Got it in my head the other day to make, of all things, a clown.
Even have a rough idea for a costume for her, in fact.
But I'm dead-stumped for her powerset. There's a few individual powers I figure could be stylized as clownish/slapstick stuff - Attack Toys, using the Hammer model for Heavy Weapon attacks and paint it goofy colors, that kind of thing - but so far as making an actual playable build capable of decent survival and damage, I'm clueless. Even simpler details like what EB would fit best eludes me.
You could always go against image. Have a bright-colored funny happy clown that uses the Darkness set. Cholly the Void Clown.
Appreciate the offer, but no. I'm wanting an actual clownish hero, like a circus performer got tired of throwing pies and confetti and instead started throwing-down with bad guys.
Well, technically my character, the Malicious Merrymaker, is a clown, of sorts... actually, he's a Juggalo.
But I've put together several clown costumes. He's a Heavy Weapons/Supernatural tank, though I think for an actual clown, you might want to go with more of a HW/Gadgets build.
I know there's a heavy mallet for the HW weapon costume slot, which can be made very colorful-looking, for a clown.
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"My attention does not so much wander, as it takes long vacations to foreign locales and meets strange women that leave it crying and broken in the hot, hot sun." :cool:
Well, technically my character, the Malicious Merrymaker, is a clown, of sorts... actually, he's a Juggalo.
But I've put together several clown costumes. He's a Heavy Weapons/Supernatural tank, though I think for an actual clown, you might want to go with more of a HW/Gadgets build.
I know there's a heavy mallet for the HW weapon costume slot, which can be made very colorful-looking, for a clown.
That's kinda what I was figuring would fit the best thematically, was a HW/Gadg build. I'm just not sure how to actually do it, since, judging from the setup for the Devastator and Inventor ATs, the viable stats for each category of powers are wildly dissimilar, and I'm at best a novice when it comes to build-making, so I have no idea how to put it all together correctly.
Still no idea what I'll do for stats, and I'm gonna have to find a way to get the Foxbat weaponry costume parts you mentioned, as well as the suggested travel powers...
Maybe go with Str, Con, Int? and it shouldnt be ahrd to find the forbat weapons they are cheapish on the AH and powerball is from questionite if im not mistaken. The rainbow TP is a Zen store item though.
I intend to... if I can ever get around to obtaining the travel powers and the Harajuku set I need for the costume... don't have cash to spare to buy zen directly, and the Q exchange is so tilted it's barely worth trying to grind, so I've gotta rely on stipend...
Comments
Appreciate the offer, but no. I'm wanting an actual clownish hero, like a circus performer got tired of throwing pies and confetti and instead started throwing-down with bad guys.
But I've put together several clown costumes. He's a Heavy Weapons/Supernatural tank, though I think for an actual clown, you might want to go with more of a HW/Gadgets build.
I know there's a heavy mallet for the HW weapon costume slot, which can be made very colorful-looking, for a clown.
"My attention does not so much wander, as it takes long vacations to foreign locales and meets strange women that leave it crying and broken in the hot, hot sun." :cool:
That's kinda what I was figuring would fit the best thematically, was a HW/Gadg build. I'm just not sure how to actually do it, since, judging from the setup for the Devastator and Inventor ATs, the viable stats for each category of powers are wildly dissimilar, and I'm at best a novice when it comes to build-making, so I have no idea how to put it all together correctly.
PowerHouse (Link to this build)
Name: Clown?
Archetype: Freeform
Powers:
Level 1: Steady Shot (Change to look to Foxbat Ping Pong Gun)
Level 1: Reaper's Caress (Rank 2, Rank 3) (Change the look to Foxbats Trout)
Level 6: Lightning Reflexes (Rank 2, Rank 3)
Level 8: Ricochet Throw (Microelectronic Controllers)
Level 11: Entangling Mesh
Level 14: Tractor Beam
Level 17: Attack Toys (Rank 2, Rank 3)
Level 20: Miniaturization Drive (Reciprocating Gizmo)
Level 23: Concentration
Level 26: Smoke Bomb (Concussive Escape)
Level 29: Command Animals
Level 32: Fire Breath (Spitfire)
Level 35: Masterful Dodge (Rank 2, Unfettered Strikes)
Level 38: Bountiful Chi Resurgence (Resurgent Reiki)
Travel Powers:
Level 6: Rainbow Flight: Cloud
Level 35: Hyper Ball
Specializations:
PowerHouse (Link to this build)
Name: Clown?
Archetype: Freeform
Super Stats:
Level 6:
Level 10:
Level 15:
Talents:
Level 1:
Level 6:
Level 9:
Level 12:
Level 15:
Level 18:
Level 21:
Powers:
Level 1: Reaper's Touch
Level 1: Reaper's Caress (Rank 2, Rank 3)
Level 6: Lightning Reflexes (Rank 2, Rank 3)
Level 8: Ricochet Throw (Microelectronic Controllers)
Level 11: Concentration
Level 14: Bountiful Chi Resurgence (Resurgent Reiki)
Level 17: Attack Toys (Rank 2, Rank 3)
Level 20: Molecular Self-Assembly
Level 23: Entangling Mesh (Nailed to the Ground)
Level 26: Smoke Bomb (Concussive Escape)
Level 29: Skullcrusher (Rank 2)
Level 32: Fire Breath (Rank 2, Spitfire)
Level 35: Masterful Dodge (Rank 2, Unfettered Strikes)
Level 38: Sword Cyclone (Butcher's Blades)
Travel Powers:
Level 6: Rainbow Flight: Cloud (Rank 2)
Level 35: Hyper Ball (Rank 2)
Specializations:
Still no idea what I'll do for stats, and I'm gonna have to find a way to get the Foxbat weaponry costume parts you mentioned, as well as the suggested travel powers...
PowerHouse (Link to this build)
Name: Clown?
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: The Fist
Level 6: Body and Mind
Level 9: Physical Conditioning
Level 12: Relentless
Level 15: Quick Recovery
Level 18: Negotiator
Level 21: Healthy Mind
Specializations:
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (3/3)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Setup (2/2)
Brawler: Flanking (1/3)
Brawler: Offensive Expertise (2/2)
Mastery: Strength Mastery (1/1)
PowerHouse (Link to this build)
Name: Clown Hero
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Fist
Level 6: Body and Mind
Level 9: Physical Conditioning
Level 12: Relentless
Level 15: Quick Recovery
Level 18: Negotiator
Level 21: Healthy Mind
Powers:
Level 1: Reaper's Touch
Level 1: Reaper's Caress (Rank 2, Rank 3)
Level 6: Lightning Reflexes (Rank 2, Rank 3)
Level 8: Ricochet Throw (Microelectronic Controllers)
Level 11: Concentration
Level 14: Bountiful Chi Resurgence (Resurgent Reiki)
Level 17: Attack Toys (Rank 2, Rank 3)
Level 20: Molecular Self-Assembly
Level 23: Entangling Mesh (Nailed to the Ground)
Level 26: Smoke Bomb (Concussive Escape)
Level 29: Skullcrusher (Rank 2)
Level 32: Fire Breath (Rank 2, Spitfire)
Level 35: Masterful Dodge (Rank 2, Unfettered Strikes)
Level 38: Sword Cyclone (Butcher's Blades)
Travel Powers:
Level 6: Rainbow Flight: Cloud (Rank 2)
Level 35: Hyper Ball (Rank 2)
Specializations:
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Juggernaut (2/3)
Strength: Overpower (3/3)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Ruthless (2/2)
Warden: The Best Defense (3/3)
Brawler: The Glory of Battle (1/3)
Brawler: Penetrating Strikes (2/2)
Brawler: Ruthless (2/2)
Brawler: Finishing Blow (1/3)
Brawler: Setup (2/2)
Brawler: Offensive Expertise (2/2)
Mastery: Strength Mastery (1/1)
Looks good to me.
I intend to... if I can ever get around to obtaining the travel powers and the Harajuku set I need for the costume... don't have cash to spare to buy zen directly, and the Q exchange is so tilted it's barely worth trying to grind, so I've gotta rely on stipend...