I've noticed lately in PVP matches that if there's a half decent healer on the opposing team, we're probably gonna lose the match. I decided a long time ago that I like to win, so I've been reading up on Healing Builds and trying to formulate my own build. My goal is to play support in PVP matches and then to be able to Solo while leveling up. This is certainly a work in progress and any constructive criticism would be greatly appreciated. Here's the build....
Build by championBuilder 0.3.2Download this Build here.healbot: Level 40 ChampionSuperstats:Level 5: Super PresenceLevel 13: Super EndurancePowers:Level 1: Psi LashLevel 1: Ego BlastLevel 5: Ego SpritesLevel 5: Jet BootsLevel 8: Psionic HealingLevel 11: RegenerationLevel 14: Summon NightmareLevel 17: Ego StormLevel 20: Mindful ReinforcementLevel 23: Force ShieldLevel 26: Arcane VitalityLevel 29: Aura Of Radiant ProtectionLevel 32: Divine RenewalLevel 35: Psychic VortexLevel 35: TeleportLevel 38: Mind LockTalents:Level 1: IncandescentLevel 6: IntimidatingLevel 9: EnergeticLevel 12: ProdigyLevel 15: Amazing StaminaLevel 18: Lasting ImpressionLevel 21: Tireless
Comments
I would drop regen and stick with aura of protection: as a healer you should be running in support or balanced mode. If you need health you can heal yourself.
I don't think you need both psionic healing and arcane vitality.
Think about taking an aoe knockback power for when you're being ganged up on. Force eruption, force detonation, telekinetic wave, and ice burst spring to mind. I took telekinetic eruption because it's also a nice damage power, but the knock back can be a bit unreliable (50% chance).
I would not bother with super END, because it's not going to help you in PvP. You have gobs and gobs of energy to play with. I would suggest CON unless there's some synergy I'm not seeing (does regen scale with END? still...you can't use it in support stance and more HP = good when the other team figures out what's up). I do have force sheath for extra energy management (since I don't have a reverberation option available for my primary tree), but honestly I don't need to even run my END builder in support stance, even if I'm not being hit. Beauty of that is, if people suddenly turn on you and you've just been healing the last few seconds, you can still fly at top speed and they can't.
Sprites...are gonna be nice if you're chain healing and just want to make sure you get kill credit (and therefore, XP/acclaim). Cheap and spammable on people, and fast casting. As has been said, the heal component is severely nerfed on test server.
What you're wanting to do is completely possible, because it's exactly what I'm doing (though using force as a base). I go full support in PvP, and balanced for PvE.
EDIT: Block enhancement might come sooner rather than later too. Also, I strongly agree with the advice about taking a knockback and the advice about not needing both heals.
EDIT EDIT: You might also consider waiting to see what the celestial set released in October has to offer...it says it'll include lots of support goodies.
Build by championBuilder 0.3.2
Download this Build here.
healbot: Level 40 Champion
Superstats:
Level 5: Super Presence
Level 13: Super Constitution
Powers:
Level 1: Psi Lash
Level 1: Ego Blast
Level 5: Ego Sprites
Level 5: Jet Boots
Level 8: Psionic Healing
Level 11: Summon Nightmare
Level 14: Ego Storm
Level 17: Aura Of Radiant Protection
Level 20: Force Shield
Level 23: Mindful Reinforcement
Level 26: Telepathic Reverberation
Level 29: Force Eruption
Level 32: Divine Renewal
Level 35: Psychic Vortex
Level 35: Teleport
Level 38: Mind Lock
Talents:
Level 1: Incandescent
Level 6: Intimidating
Level 9: Enduring
Level 12: Showmanship
Level 15: Shrug It Off
Level 18: Lasting Impression
Level 21: Tireless
Now to figure out my talents......
I'll be honest I don't know what any of the talent names are >.>; And I'm still messing around with what's optimal myself, though I'm leaning to more spread out.
Sidenote, heals can crit. Not sure how common that knowledge is.
Build by championBuilder 0.3.2
Download this Build here.
healbot: Level 40 Champion
Superstats:
Level 5: Super Presence
Level 13: Super Constitution
Powers:
Level 1: Psi Lash -- Accelerated Metabolism
Level 1: Ego Blast -- Accelerated Metabolism
Level 5: Ego Sprites -- Slave Mentality, Accelerated Metabolism, Rank 2
Level 5: Jet Boots
Level 8: Psionic Healing -- Rank 2, Rank 3
Level 11: Summon Nightmare -- Night Terror
Level 14: Ego Storm -- Malevolent Manifestation, Rank 2, Accelerated Metabolism
Level 17: Aura Of Radiant Protection -- Rank 2, Rank 3
Level 20: Force Shield -- Rank 2, Force Sheath
Level 23: Mindful Reinforcement -- Rank 2, Rank 3
Level 26: Telepathic Reverberation
Level 29: Force Eruption -- Accelerated Metabolism
Level 32: Divine Renewal -- Rank 2
Level 35: Psychic Vortex -- Rank 2, Single Minded
Level 35: Teleport
Level 38: Mind Lock
Talents:
Level 1: Incandescent
Level 6: Intimidating
Level 9: Enduring
Level 12: Showmanship
Level 15: Shrug It Off
Level 18: Lasting Impression
Level 21: Tireless
As far as stats go, I would agree with your PRE/CON and as far as talents go, I would try to max those out as much as possible. I play in Sentinel stance with 106/140 for my energy pool and have little trouble with energy. I would get END as a third stat, though, just in case you need to cast Mindful Reinforcement several times in succession.
I would instead go Con/End for PvP, this will allow you to fully channel Ego Storm even if your targets have hold resistance and you're not getting any Endurance back.
Since you do not have access to Shadowform with this build I strongly recommend picking up Telekinetic Explosion since it gives a big damage boost and defense buff with a chance to knock back. It isn't usable unless you SS Endurance though as a full charge runs roughly 180 endurance. It doesn't tickle either and you can easily hit for 2k with it in support stance at level 40.