really after a mamtenance the server goes with lag and "rubberband" plus sudden desconection.
WHY? Mantenance dont suppose fix all preview bugs or non-working-codes?
Could we please get the PTs renamed the Subscriber Preview Server? It's painfully clear that they do not use it for any form of testing. They test on internal servers, and any versions there are what goes live, plus or minus whatever changes they have further determined from those internal tests. It exits solely as an incentive for people to subscribe and see new things early.
Every single time they push a big event though, the servers crash, and bugs and glitches abound. Why? Despite the fact those same glitches and bugs are reported on the so-called PTS?
Because they do not use it for any form of testing.
The aborted Destroid Invasion de-leveling people.
The Scoundrel coat "being too long" (and still not fixed).
The constant server crashes after they push something live without testing it on anything close to a real server load.
The multi-page listing of existing bugs, which grows longer with each new patch.
Yeah, this is a datacenter/network-wide issue, unrelated to content. Started a Super News thread, but our entire East Coast datacenter is having connectivity issues.
Comments
WHY? Mantenance dont suppose fix all preview bugs or non-working-codes?
Every single time they push a big event though, the servers crash, and bugs and glitches abound. Why? Despite the fact those same glitches and bugs are reported on the so-called PTS?
Because they do not use it for any form of testing.
The aborted Destroid Invasion de-leveling people.
The Scoundrel coat "being too long" (and still not fixed).
The constant server crashes after they push something live without testing it on anything close to a real server load.
The multi-page listing of existing bugs, which grows longer with each new patch.