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Sweetleaf - Pestilent "Claws"

xaqchancexaqchance Posts: 52 Arc User
edited April 2015 in Builds and Roles
Back again, trying to slow down on my altitis, but had another idea and I'm kinda proud of it. Kind of. As far as the build goes, I think it works well and features some good synergy, and follows the theme a bit. You see, I'm trying to build a plant based toon (like many others before me) and while I'm not familiar with all the powers and what could be colored what to represent earthy/flowery/plant powers, I suppose what I've come up with could work.

I imagine she'd come from some sort of tribe where she learned to fight as a guerrilla soldier to protect her forest, utilizing a fighting style that included poisons. I'm on an invisible weapon kick and the claws make a unique unarmed style.

As far as planty looks, I was thinking Grasping Shadows colored green would work, but I've got AoE covered, so that's out. Maybe Fire Snake colored green as well could represent a mystical tangle grass, and the DoT and debuff could be useful. I would put that in the last spot if there's nothing better to supplement the build. As far as talents and SS goes, I'm not sure why I went with Int, aside from "boosting" MSA.


PowerHouse (Link to this build)

Name: Sweetleaf

Archetype: Freeform

Super Stats:
Level 6: Dexterity (Primary)
Level 10: Strength (Secondary)
Level 15: Intelligence (Secondary)

Talents:
Level 1: The Fist
Level 6: Covert Ops Training
Level 9: Martial Focus
Level 12: Coordinated
Level 15: Body and Mind
Level 18: Quick Recovery
Level 21: Impresario

Powers:
Level 1: Hawk's Talons
Level 1: Viper's Fangs (Rank 2, Spitting Cobra)
Level 6: Thunderbolt Lunge
Level 8: Pestilence (Rank 2, Rank 3)
Level 11: Dragon's Claws (Rank 2, Rank 3)
Level 14: Devour Essence (Rank 2, Phlebotomist)
Level 17: Epidemic (Rank 2, Outbreak)
Level 20: Form of the Tempest
Level 23: Molecular Self-Assembly
Level 26: Toxic Nanites (Rank 2, Rank 3)
Level 29: Conviction (Rank 2, Rank 3)
Level 32: Ego Surge (Nimble Mind)
Level 35: Masterful Dodge
Level 38:

Travel Powers:
Level 6: Athletics (Rank 2, Rank 3)
Level 35: Ninja Leaves (Rank 2)

Specializations:
Dexterity: Combat Training (3/3)
Dexterity: Gear Utilization (2/3)
Dexterity: Deadly Aim (3/3)
Dexterity: Expose Weakness (2/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Tenacious (2/2)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (3/3)
Brawler: Setup (2/2)
Mastery: Dexterity Mastery (1/1)


On a side note, question rather: I'm concerned with flooding the forums with my questions and ideas. I don't want to appear rude, so I was thinking of waiting until I had a few ideas and then posting them in one thread, adding to it as I had more. Would my ideas get lost posting them in that fashion, is it easier for them to be read one at a time? Any advice on this and my build would be appreciated! Thanks!
-
In game @Ruesteur
[SIGPIC][/SIGPIC]
Post edited by xaqchance on

Comments

  • flowcytoflowcyto Posts: 12,859 Arc User
    edited April 2015
    On a side note, question rather: I'm concerned with flooding the forums with my questions and ideas. I don't want to appear rude, so I was thinking of waiting until I had a few ideas and then posting them in one thread, adding to it as I had more. Would my ideas get lost posting them in that fashion, is it easier for them to be read one at a time? Any advice on this and my build would be appreciated! Thanks!
    If its a buncha builds at once, then I'd prob just make one thread for all of them.

    Main issue atm is lacking Con SS. Str SS is kinda deadweight atm- knock resist is nice, but that's about all its worth w/o Enrage/AotB or its PSS tree.

    AotI + Int can also work for this build (instead of FotT + Dex), but then ya lose Rush from DC (may not matter w/ AotI + Int + MSA energy), lose some crit%, gain some CDR and cost discount, and ur boosting ur ranged more than ur melee then.

    Unless ur taking Pestilence for theme (or the DoT/debuff), I'd consider a more general dmg passive, like Quarry or NW, but it will somewhat depend on how often ur using the Physical dmg moves vs. the rest.

    So I guess there's some variables depending on ur rotation and such (melee vs. ranged, toggle + main stat, physical vs. non-physical dmg, brawler's Setup vs. Wardicator). I would pick Ruthless over Tenacious in Warden, regardless.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
  • xaqchancexaqchance Posts: 52 Arc User
    edited April 2015
    flowcyto wrote: »
    If its a buncha builds at once, then I'd prob just make one thread for all of them.

    Main issue atm is lacking Con SS. Str SS is kinda deadweight atm- knock resist is nice, but that's about all its worth w/o Enrage/AotB or its PSS tree.

    AotI + Int can also work for this build (instead of FotT + Dex), but then ya lose Rush from DC (may not matter w/ AotI + Int + MSA energy), lose some crit%, gain some CDR and cost discount, and ur boosting ur ranged more than ur melee then.

    Unless ur taking Pestilence for theme (or the DoT/debuff), I'd consider a more general dmg passive, like Quarry or NW, but it will somewhat depend on how often ur using the Physical dmg moves vs. the rest.

    So I guess there's some variables depending on ur rotation and such (melee vs. ranged, toggle + main stat, physical vs. non-physical dmg, brawler's Setup vs. Wardicator). I would pick Ruthless over Tenacious in Warden, regardless.

    I switched up some of the talents and put Con in as an SS.

    I think I should stick with FotT because I'm mostly just going for Viper's Fangs/Dragon's Claws boosted with poison by Pestilence (both) and Toxic Nanites (Claws). Pestilence is part theme and part DoT/debuff. I only have Epidemic because otherwise the build lacks AoE, it also helps spread poison, and I think Pestilence helps it out. Thematically, it could be gas bombs? Otherwise, I wasn't sure what else to choose. Gas Arrow?

    Oh, and I switched Tenacious for Ruthless. I think I should keep Brawler because I plan to focus on the melee claw strikes.
    -
    In game @Ruesteur
    [SIGPIC][/SIGPIC]
  • flowcytoflowcyto Posts: 12,859 Arc User
    edited April 2015
    Well, if ur gonna add in a ranged AoE, mine as well make it a strong one; Epidemic will be boosted by Pestilence besides.

    I think I like how this build can be a melee/ranged mix and still be effective either way (FC for strong ST dmg, Epidemic AoE)- ya could have stronger melee or ranged by switching around a few things at ur choosing. Builds like this make me wish they merged the dps roles, though.
    <CO stuff> .: Petco :. // A basic FF building guide (see 1st reply) // PSA on Power Activation Delay // Ayonachan's Gift Horse (misc stat data)
    - Be safe and have fun, champs - for science!
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