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Destroyer and V'han

mirrormirortashamirrormirortasha Posts: 11 Arc User
edited October 2014 in Missions and Content
So are Dr Destroyer and Istvatha V'han fightable in this game or will be?

The only time I recall Destroyer appearing is as an ally against Shadow Destroyer.
Post edited by mirrormirortasha on

Comments

  • meedacthunistmeedacthunist Posts: 2,967 Arc User1
    edited September 2014
    Would be nice to fight destroyer eventualy, though fight with him should be at least approaching level F&I or Mechanon with liberated destroids.
    There's also a problem in having satisfactory resolution with Zerstoiten, because he'd probably teleport away upon being defeated.

    That... or it was a Destrobot. :tongue:


    I'm not sure how the fight with Istvatha V'han would look without swarming us with her bodyguards or giving her some kind of power armor. Alone she's not that powerful.
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  • meedacthunistmeedacthunist Posts: 2,967 Arc User1
    edited September 2014
    gradii wrote: »
    HUGE single target KB which hits random players,

    No.

    Random strikes with no indicated aggro is a bad design.

    The way how it's usually made in mmos where designers want to prevent just dumb tank'n'spank is the aggro reset.

    At some intervals telegraphed either by use of certain attacks or other special moves the boss simply wipes its threat table and tanks have to built threat again.
    Sometimes the lower on HP the boss is, the more often it happends.

    It actually makes players reacting to bosses, not just hoping for not being screwed by RNG.

    Also, adds.
    And I mean meaningful adds that actually can disrupt fight, often only a few but a sub-level boss adds. To have actual need for off-tanks.
  • itsbrou#5396 itsbrou Posts: 1,779 Arc User
    edited September 2014
    Destroyer cannot be defeated by us. Even if we could wear him down, he would just teleport away to one of his many bases in Sol or Java. Vhan really can't be defeated by us. I believe I read that she'd gotten into fights with Skarn the Shaper.
    Brou in Cryptic games.
  • baelogventurebaelogventure Posts: 520 Arc User
    edited September 2014
    V'han reads like a Kang the Conqueror expy that can also cross dimensions.
  • mirrormirortashamirrormirortasha Posts: 11 Arc User
    edited September 2014
    Destroyer cannot be defeated by us. Even if we could wear him down, he would just teleport away to one of his many bases in Sol or Java. Vhan really can't be defeated by us. I believe I read that she'd gotten into fights with Skarn the Shaper.

    All this sounds no different than DCUO. Even as a villain, all your victims get away.
  • bulgarexbulgarex Posts: 2,310 Arc User
    edited September 2014
    Destroyer cannot be defeated by us. Even if we could wear him down, he would just teleport away to one of his many bases in Sol or Java. Vhan really can't be defeated by us. I believe I read that she'd gotten into fights with Skarn the Shaper.

    V'han's direct meetings with Skarn have ranged from diplomatic conferences to trysts (in both scenarios each was trying to manipulate the other), but no actual violence. They're rival dimensional conquerors, but while Skarn's personal power is much greater than Istvatha's, she controls a lot more territory than he does.

    Some of the Champions master villains, like V'han or Dr. Moreau or Franklin Stone, are designed as behind-the-scenes masterminds, not foes for heroes to punch. They have disposable pawns for the fisticuffs. In Isvatha's case, lots and lots of pawns, as well as knights and rooks and bishops.

    BTW Destroyer's history of teleporting away before being defeated has always bugged me, within the context of the Battle of Detroit. Why would anyone ever believe the Doctor died there when no body was ever found, given his track record of popping out at the last moment?
  • bulgarexbulgarex Posts: 2,310 Arc User
    edited September 2014
    V'han reads like a Kang the Conqueror expy that can also cross dimensions.

    Kang is probably the Empress's closest comic-book analogue. She's a lot more cautious about meddling in the time-stream than Kang is, though. She's wary of creating unintended temporal paradoxes, like the time she erased her entire family from ever having existed, although she herself remains.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    edited September 2014
    gradii wrote: »
    A fight with him would be full of MASSIVE damage potential one shots (with a warning, but very little time to respond) HUGE single target KB which hits random players, and PBAOE like we've never seen.
    So you prefer Gravitar to F&I? Because that's what you're describing.

    The F&I fight would be more interesting for DPS if the various summons (living fire, etc) didn't spawn within convenient PBAoE range; if you don't have someone spamming epidemic or lead tempest that fight can get dangerous. Destroyer isn't the type to be a solo boss anyway, just give him minion spawns. The respawning robot arms in the Mechanon end-fight are a good example, though that fight is flawed for other reasons. The orbs in the Shadow Destroyer fight (NemCon, not Resistance) also provide some work for DPS.
  • baelogventurebaelogventure Posts: 520 Arc User
    edited September 2014
    bulgarex wrote: »
    Kang is probably the Empress's closest comic-book analogue. She's a lot more cautious about meddling in the time-stream than Kang is, though. She's wary of creating unintended temporal paradoxes, like the time she erased her entire family from ever having existed, although she herself remains.

    Dat timey-wimey ball...
  • iamruneiamrune Posts: 969 Arc User
    edited September 2014
    bulgarex wrote: »
    BTW Destroyer's history of teleporting away before being defeated has always bugged me, within the context of the Battle of Detroit. Why would anyone ever believe the Doctor died there when no body was ever found, given his track record of popping out at the last moment?


    That's a great question that bugged me too, but I finally decided that in the MMO version of the timeline, it was most likely due to the long passage of time since he was gone.

    That is, that in the Champions Online timeline, Dr. Destroyer was gone since 1992 with no return in the early 2000s, and was instead secretly taken to Multifaria on the eve of his planned return and abducted / confined by Shadow D.

    I did note the Project Shiva wasn't "shut down" or anything in all that time either. So while Dr D might have been out of the media and public eye, the Authorities certainly had not completely given up on the idea that he was still skulking around somewhere.

    Basically, I imagine the unspoken answer to why it was commonly believed Dr. D was really dead rather than escaped [yet again], is that after more than ten years gone, the Experts on Destroyerology such as Professor Kreskin reasoned that he had to be dead, as his enormous ego wouldn't allow him to lay low longer than that.

    And really, given his enormous ego that's a pretty fair assumption to make. From reading about his personality profile [the long detailed version] in the book of the Destroyer, I personally dislike the villain, and find nothing redeemable or interesting about him.

    He's just a mass murdering sociopath with super intelligence and delusions of grandeur, who happens to live in a setting which allows him the tools to make great attempts at making his delusion come to fruition.

    As written, he's so scummy and casually murderous I think even Captain America or Superman would kill him if given the chance. I mean, this is a jerk who responds to spoken insults with overwhelming murderous force, he doesn't even honor the 'unwritten rules of escalating meta-human violence'.

    He likes killing people in front of their friends and teammates. Because it has a chance of inspiring more fear in the survivors. Despite his 'origins' as a Dr. Doom espy from classic bronze age Champions, he acts a lot more like a Thanos or Darkseid, and operates pretty much at that power level.


    Er, sorry this turned into a giant paragraph.
  • iamruneiamrune Posts: 969 Arc User
    edited September 2014
    bulgarex wrote: »
    She's wary of creating unintended temporal paradoxes, like the time she erased her entire family from ever having existed, although she herself remains.

    I find it telling of course, that this only serves in game-play to remove the one final weakness players may have been able to exploit against her that doesn't involve direct confrontation.

    Rather like when players in tabletop games prefer to Role-play orphans for the unspoken meta-gain of not having a family that villains can take advantage of.
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  • bulgarexbulgarex Posts: 2,310 Arc User
    edited September 2014
    Dat timey-wimey ball...

    Istavatha V'han isn't completely averse to meddling in time if her need is great enough. As Book Of The Empress describes, on more than one occasion when faced with a civilization too tough for her forces to defeat, she traveled into the future to steal technology which gave her an advantage.

    For me the most spectacular and chillingly ruthless example of the Empress's temporal tactics came against a species called the Korathon. Every member of their race was immensely strong and tough -- imagine billions of Gronds, only with the normal human range of intelligence. They had already begun building an interstellar empire when the V'hanian invaders encountered them. Istvatha's forces were repeatedly routed by the Korathon's incredible physical power. Fearing that they would one day invade her own territories, V'han went back to before the planet Koratho formed and prevented it from ever coming into being, thus erasing the Korathon from existence.

    Unwilling to completely waste such a resource, before she took this step the Empress captured one notable Korathon officer, placed him in a temporally-shielded prison to keep him from being wiped out with the rest of his kind when the timeline reset, then subjected him to sophisticated brain-washing to make him her loyal servant.
  • ogremindesogremindes Posts: 348 Arc User
    edited September 2014
    gradii wrote: »
    The random attacks would all be telegraphed. you'd only have a short time to react, but if you're paying attention you'll have time to block or whatever you plan on doing to defend yourself.

    'cause that works with variable latency.

    -Ogre
  • mirrormirortashamirrormirortasha Posts: 11 Arc User
    edited October 2014
    bulgarex wrote: »

    Some of the Champions master villains, like V'han or Dr. Moreau or Franklin Stone, are designed as behind-the-scenes masterminds, not foes for heroes to punch. They have disposable pawns for the fisticuffs. In Isvatha's case, lots and lots of pawns, as well as knights and rooks and bishops.

    Um I just saw the Youtube video the other day about the Rhinoplasty mission and it did clearly show Dr Moreau being beaten at the end along with White Rhino. Unless something happens afterwards? Does he actually die or does he escape? The video ends with the fight ending so I am nt sure what the turn in part reveals. ((Yes this is also part of my game project since another of the characters gaming is actually about to re enact this scenario).
  • bulgarexbulgarex Posts: 2,310 Arc User
    edited October 2014
    I'm afraid I have no idea what the aftermath of that battle is supposed to be. Dr. Moreau's PnP write-up predates that event, so it wasn't incorporated. I'm not sure Cryptic has decided his status yet.

    But I noticed that Moreau did nothing but run and whine while the heroes beat on him. I'm not saying you can't punch Moreau if you get your hands on him, just that there's no challenge to it. Physically he's an unexceptional normal human. His creations do his fighting for him, making him feel vicariously powerful.

    I'm rather more irritated with that mission having a French criminal scientist talking with a German accent, and a supervillain from Uganda sounding like a jamoke from the Bronx. :rolleyes:
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