Having no weapons is something we have wanted for awhile. I have to say it's awesome (just wish we had invisible tk blades as well).
I like to build my characters around a concept. That is have a story(although not written) about each toon and have their abilities make sense. these changes are awesome for that since they open up many animations to add to the fun of your toon.
FistiCuffs - a toon that is normal size with giant robot arms
cleave and the dual blade whirlwind attack have made him so much more fun to play, he now feels like a capcom fighter in animations.
Contrast - a mime character now has the best powers for a mime, unseen weapons
Tecton Nick - gets to drop his ax and have lava effects to punching moves.
gadget attacks now look like fist beams (we now have a sonic beam
)
I can't wait to use heavy weapon attacks on my luchador. Basically i have a lot of toons and many 40's so this brings much life to the game for me.
so what new combos with imaginary weapons have you explored? How does this help your Theme builds?
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Considering how Bullet Beatdown looks now, I want to imagine weapons on powers that don't normally have them. Think about One Hundred Hands but with swords. Stabby stabby!
NVM...it doesn't have skin choices... WELL IT SHOULD HAVE!
And playing by myself since Aug 2009
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I own Koda Ortega. Yeah...
And if you are using imaginary heavy blades, it looks like your character is killing things with one hand only.
Hadn't thought about that. would be nice to hit with one hand shoot with the other
I made a "hand of doom" character that all attacks come from a right hand. before imaginary weapons i had a problem all except the single gun EB , and single blades alternated. But now i use the SB as his EB.
I need to make a list of right and left hand attacks, i know roomsweeper is a lefty.
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I used to be Hies but then Perfect World wasn't so perfect and now I'm piercingwhistle! Here, have this thread from my long-gone account. AoE Projectile Set!