Massively posted this:
http://massivelyop.net/2015/03/17/cryptic-layoffs-alone-totaled-18-people/
CO won't never have new maps (others than the 6 maps we have already since 4 years ago) because it's in maintenance mode but the question is:
Will we continue to have moaaaaaar costumes ?
Because Champions Online “is being left to chug along,” and “It doesn’t take much to keep it afloat.”
Then probably yes, but It's a major question, without any doubt.
(I know that Jon Sills think about the same problem than me. He loves create puppets and play with them).
Please give us an answer Cryptic. Moaaar costumes ?
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- David Brin, "Those Eyes"
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STO lost a dev and a community manager. But yeah, NW had the most layoffs.
gogo invisible weapons!
My super cool CC build and how to use it.
Defender 2015 Armor isn't enough for you people!?
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Who ever said that?
Well we have been told to not expect them by radioscience himself when he first joined the team. He did a small Q&A session. Pretty much what we are getting now is what we should expect for the foreseeable future. THey do not have the funds or crew to make zones. They were very clear about it. In past "ask cryptics" they said as much too.
Now we are not on maintenance mode, but we are not going to get any HUGE updates either. Just small ones, which isnt horrible, except when our feedback gets ignored about bugs because costumes and such are not given enough test time on PTS, but whatever. The close will be open for a while, we get stuff. just be happy for that right?
Bill Roper himself. Its not really Cryptic's goal to make new missions or places to go to. Just to make systems for players to farm for many hours of "game play". Its been the design plan for CO since always.
JOL: Still about missions, can we expect then to see a new instance system, that would adjust with the size of the team, like in City of Heroes for an example ?
BR: This is one of the many things we're looking at doing. There are a lot of things on our design / technology lists to get done that will improve the overall playability and ways that players can experience their heroes.
I don't want to go into TOO much detail on unimplemented systems, but the best way to put it is that we're focused on creating extensible game systems as opposed to only making new missions. We know that gamers are voracious in their desire for more content, and no company can keep up with that.
Our goal moving forward is to combine the creation of new content with game play systems that together create many more options and hours of game play than we could achieve by making new instances or zones.
Its just a shame I never knew about that until after I was too invested into the game.
Bill Roper left Cryptic Studios in 2010.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
Doesn't mean that work ethic and game plan didn't leave Cryptic. There is still no new zones since launch and we're still getting grind systems that artificially extends game play.
No need to say it, just to look at the games since 4 years. And looking at all the content in the until field report we never had, and will never have. We don't need a Crystal ball to know that.
Do you expect one new map now that the Ig population is divided /10 ?
Ahahaha, yeah, vibora in march 2010.
Game launched the first time (P2P) in september 2009.
Since March 2010 (we are on april 2015), then 4 years later => no new zones. 4 Years, man.
But we'll have moaar costumes and soon some invisible weapons. Yeah! Cool ! I don't need to worry any more.
I will come back to play at CO when i will finish with the new playable content Gazillion created last monday and the other which coming the next week in marvel Heroes if i find the time between this and the new content of the next month.
Thanks for your answers. I just have to wait for an official answer of Cryptic/perfect world to confirm that Co will have moaar costumes and not lesss costumes, now.
I don't know if doomsies live hyperboles. But dreamers loves dreaming and deny the facts.
If someone can give us the name of a new zone made in this game the last 4 years by Cryptic, i could be surprised
It's not an hyperbole, it's a fact. => None.
The African maps for Serpent Lantern
The Gate Between Worlds for Demonflame and Aftershock
Ice Station Alpaca for Whiteout
The SOCRATES VR and Cyberlord's carrier for Fatal Err0r
GATEWAY and Cislunar Mechanon for Steel Crusade
GATEWAY may be the only public map of the bunch, but it's not like they've recycled the same three neighborhoods of Millennium City for four years.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
No, they've recycled Monster island and canada too. (Serpent lantern and whiteout)
Yeah, they have created some new textures for Alpaca, or socrates, or Gateway. But, i can't name this "maps" as MC, Vibora, Canada, etc... were.
At best, i can name them "dungeons".
The 6 maps (MC, Canada, desert, MI, Lemuria, VIbora) are BIG, have A LOT of quests. Nothing to compare with some new textures and re-use for some of them, and "dungeons" or adventure packs for others. It's not the same flow of content or the same work needed to create them.
And 6 AP in 5 years (1st= serpent lantern in june 2010) is really low. I don't know another MMO alive who have so few new content than CO. Almost 1 adventure pack a year. 30 mns content by year. No one, really.
CO is a fantastic game, but cryptic don't work on him. It's sad.