(edit: I should take that back- I know of the dmg boost applying to all Ego dmg and not just Ego DoT dmg, but I'm not sure if that's a tooltip error or an oversight- regardless it helps, and not harms, the passive)
What concepts did you have that you were worried about using CoS with?
(edit: I should take that back- I know of the dmg boost applying to all Ego dmg and not just Ego DoT dmg, but I'm not sure if that's a tooltip error or an oversight- regardless it helps, and not harms, the passive)
What concepts did you have that you were worried about using CoS with?
Boost to all Ego Damage is a "fix" to the penetration part of CoS not working as intended. Most likely last minute since GMC was moved over. CoS basically is Ego Form with less resistance to all damage.*
Stealth part of CoS is not working properly in alerts (numbers are messed up and targets end up coming for you unless the tank can really do just that.)
Outside of alerts Congress of Selves stealth portion works fine.
I am of the opinion that the reduced threat is borked as well.
I'd recommend asking for an avid parser to run some tests, or something to that effect.
*This is just what I have observed when comparing DoT numbers on Regen Dummies using CoS and Ego Form without any other damage modifiers. However I could be wrong but I cannot see any difference between CoS and Ego Form's damage numbers on Regen dummies when it comes to the illusive 30% penetration DoTs are meant to have.
Boost to all Ego Damage is a "fix" to the penetration part of CoS not working as intended. Most likely last minute since GMC was moved over. CoS basically is Ego Form with less resistance to all damage.*
Stealth part of CoS is not working properly in alerts (numbers are messed up and targets end up coming for you unless the tank can really do just that.)
Outside of alerts Congress of Selves stealth portion works fine.
I am of the opinion that the reduced threat is borked as well.
I'd recommend asking for an avid parser to run some tests, or something to that effect.
*This is just what I have observed when comparing DoT numbers on Regen Dummies using CoS and Ego Form without any other damage modifiers. However I could be wrong but I cannot see any difference between CoS and Ego Form's damage numbers on Regen dummies when it comes to the illusive 30% penetration DoTs are meant to have.
I think they made it so you cannot stealth from alert mobs, I've went in with a character built around a ton of stealth moves and they still see me.
-18% for the non-DoT end builder. -10% for the DoT (averaged).
Now if ya look at the individual spell breakdown, you'll see something interesting for the tests w/ general defense penetration from Detect Vuln:
(from Test 4)
TIME ATTACKTYPE DAMAGETYPE DAMAGE BASEDAMAGE RESIST% SOURCE
22:14:10.4 Shadow of Doubt Ego 116 127 8% 127.954
22:14:10.1 Shadow of Doubt Ego 130 143 9% 143.829
22:14:09.6 Shadow of Doubt Ego 116 127 8% 127.954
22:14:09.5 Shadow of Doubt Ego 130 143 9% 143.829
22:14:09.5 Shadow of Doubt Ego 116 127 8% 127.954
22:14:08.1 Shadow of Doubt Ego 130 143 9% 143.829
[B]22:14:07.4 Shadow of Doubt Ego 127 127 0% 127.954 [/B]
22:14:07.1 Shadow of Doubt Ego 130 143 9% 143.829
22:14:06.9 Shadow of Doubt Ego 117 129 9% 129.286
22:14:06.3 Shadow of Doubt Ego 130 143 9% 143.829
22:14:06.2 Shadow of Doubt Ego 117 129 9% 129.286
22:14:06.2 Shadow of Doubt Ego 130 143 9% 143.829
22:14:05.0 Shadow of Doubt Ego 117 129 9% 129.286
[B]22:14:04.2 Shadow of Doubt Ego 143 143 0% 143.829[/B]
22:14:04.0 Shadow of Doubt Ego 117 129 9% 129.286
22:14:03.9 Shadow of Doubt Ego 124 136 8% 136.642
22:14:03.1 Shadow of Doubt Ego 117 129 9% 129.286
22:14:03.1 Shadow of Doubt Ego 124 136 8% 136.642
22:14:03.0 Shadow of Doubt Ego 117 129 9% 129.286
22:14:03.0 Shadow of Doubt Ego 124 136 8% 136.642
[B]22:14:01.0 Shadow of Doubt Ego 129 129 0% 129.286 [/B]
...
Enboldened are instances where the DoT's do seem to be benefiting from -resist. As ya can see its a minority for the DoT ticks. (note: 7 dot ticks for SoD per cast, w/ one extra initial tick that's not advertised on the tooltip- similar to how maintains get an extra tick in the first 1-sec that's not advertised).
Another example, using Mental Storm (from test 5):
(note: MS lasts 16 sec, w/ 17 ticks total /cast; overlaps in ticks cause cd is at an irregular timer vs. the DoT duration)
Again, some ticks are getting the full -resist benefit from Detect Vuln; most aren't. I'd assume what's happening is that the initial ('extra') DoT tick gains the benefit, but further ones derived from the DoT debuffs themselves don't because they aren't being sourced to the player.. but instead acting like indep entities or pets.
In Short: Hurray for more bugs that make powers worse than they should be :x CoS's DoT -resist% has an effect, but def not as it should.
Well testing the DoT resistance certainly brings up Cryptic acting as it normally does w/ this stuff behind the scenes...
*snip*
Again, some ticks are getting the full -resist benefit from Detect Vuln; most aren't. I'd assume what's happening is that the initial ('extra') DoT tick gains the benefit, but further ones derived from the DoT debuffs themselves don't because they aren't being sourced to the player.. but instead acting like indep entities or pets.
In Short: Hurray for more bugs that make powers worse than they should be :x CoS's DoT -resist% has an effect, but def not as it should.
Thank you very much for your testing, confirming that this passive is STILL broken.
I did have my suspicions when I was told that CoS was 'fixed'. Looks like the penetration is still broken after almost a year.
I did comment way back then and say that CoS's penetration should be applying to every tick of damage....but oh well.
It seems that better mileage would be seen taking Ego Form and running with INT PSS, funny how that was the original argument for keeping CoS in Hybrid/Support. LoL. -_-
I think they made it so you cannot stealth from alert mobs, I've went in with a character built around a ton of stealth moves and they still see me.
Oh I know about that, but its the fact that everyone else in the alert can be attacking a target and they come for me lol. Maybe they just wanna kill me
Again, some ticks are getting the full -resist benefit from Detect Vuln; most aren't. I'd assume what's happening is that the initial ('extra') DoT tick gains the benefit, but further ones derived from the DoT debuffs themselves don't because they aren't being sourced to the player.. but instead acting like indep entities or pets.
In Short: Hurray for more bugs that make powers worse than they should be :x CoS's DoT -resist% has an effect, but def not as it should.
I observe basically the exact same thing with my Dex/DUC using characters with ego powers (that basically sums to ... Mental Storm with a side of Ego Sleep).
Oh, and sent you something on the PTS servers. Could be helpful.
Thank you very much for your testing, confirming that this passive is STILL broken.
I did have my suspicions when I was told that CoS was 'fixed'. Looks like the penetration is still broken after almost a year.
I did comment way back then and say that CoS's penetration should be applying to every tick of damage....but oh well.
It seems that better mileage would be seen taking Ego Form and running with INT PSS, funny how that was the original argument for keeping CoS in Hybrid/Support. LoL. -_-
NP, and yeah it seems ur previous observations were on the mark 8)
To be fair, it does mean that CoS gives a bit more dps for pure DoT builds than Ego Form- but that's only going by pure dps and nothing else (personally, I like Ego Form's general +resist.. its like a mini Force of Will; the extra Physical dmg bonus can help w/ build diversity too).
NP, and yeah it seems ur previous observations were on the mark 8)
To be fair, it does mean that CoS gives a bit more dps for pure DoT builds than Ego Form- but that's only going by pure dps and nothing else (personally, I like Ego Form's general +resist.. its like a mini Force of Will; the extra Physical dmg bonus can help w/ build diversity too).
Yeah, CoS gives slightly more DPS IF:
- You are using EGO DoT Powers. <-- A selection which is incredibly limited (which is a good thing, because it was originally intended to be a Support/Balanced Passive, not a free for all.).
I do wonder though...if like myself and a select others said back when it was being debated...if Ego Form plus INT PSS would be more reliable for DoT and general penetration purposes. (Main argument there was that Ego Form + INT PSS could be used for those who wanted it in a different role.)
I do wonder though...if like myself and a select others said back when it was being debated...if Ego Form plus INT PSS would be more reliable for DoT and general penetration purposes. (Main argument there was that Ego Form + INT PSS could be used for those who wanted it in a different role.)
Well, since it seems that most of the DoT ticks don't work w/ Detect Vuln, I wouldn't favor Int PSS in a DoT heavy build regardless. Unless ya mean in the case that Detect Vuln would work? If so, then yeah I'd take Ego Form's other benefits over CoS. I guess the question, then, would be if CoS's DoT -resist would be able to go past 0% resist, unlike Detect Vuln's defense penetration (ofc broken passive means I dunno either way regardless).
Comments
[SIGPIC]http://imgur.com/9gptU4e[/SIGPIC]
(edit: I should take that back- I know of the dmg boost applying to all Ego dmg and not just Ego DoT dmg, but I'm not sure if that's a tooltip error or an oversight- regardless it helps, and not harms, the passive)
What concepts did you have that you were worried about using CoS with?
- Be safe and have fun, champs - for science!
Boost to all Ego Damage is a "fix" to the penetration part of CoS not working as intended. Most likely last minute since GMC was moved over. CoS basically is Ego Form with less resistance to all damage.*
Stealth part of CoS is not working properly in alerts (numbers are messed up and targets end up coming for you unless the tank can really do just that.)
Outside of alerts Congress of Selves stealth portion works fine.
I am of the opinion that the reduced threat is borked as well.
I'd recommend asking for an avid parser to run some tests, or something to that effect.
*This is just what I have observed when comparing DoT numbers on Regen Dummies using CoS and Ego Form without any other damage modifiers. However I could be wrong but I cannot see any difference between CoS and Ego Form's damage numbers on Regen dummies when it comes to the illusive 30% penetration DoTs are meant to have.
My Characters on PRIMUS
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I am @RavenForce in game
__________________________
I think they made it so you cannot stealth from alert mobs, I've went in with a character built around a ton of stealth moves and they still see me.
[SIGPIC]http://imgur.com/9gptU4e[/SIGPIC]
Using my tester toon, R3 Ego Form vs. R3 CoS. Using Int PSS and MSA, but no specs. CDR and Int gearing..
Using both Mental Leech and Shadow of Doubt. Excluding Mental Storm atm cause of its -resist debuff.
Test 1: R3 CoS on regen dummy (16-17% base resist) 9% parsed resist
Test 2: w/ R3 Ego Form instead 16% parsed resist.
So there does seem to be some -reisst added by CoS to the DoTs, but its def not the advertised 30% at R3.
to see if its rank-related..
Test 3: w/ R1 CoS 9% parsed resist.
Doesn't seem like the rank matters for CoS's -resist.
Test 4: w/ R3 CoS + 3/3 Detect Vnln in Int PSS (-33%, which reduces dummy resist to 0%, and not past 0%) 7% avg parsed resist.. a bit lower, but not by much.
Doesn't seem like the DoTs gain from -resist boosts properly as is.
Test 5: w/ R3 CoS + 3/3 Detect Vuln + Mental Storm w/ End Builder turned on (to stay in combat) -18% for the non-DoT end builder. -10% for the DoT (averaged).
Now if ya look at the individual spell breakdown, you'll see something interesting for the tests w/ general defense penetration from Detect Vuln:
(from Test 4)
Enboldened are instances where the DoT's do seem to be benefiting from -resist. As ya can see its a minority for the DoT ticks. (note: 7 dot ticks for SoD per cast, w/ one extra initial tick that's not advertised on the tooltip- similar to how maintains get an extra tick in the first 1-sec that's not advertised).
Another example, using Mental Storm (from test 5): (note: MS lasts 16 sec, w/ 17 ticks total /cast; overlaps in ticks cause cd is at an irregular timer vs. the DoT duration)
Again, some ticks are getting the full -resist benefit from Detect Vuln; most aren't. I'd assume what's happening is that the initial ('extra') DoT tick gains the benefit, but further ones derived from the DoT debuffs themselves don't because they aren't being sourced to the player.. but instead acting like indep entities or pets.
In Short: Hurray for more bugs that make powers worse than they should be :x CoS's DoT -resist% has an effect, but def not as it should.
- Be safe and have fun, champs - for science!
Why, nothing! They're working just as hard on fixing CoS and PFF as they are the rest of the game! :biggrin:
Thank you very much for your testing, confirming that this passive is STILL broken.
I did have my suspicions when I was told that CoS was 'fixed'. Looks like the penetration is still broken after almost a year.
I did comment way back then and say that CoS's penetration should be applying to every tick of damage....but oh well.
It seems that better mileage would be seen taking Ego Form and running with INT PSS, funny how that was the original argument for keeping CoS in Hybrid/Support. LoL. -_-
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
Oh I know about that, but its the fact that everyone else in the alert can be attacking a target and they come for me lol. Maybe they just wanna kill me
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
I observe basically the exact same thing with my Dex/DUC using characters with ego powers (that basically sums to ... Mental Storm with a side of Ego Sleep).
Oh, and sent you something on the PTS servers. Could be helpful.
To be fair, it does mean that CoS gives a bit more dps for pure DoT builds than Ego Form- but that's only going by pure dps and nothing else (personally, I like Ego Form's general +resist.. its like a mini Force of Will; the extra Physical dmg bonus can help w/ build diversity too).
Nice! Sent ya a reply in-game.
- Be safe and have fun, champs - for science!
Yeah, CoS gives slightly more DPS IF:
- You are using EGO DoT Powers. <-- A selection which is incredibly limited (which is a good thing, because it was originally intended to be a Support/Balanced Passive, not a free for all.).
I do wonder though...if like myself and a select others said back when it was being debated...if Ego Form plus INT PSS would be more reliable for DoT and general penetration purposes. (Main argument there was that Ego Form + INT PSS could be used for those who wanted it in a different role.)
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
- Be safe and have fun, champs - for science!