Ok- so I've tried this on ALL of my favorite (and what I thought were the toughest) characters I have. Some do much better than others- but ALL end up failing miserably. Whether its in the front door, or if its standing at Vikron's feet. It still all flops.
I've taken DPS, Tanks (who end up doing well but not putting out the DPS needed to get through it all. I stood toe to toe with the big bad but the damage done was pitiful. I count that as a face plant,) healers, off-tanks, etc.
So what exactly is necessary to solo this content on elite?
The easiest (cheesiest?) way is to go Str / Con / Int with all the con ever and take Juggernaut. For spec trees you can use Warden + Vindicator for more defense or Warden + Guardian for silly offense numbers. After that, at least one, if not two heals and high damage powers of your choice. One single target + one AoE. Take an offensive passive that buffs your attacks, MD, MSA, maybe a block replacer, form for your powers, Ego Surge + Nimble Mind...
Selphea has a farm character that uses AD rotations to solo elite Andrith. Bonus video so you can figure out her build.
If you want specific advice, you'll have to list some builds so people can figure out how to improve them or where the problems are.
Again, more clarification is needed on what you mean by "solo Andrith". Rush Hurg and Vik? Kill every mob in the way? Kill every single mob on the map? The power selections for the 1st and 2nd/3rd differ considerably (for one, you probably won't make it with most offensive passives if taking the long route without top-end gear / devices such as elixirs - or you will, but it'll take longer than with a defensive passive). On the other hand, rushing the bosses can be done with an offensive passive and adequate power selections even with low-end (heroic) gearing - the video is a good example of the build you'll need for that.
As long as you can survive the damage, you can do it. You're not gonna be doing 5% of Viky's health with every hit, dpsing him down slowly is fairly normal.
If you want it to be faster try a melee build using WotW.
Ok- so Stygian was just reconned. He feels insanely powerful with Heroic Gear and Purple secondaries. He's got 7s in all specs so his stats are good. But getting him through this is tough.
I'd like to farm for resources- but I'd also like to clear the stage. So these are the 2 characters I'd like to try this with.
Either of these toons would be the ones I'd want to retcon to be able to solo this content on elite. The goal was to be able to kill everything along the way- but if they can only kill the bosses and sneak by I won't complain either.
I've cleared Andrith up through Vikorin with a rather simple invuln toon, your second build should be able to do it as written. I failed on Vikorin, but just because I messed up, Vikorin is all about avoiding the knock after the disable.
I've cleared Andrith up through Vikorin with a rather simple invuln toon, your second build should be able to do it as written. I failed on Vikorin, but just because I messed up, Vikorin is all about avoiding the knock after the disable.
Yea, if you're looking to take all the mobs, invuln is probably the best bet. Knocks, steady dps from multiple mobs, many small hits, all play into the strength of invuln.
UR, NPG, Flashfire for aoe. If the golems happen to die during the fight, cool beans, but they don't have to. Invuln backed by high kb resistance lets you be careless like that.
If I need an aoe power for some piece of content, I swap out flashfire.
If I ran this on a low kb res character I'd be a tad more cautious and take the golems out.
Yes, with pimped out Justice gear and legacy devices. I'm never certain what point is being made when folks bring out these kinds of builds for comparisons.
"See, you too can solo Andrith with ease."
And yes, not being able to burn down the mobs' HP on Elite fast enough can make a huge difference in your survivability. So again, I'm doubly not certain what point was being made here, considering the OP.
Yes, with pimped out Justice gear and legacy devices. I'm never certain what point is being made when folks bring out these kinds of builds for comparisons.
"See, you too can solo Andrith with ease."
And yes, not being able to burn down the mobs' HP on Elite fast enough can make a huge difference in your survivability. So again, I'm doubly not certain what point was being made here, considering the OP.
With "lesser gear" (I'm not inclined to think of heroics as "lesser", though), you'd obviously be more careful; pulling mobs one spawn at a time, abusing LOS to only get some spawns to damage you, not stepping in any lightning things. Besides, elite vikorin is simply hugely unrewarding except as a build test, so simply run in normal until you can do it in your sleep.
Yes, with pimped out Justice gear and legacy devices. I'm never certain what point is being made when folks bring out these kinds of builds for comparisons.
"See, you too can solo Andrith with ease."
And yes, not being able to burn down the mobs' HP on Elite fast enough can make a huge difference in your survivability. So again, I'm doubly not certain what point was being made here, considering the OP.
Well to be honest the OP asked what was necessary, and to do it easy like that you'll need a certain type of build. I do agree using a very overpowered device that has been unobtainable for years as part of an answer, is a little teasy.
Probably a more appropriate video as it shows some stuff in more detail. Taken over 2 years ago before the Shred/Massacre changes. Regen passive, no active defenses, using frenzy for some reason.
I'd be better suited swapping it out for something else in Andrith, I just run it out of habit at this point. It is silly op in some situations (great for low ranking but high hp mobs), but Vik/Hyrg cap out at -24% res. I normally run -11% res on them. The duration of the device is 5 seconds with a hard 1 minute cooldown.
True, but on elite the default resistance is 20%, so the -200% resistance debuff does a bit more than on normal. With well timed UR/NPG that can still make quite a big difference.
I'd be better suited swapping it out for something else in Andrith, I just run it out of habit at this point. It is silly op in some situations (great for low ranking but high hp mobs), but Vik/Hyrg cap out at -24% res. I normally run -11% res on them. The duration of the device is 5 seconds with a hard 1 minute cooldown.
Regen is a very hands-off way to do it, even with really, really bad gear (I'm talking mercenary blues). As long as you block, you literally cannot die in there (unless you get knocked into lava, in which case your positioning is to blame).
Note also positioning:
-Pull hyrg away from the ionic sorcerers; they respawn, so no use killing them.
-Fight with your back towards a wall, not towards an electric floor of death.
-Use proper positioning when Vik enrages (seen in video).
Yea, but weaker builds can run into problems when trying to tank one sorcerer + 1 Hyrg (I know I run into some problems, mostly on elite, with an offensive passive toon between elixir CD when trying that). The pull is more effective.
Comments
Selphea has a farm character that uses AD rotations to solo elite Andrith. Bonus video so you can figure out her build.
If you want specific advice, you'll have to list some builds so people can figure out how to improve them or where the problems are.
[at]riviania Member since Aug 2009
If you want it to be faster try a melee build using WotW.
My super cool CC build and how to use it.
I'd like to farm for resources- but I'd also like to clear the stage. So these are the 2 characters I'd like to try this with.
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Dexterity (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Hero
Level 6: Acrobat
Level 9: Coordinated
Level 12: Healthy Mind
Level 15: Shooter
Level 18: Ascetic
Level 21: Academics
Powers:
Level 1: Boomerang Toss
Level 1: Ricochet Throw (Rank 2, Microelectronic Controllers, Accelerated Metabolism)
Level 6: Molecular Self-Assembly
Level 8: Form of the Tempest
Level 11: Night Warrior (Rank 2, Rank 3, Silent Running)
Level 14: Dragon's Wrath (Rank 2, Rank 3)
Level 17: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
Level 20: Ego Surge (Rank 2, Nimble Mind)
Level 23: Orbital Cannon (Rank 2, Anvil of Dawn)
Level 26: Masterful Dodge
Level 29: Eye of the Storm (Rank 2, Blade Beyond the Veil)
Level 32: Conviction (Rank 2)
Level 35: Intensity
Level 38: Rebirth
Travel Powers:
Level 6: Swinging (Rank 2, Rank 3, Flippin')
Level 35: Athletics
Specializations:
Dexterity: Combat Training (2/3)
Dexterity: Gear Utilization (3/3)
Dexterity: Deadly Aim (2/3)
Dexterity: Quick Reflexes (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Ruthless (2/2)
Guardian: Find the Mark (2/3)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Offensive Expertise (2/2)
Vindicator: Mass Destruction (3/3)
Mastery: Dexterity Mastery (1/1)
& my other main
PowerHouse (Link to this build)
Name:
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:
Powers:
Level 1: Clobber
Level 1: Defensive Combo (Rank 2, Crippling Challenge)
Level 6: Mighty Leap
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Molecular Self-Assembly
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Enrage
Level 20: Unleashed Rage (Rank 2, Rank 3)
Level 23: Shockwave (Leg Rumbler, Challenging Strikes)
Level 26: Bountiful Chi Resurgence (Resurgent Reiki)
Level 29: Havoc Stomp (Rank 2, Cry Havoc, Challenging Strikes)
Level 32: Haymaker (Rank 2, Rank 3)
Level 35: Masterful Dodge (Unfettered Strikes)
Level 38: Aggressor
Travel Powers:
Level 6: Acrobatics
Level 35: Millennial Flight
Specializations:
Strength: Swole (3/3)
Strength: Physical Peak (2/3)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Protector: Fortified Gear (2/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (3/3)
Protector: Resolute (2/3)
Brawler: The Glory of Battle (3/3)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (3/3)
Brawler: Setup (2/2)
Mastery: Protector Mastery (1/1)
Either of these toons would be the ones I'd want to retcon to be able to solo this content on elite. The goal was to be able to kill everything along the way- but if they can only kill the bosses and sneak by I won't complain either.
Epic Stronghold
Block timing explained
Yea, if you're looking to take all the mobs, invuln is probably the best bet. Knocks, steady dps from multiple mobs, many small hits, all play into the strength of invuln.
Invuln is a good choice if you want to be careless, but most any passive can do it if you mix in blockrunning and active defenses.
Wait, you're tanking all 16 golems along with Vik? Lol, I guess, but otherwise, that's how you do a typical Andrith run.
killing the golems takes time. pff.
- Be safe and have fun, champs - for science!
If I need an aoe power for some piece of content, I swap out flashfire.
If I ran this on a low kb res character I'd be a tad more cautious and take the golems out.
- Be safe and have fun, champs - for science!
That's not elite. Still a nice run.
This post has been edited to remove content which violates the PWE Community Rules and Policies -Kaiserin
Yes, with pimped out Justice gear and legacy devices. I'm never certain what point is being made when folks bring out these kinds of builds for comparisons.
"See, you too can solo Andrith with ease."
And yes, not being able to burn down the mobs' HP on Elite fast enough can make a huge difference in your survivability. So again, I'm doubly not certain what point was being made here, considering the OP.
With "lesser gear" (I'm not inclined to think of heroics as "lesser", though), you'd obviously be more careful; pulling mobs one spawn at a time, abusing LOS to only get some spawns to damage you, not stepping in any lightning things. Besides, elite vikorin is simply hugely unrewarding except as a build test, so simply run in normal until you can do it in your sleep.
Well to be honest the OP asked what was necessary, and to do it easy like that you'll need a certain type of build. I do agree using a very overpowered device that has been unobtainable for years as part of an answer, is a little teasy.
Probably a more appropriate video as it shows some stuff in more detail. Taken over 2 years ago before the Shred/Massacre changes. Regen passive, no active defenses, using frenzy for some reason.
What op device are you referring to, aiqa?
Regen is a very hands-off way to do it, even with really, really bad gear (I'm talking mercenary blues). As long as you block, you literally cannot die in there (unless you get knocked into lava, in which case your positioning is to blame).
Note also positioning:
-Pull hyrg away from the ionic sorcerers; they respawn, so no use killing them.
-Fight with your back towards a wall, not towards an electric floor of death.
-Use proper positioning when Vik enrages (seen in video).