If you use PFF and throw Protection Field on yourself, how to the two interact exactly? Repair, boost, overwrite? How long does the energy return from PF hold, if at all?
Prot Field will take dmg first over PFF (ie. it layers over PFF), but PF and MF don't take ur full defenses into account for the shielding (meaning either likely won't last long).
Well, PF/MF does give ur PFF more room to regen. I'd rather there not be a special synergy between PFF and powers like PF/MF. We'd get the same issue we have w/ Feild Surge now- FS being quite weak compared to the other ADs w/o PFF, but being almost required for PFF builds.
The shield regen bug is the root of the problem, tbh.
Protection Field layers OVER the PFF for it's duration, taking damage before your PFF does,, this is also true if you use Field Surge while your PFF is at full strength. I fact you can stack FS, PF, and PFF and Field surge will absorb the brunt of damage, then PF will take whatever gets through that, leaving your PFF basically untouched.
I've often made the suggestion that Protection Field work like Bionic Shielding for PFF. To no avail, of course.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
I actually prefer how it is now to that. but making protection field layer UNDER damage resist would definitely help.
Actually it already does. The only thing that lays over Damage resist / Block powers is IDF. If you look at your combat log while either PF or Field surge is active they take lower damage than they would if you weren't blocking or had no damage resistance at all.
Like I've mentioned in other similar threads, this layering effect is how my mid 20's level Impulse AT was able to walk away from an encounter with Grond taking less than 600 points of actual damage, even though the potential damage he dealt was closer to 15000 (4 attacks @ ~3500 each) before he got bored and jumped away.
gradii is right about the layering. Also, my suggestion for PF I think was misunderstood. Change the power to work as how Field Surge used to work. If PFF - restore shields. Else - bubble.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
gradii is right about the layering. Also, my suggestion for PF I think was misunderstood. Change the power to work as how Field Surge used to work. If PFF - restore shields. Else - bubble.
Considering how energy management can work in this game this would be god mode without also putting a cooldown on PF. Otherwise, it's shield spam all day everyday.
Considering how energy management can work in this game this would be god mode without also putting a cooldown on PF. Otherwise, it's shield spam all day everyday.
Give it a debuff like Bionic Shielding as well.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
gradii is right about the layering. Also, my suggestion for PF I think was misunderstood. Change the power to work as how Field Surge used to work. If PFF - restore shields. Else - bubble.
OK guys, I respect both of you but here's the results of some blue laser testing in the AH:
First without any equipment, meaning no DR from defense, with IDF, PFF and PF, not blocking:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (93) damage.
[Combat (Self)] Your Protection Field absorbs 1407 damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 11 Energy to you.
As you can see pretty much as expected, IDF absorbs a little, PF absorbs the rest as my PF's "health" is higher than the damage the blue laser does, so nothing gets through to PFF or health.
Next, same as before, this time while blocking, using Force Shield:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (93) damage.
[Combat (Self)] Your Protection Field absorbs 1174 (336) damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 11 Energy to you.
[Combat (Self)] Your Force Shield gives 11 Energy to you.
Now I'm sure you know that the number before the parenthesis is the potential damage done to the PF and the number inside is the actual damage the PF took meaning blocking actually prevented a large amount of damage to the PF.
Next, I put all my current equipment back on, IDF, PFF, and PF no blocking, just the DR from the Defense on equipment:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (122) damage.
[Combat (Self)] Your Protection Field absorbs 1351 (1105) damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 14 Energy to you.
As you can see, passive DR does lower the damage taken by the PF.
Finally, Equipped, IDF, PFF, PF and blocking:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (122) damage.
[Combat (Self)] Your Protection Field absorbs 980 (229) damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 14 Energy to you.
[Combat (Self)] Your Force Shield gives 14 Energy to you.
Both Blocking and DR lower the damage the PF actually takes.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Must have been recent because yesterday blocking did NOT reduce the damage protection field took.
Actually I think it's been working that way ever since they fixed it so IDF layers over everything.
I'm pretty sure the layering goes IDF > Blocking/DR >Field Surge > PF >Refraction >PFF > Health
Damage has to overwhelm each successive layer if you stack them, unfortunately the bubble powers only work for 15 seconds at a time so the window of high defense is extremely low. but goes to show you that stating defense, and/or blocking while using these powers matters.
Also Gradi, there are exceptions. Like the mobs such as Viper Brickbusters, and Valerian Scarlett, who have the power to ignore or invert force field type powers.
but blocking never had any noticable effect on my bubble shields with or without PFF.
Well your timing with the blocks has to be almost perfect as the bubble shields only last 15 seconds you literally have to hold block the second the bubble comes up and keep holding until it goes away. For maximum defense that is.
But try it out yourself, it also works with field surge bubble. and reducing the damage to those means less damage gets through to pff and health adding to survivability.
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- Be safe and have fun, champs - for science!
They really should change that around, though.
The shield regen bug is the root of the problem, tbh.
- Be safe and have fun, champs - for science!
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Actually it already does. The only thing that lays over Damage resist / Block powers is IDF. If you look at your combat log while either PF or Field surge is active they take lower damage than they would if you weren't blocking or had no damage resistance at all.
Like I've mentioned in other similar threads, this layering effect is how my mid 20's level Impulse AT was able to walk away from an encounter with Grond taking less than 600 points of actual damage, even though the potential damage he dealt was closer to 15000 (4 attacks @ ~3500 each) before he got bored and jumped away.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Considering how energy management can work in this game this would be god mode without also putting a cooldown on PF. Otherwise, it's shield spam all day everyday.
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Give it a debuff like Bionic Shielding as well.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
OK guys, I respect both of you but here's the results of some blue laser testing in the AH:
First without any equipment, meaning no DR from defense, with IDF, PFF and PF, not blocking:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (93) damage.
[Combat (Self)] Your Protection Field absorbs 1407 damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 11 Energy to you.
As you can see pretty much as expected, IDF absorbs a little, PF absorbs the rest as my PF's "health" is higher than the damage the blue laser does, so nothing gets through to PFF or health.
Next, same as before, this time while blocking, using Force Shield:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (93) damage.
[Combat (Self)] Your Protection Field absorbs 1174 (336) damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 11 Energy to you.
[Combat (Self)] Your Force Shield gives 11 Energy to you.
Now I'm sure you know that the number before the parenthesis is the potential damage done to the PF and the number inside is the actual damage the PF took meaning blocking actually prevented a large amount of damage to the PF.
Next, I put all my current equipment back on, IDF, PFF, and PF no blocking, just the DR from the Defense on equipment:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (122) damage.
[Combat (Self)] Your Protection Field absorbs 1351 (1105) damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 14 Energy to you.
As you can see, passive DR does lower the damage taken by the PF.
Finally, Equipped, IDF, PFF, PF and blocking:
[Combat (Self)] Your Inertial Dampening Field absorbs 0 (122) damage.
[Combat (Self)] Your Protection Field absorbs 980 (229) damage.
[Combat (Self)] You receive 0 (1500) Fire Damage from Blue Beam.
[Combat (Self)] Your Protection Field gives 14 Energy to you.
[Combat (Self)] Your Force Shield gives 14 Energy to you.
Both Blocking and DR lower the damage the PF actually takes.
I stand by my previous statement.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Actually I think it's been working that way ever since they fixed it so IDF layers over everything.
I'm pretty sure the layering goes IDF > Blocking/DR >Field Surge > PF >Refraction >PFF > Health
Damage has to overwhelm each successive layer if you stack them, unfortunately the bubble powers only work for 15 seconds at a time so the window of high defense is extremely low. but goes to show you that stating defense, and/or blocking while using these powers matters.
Also Gradi, there are exceptions. Like the mobs such as Viper Brickbusters, and Valerian Scarlett, who have the power to ignore or invert force field type powers.
Well your timing with the blocks has to be almost perfect as the bubble shields only last 15 seconds you literally have to hold block the second the bubble comes up and keep holding until it goes away. For maximum defense that is.
But try it out yourself, it also works with field surge bubble. and reducing the damage to those means less damage gets through to pff and health adding to survivability.