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agentnx5 Arc User

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  • Please this!!! Those sound effect and sprite overlays are quiet annoying... Never found supersize or supershrink to be any issue, but I know some didn't like it because it could make targeting harder.
  • Exactly, all of them should be at least 10 targets cap.
  • I like all the changes except for a few which I adamantly oppose. Especially now that there's a real incentive to get Moonstruck done. Purpose for Bite! and most device changes I selected from above are positives. Will be glad not to have a pink Firefight as well. but what the hell is this... Serious guys? No. HELL no.…
  • First, awesome guide!!! Definitely should be stickied. Second, I like charge powers and the dev's focus ever since On Alert has been maintains, maintains, freaking maintains. IMHO, maintains and full charges should be equivalent over a large scale of time, a choice between sustained DPS or spike DPS. A choice of playstyle,…
  • Bug: Need to be able to convert Snake Bits (I have 222 of them) to Snake Bucks. According to description under currencies tab for Snake Bits: "The currency is no longer used and can be converted at the Exchange Vendor in the Millennium City Renaissance Center". Except that said Vendor NPC has no such exchange option... Can…
  • When I started playing this game I had plenty of time, but limited money. Now I have a stable income, but limited time. I've pretty much stopped playing this game because of the grind. And I love this game. I just can't get over the feeling of "ugh not again" to grind for the special powers (active use power, not items and…
  • Reward costs for many vendors in this game in general are crazy. Onslaught gear for 5000 Villian Token each is still ridiculous, and the powers for 10000 VT is even more extreme. The work on Onslaught isn't finished yet and now we're adding new rewards? Speaking of lairs & rewards. Rewards for all lairs need a buff...…
  • It's not that hard to find people who typically actually WANT to do Fire & Ice and Gravitar, but almost nobody wants to do Sky Command and Lemurian Rampage because of the time it takes compared to the chance at the reward. Seriously Cryptic, the drop rates for those Rampage tokens need some buffing (or at least have it…
  • As I suggested already once before, the Turret's AI is what's to blame. It would be far better if Defender himself would just rapidly destroy any OV that came in the area. I mean, it IS supposed to be the leader of the Champions no? Think about it. It would make more sense from an immersion standpoint AND work around the…
  • Or just make it neither and active offense or defense, just simply a healing power that also makes you fly a bit
  • In addition to the bug I posted on page 6. Apparently I'm one of the few players who's also experiencing this: https://www.youtube.com/watch?v=Mm-eL_vJnys
  • You could be right. Although without being able to see the AI source code myself I can only hazard guesses. If I recall though, when it was on the PTS initially they had "police" NPCs that walked around and defended the spawn zones. Those didn't break. Turrets in other areas of the game a sketchy too, try the ones in…
  • So let me get this straight... They fix an obvious exploit-like mechanic of smoke grenade's and ice powers doing a perception debuff, and you Gradii creates a topic about how brokenly overpowered the BOSS LEVEL villians DESIGNED TO TAKE ON LOTS OF ENEMY PLAYERS is? I'd laugh if I didn't know you all were being serious, or…
  • In that case I have a video to share. I was looking on this topic for something about spawn-defense turrets are absolute crap and should be scrapped for something more useful like a power-armor NPC that has the PH Dummies' "Ultimate Regen" so they can't be killed (exploit-proofing). This is uncut video, so you can see…
  • Is this thread still active?
  • Frankly my squish DPS characters are no match for my tanky slightly-DPS characters. The issue is more complex than just "too much damage", it's also "not easily killed" for tanks. There's a balance there, and it's not just in nerfing damage for the highly damage focused characters. And it's not in buffing up HP of the…
  • Orbital canon takes so long to fire that even most NPCs will move out of the way in time. Where as Strafing Run is a rapidly activate fire & forget. Ironic that they are on the same Gadgeteering tier too... and by that I mean it makes no sense. Orbital canon's graphic is fine taking it's time, but if it's going to take so…
  • Therakiel is my all-time favorite lair, but Therakiel himself isn't as threatening as he once was. He just doesn't hit hard enough, was never updated to match post-OnAlert suvivability levels. Need to have a reason for that "BLOCK FOR DEAR LIFE BLOCK THAT ATTACK!" when he's charging it. But I will also strongly agree that…
  • /facepalm This game has picked up a lot more noobery it would seem... Yes I'm calling bossmario2003 and anyone else who would Ao being "impossible" (not difficult, he said impossibe) as being themselves, noobs (defining as: new players who think they know what's-what when they clear don't) Ao is 100% beatable. It requires…
  • For me:* I play other games too (prevents getting burn out on this game), but with Lifetime access I can keep coming back * My characters. I love what I've been able to create with my characters, both visually and with freeform power design such that I get a thematic build that is seriously powerful too. This might be a #1…
  • Interesting stuff. Always like to see fan fiction creations. :smile: (but if I may, this is in the wrong forum, no?)
  • Many of the feature release news topics used to do this. Down at the bottom of the article would be a link to discuss in the forums. Good idea, don't see why it couldn't be done again.
  • Wait wait wait... hold on a sec... 1. Other tasks include...? Crypticarmsman made a rather good point, updating this helps keep the game looking like it's being regularly adjusted, even in appearance only. What else is consuming your time so if I may ask? 2. Copy & paste doesn't work? I don't get it, your last several…
  • Is that hope or delusions of grandeur? Only time will tell. A good start would be fixing some known bugs that have been around for ages. Simple things with the powers like incorrect or misleading descriptions on powers, powers that their ranks don't work properly (i.e.: Aspect of the Bestial) and even making existing…
  • Balance testing is probably required for the Nighthawk finale mission... LorGar what are the plans for re-balancing that fight? Honestly I don't even mind if it's hard to complete, but if it's going to be highly challenging the rewards need to merit such an effort fairly. (namely resource rewards)
  • Would sure be nice if they actually did something that PROMOTED teamplay. Here's some ideas:* Give long Adventure Packs / Comic Series resources that fairly compensate for the time invested, compared to other methods of gaining resources. And with a 4-mission-per-day limit, it's already capped. (i.e.: Whiteout, 10g for…
  • OMG! :eek: So I start playing this new game called Robocraft and as I'm starting to get sucked into it Champions Online finally gets some new content?! *shakes fist in the air* Alright alright... I'll come back to being a regular dear ol' Champs. :tongue: Let's get some solid plot concepts, good combat design (Fire & Ice…
  • vote yes! I fully support this, and it might just be a decent bit of revenue for Cryptic. (then again, the cynic in me has to point out that there have been other monetary opportunities such as SG bases, hideout upgrades, reducing the price of certain consumables in the C-Store so they sell better, a friend referral bonus…
  • #1 issue in PvP, IMHO, are queues that are bugged and start booting people out of the very instances right as they start. Basically what this thread is talking about precisely. Been broken for... well... years now? So yeah, I fully support getting bugs fixed, and this is a bad one that been neglected for FAR too long. No…
  • Yeah me... Here: http://co-forum.perfectworld.com/showthread.php?t=172021 1. It's in my signature. 2. It's a different type of thread, much like a suggestion thread or the # of level 40's thread. It's time insensitive, unlike say... a topic talking about a bug that was long since fixed. Make sense? 3. It's out of my…
  • I supported these suggestion in the first threads where they were suggested YEARS AGO (hell one of them is in my signature). I still support them today. *thumbs up*
  • I'd prefer it if those citizen missions gave resources instead of XP at level 40. I have no use for XP at level 40. Even a few gold per mission would make it worth the time.
  • I support Caliga's intent for this thread/topic, as I have support similar threads/topics of its kind in the past. And yet? Two weeks later and all I see are more "just a server restart" announcements with no bug fixes for PvP or even an attempt to replace Acclaim with something useful (questionite, resources, mods,…
  • I'd prefer that once you get to level 40, what ever "XP" is gained is converted and added to resources. So instead of getting +300 XP and +23 resources for killing an enemy at level 40, you'd instead get +323 resources. Same goes mission rewards, and frankly it'd make a good reason to run missions again. As for the level…
    in Level cap. Comment by agentnx5 July 2014
  • Trying to police a market does NOT work. Trust me on this. That's a stupid solution, and the tone of your post as I'm hearing it seems to indicates that's the direction you want to take this. Don't go there. Please. For the love of kittens. It's lose-lose. So how DO you correct the market balance so the exchange rates are…
  • Can we please get back on topic? If you want to show respect, that's a good place to start. On topic.
  • A huge thanks to Patriot Act for hosting this and Cryptic for advertising and donating prizes in an official capacity. The turnout on this was truly epic, at one point we had over 300 people cramming in the zones. And the servers dropped clients in droves three times, leading to mass disconnects. Now THAT is what I call…
  • http://co-forum.perfectworld.com/showthread.php?t=208451 I've never been that lucky to get a drop myself. And even back before On Alert, whey they did drop, I was never that lucky with the need or greed dice rolls... >_< Regardless, it still an amazing thing to see given away, and this costume contest will likely have some…
  • I believe it is. As I recall, the "Blade" is the Martial Arts version and the "Sword" is the Heavy Weapons version. I could be wrong, but I'm usually right about such things. What I can tell you for sure is that this is a really REALLY big deal. This is arguably the most rare of all costume drops in the game, possibly one…
  • Overall, I agree with the sentiments posed by Malware, Brou, and Skylger. I'll have to add more specifics later when I have more time. Team PvP is one of the MOST enjoyable aspects of the game, and it doesn't get stale as easily as most PvE content too. As long as we aren't talking about re-creating the fiasco with the…
  • Finally some behind the scenes details! :smile: Thank you! Keep up the good work!
  • Hysteric? No what I am is tired of vehicles, as the topic title asks. And while it's true that the better solution in that situation would have been to improve the enemy AI (which could have been done in the previous times, including Shadow Colossi) so this kind of thing doesn't keep happening, it's also true that players…
  • You missed out on the whole reason for the Mega D's having their resources removed didn't you?
  • No. This "horse" is far from immobilized. They keep making more and getting more powerful weapons too. If anything the horse has been galloping along at a steady pace while the rest of the new content development in this game has been hobbling along intermittently. What I'm getting tired of is this... apologist attitude…
  • Tying it to a stat limits the build diversity options. Not saying this as a pro or con, just be aware. IMHO, there are better methods to improve things than this. Disagree. Agree. This could work, although I still say the simpler and better solution is to give debuffs like Trauma a counter, via Celestial Cleansing working…
  • Why even debate Force Cascade or Gigabolt being interruptable? Who care's if it's uninterruptible by a stun, fear application, or some variety of hold; you can still interrupt with a knock can you not? Force Geyser comes to mind... Their alpha-strike damage is weak compared to Strafing Run R3 + Firesnake R3, or even chest…