Back again, trying to slow down on my altitis, but had another idea and I'm kinda proud of it. Kind of. As far as the build goes, I think it works well and features some good synergy, and follows the theme a bit. You see, I'm trying to build a plant based toon (like many others before me) and while I'm not familiar with all the powers and what could be colored what to represent earthy/flowery/plant powers, I suppose what I've come up with could work.
I imagine she'd come from some sort of tribe where she learned to fight as a guerrilla soldier to protect her forest, utilizing a fighting style that included poisons. I'm on an invisible weapon kick and the claws make a unique unarmed style.
As far as planty looks, I was thinking Grasping Shadows colored green would work, but I've got AoE covered, so that's out. Maybe Fire Snake colored green as well could represent a mystical tangle grass, and the DoT and debuff could be useful. I would put that in the last spot if there's nothing better to supplement the build. As far as talents and SS goes, I'm not sure why I went with Int, aside from "boosting" MSA.
PowerHouse (Link to this build)Name: SweetleafArchetype: FreeformSuper Stats:Level 6: Dexterity (Primary)Level 10: Strength (Secondary)Level 15: Intelligence (Secondary)Talents:Level 1: The FistLevel 6: Covert Ops TrainingLevel 9: Martial FocusLevel 12: CoordinatedLevel 15: Body and MindLevel 18: Quick RecoveryLevel 21: ImpresarioPowers:Level 1: Hawk's TalonsLevel 1: Viper's Fangs (Rank 2, Spitting Cobra)Level 6: Thunderbolt LungeLevel 8: Pestilence (Rank 2, Rank 3)Level 11: Dragon's Claws (Rank 2, Rank 3)Level 14: Devour Essence (Rank 2, Phlebotomist)Level 17: Epidemic (Rank 2, Outbreak)Level 20: Form of the TempestLevel 23: Molecular Self-AssemblyLevel 26: Toxic Nanites (Rank 2, Rank 3)Level 29: Conviction (Rank 2, Rank 3)Level 32: Ego Surge (Nimble Mind)Level 35: Masterful DodgeLevel 38:Travel Powers:Level 6: Athletics (Rank 2, Rank 3)Level 35: Ninja Leaves (Rank 2)Specializations:Dexterity: Combat Training (3/3)Dexterity: Gear Utilization (2/3)Dexterity: Deadly Aim (3/3)Dexterity: Expose Weakness (2/2)Warden: Fortified Gear (2/3)Warden: Slaughter (3/3)Warden: Tenacious (2/2)Warden: The Best Defense (3/3)Brawler: The Glory of Battle (1/3)Brawler: Penetrating Strikes (2/2)Brawler: Ruthless (2/2)Brawler: Finishing Blow (3/3)Brawler: Setup (2/2)Mastery: Dexterity Mastery (1/1)
On a side note, question rather: I'm concerned with flooding the forums with my questions and ideas. I don't want to appear rude, so I was thinking of waiting until I had a few ideas and then posting them in one thread, adding to it as I had more. Would my ideas get lost posting them in that fashion, is it easier for them to be read one at a time? Any advice on this and my build would be appreciated! Thanks!
Comments
Main issue atm is lacking Con SS. Str SS is kinda deadweight atm- knock resist is nice, but that's about all its worth w/o Enrage/AotB or its PSS tree.
AotI + Int can also work for this build (instead of FotT + Dex), but then ya lose Rush from DC (may not matter w/ AotI + Int + MSA energy), lose some crit%, gain some CDR and cost discount, and ur boosting ur ranged more than ur melee then.
Unless ur taking Pestilence for theme (or the DoT/debuff), I'd consider a more general dmg passive, like Quarry or NW, but it will somewhat depend on how often ur using the Physical dmg moves vs. the rest.
So I guess there's some variables depending on ur rotation and such (melee vs. ranged, toggle + main stat, physical vs. non-physical dmg, brawler's Setup vs. Wardicator). I would pick Ruthless over Tenacious in Warden, regardless.
- Be safe and have fun, champs - for science!
I switched up some of the talents and put Con in as an SS.
I think I should stick with FotT because I'm mostly just going for Viper's Fangs/Dragon's Claws boosted with poison by Pestilence (both) and Toxic Nanites (Claws). Pestilence is part theme and part DoT/debuff. I only have Epidemic because otherwise the build lacks AoE, it also helps spread poison, and I think Pestilence helps it out. Thematically, it could be gas bombs? Otherwise, I wasn't sure what else to choose. Gas Arrow?
Oh, and I switched Tenacious for Ruthless. I think I should keep Brawler because I plan to focus on the melee claw strikes.
In game @Ruesteur
[SIGPIC][/SIGPIC]
I think I like how this build can be a melee/ranged mix and still be effective either way (FC for strong ST dmg, Epidemic AoE)- ya could have stronger melee or ranged by switching around a few things at ur choosing. Builds like this make me wish they merged the dps roles, though.
- Be safe and have fun, champs - for science!