about myself as well. Please provide proof that you got the killing blow or you never truly defeated Eidolon and are tresh. On topic: Eidolon doesn't look defeated to me. Looks just fine sitting upon that throne of his. Alfa the Liar, confirmed.
Setting up Advanced Combat Tracker for Champions Online This guide will provide you with instructions on how to install and configure Advanced Combat Tracker with Version 2.3.0 of quasimojo's plug-in to enable it to parse combat log information from Champions Online in real-time. * Download the installer for Advanced…
Fixed it up for you just a bit. Of course, in contrast, we have an excess of regular attendees that don't improve or aren't willing to improve (almost entirely the latter). By "great", I mean the ones that are well-informed about each aspect of the cosmics. Ones who can exploit openings in each cosmics' attacks to…