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Just for wonder, why [Smoke Granade] reach 100ft???

monaahirumonaahiru Posts: 3,088 Arc User
Range of [Smoke Granade], Just tossing by under hand, why it reach 100ft? :confused:
[Flag Grenade] range is 50 ft.

Even [Hand Guns] or [Sub Machine Gun] range are 50ft.

I think throwing some objects 100ft are bit hard to do.:confused::confused::confused:
Post edited by monaahiru on

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  • selpheaselphea Posts: 1,229 Arc User
    edited June 2014
    monaahiru wrote: »
    Range of [Smoke Granade], Just tossing by under hand, why it reach 100ft? :confused:
    [Flag Grenade] range is 50 ft.

    Even [Hand Guns] or [Sub Machine Gun] range are 50ft.

    I think throwing some objects 100ft are bit hard to do.

    Idk maybe smoke travels further than fire or something :tongue: Are smoke grenades lighter? Since frag grenades need to carry shrapnel and all. Maybe a military person can weigh in
  • edited June 2014
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  • nephtnepht Posts: 6,898 Arc User
    edited June 2014
    monaahiru wrote: »
    Range of [Smoke Granade], Just tossing by under hand, why it reach 100ft? :confused:
    [Flag Grenade] range is 50 ft.

    Even [Hand Guns] or [Sub Machine Gun] range are 50ft.

    I think throwing some objects 100ft are bit hard to do.:confused::confused::confused:

    Cryptic logic. Thats why.
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  • selpheaselphea Posts: 1,229 Arc User
    edited June 2014
    gradii wrote: »
    smoke grenade is basically a pvp only power now, we don't need further nerfs to it.

    It actually still has (very niche) applications in PvE :o
  • monaahirumonaahiru Posts: 3,088 Arc User
    edited June 2014
    gradii wrote: »
    smoke grenade is basically a pvp only power now, we don't need further nerfs to it.

    I use it in any kind of speed farm. o3o
  • edited June 2014
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  • selpheaselphea Posts: 1,229 Arc User
    edited June 2014
    gradii wrote: »
    who keeps a power in their build which only is useful in a couple places in the entire game?

    I have Ice Barrier on two of my characters, which is only useful in one situation in one fight in the entire game - yellow bubbles :cool:
  • monaahirumonaahiru Posts: 3,088 Arc User
    edited June 2014
    I have some specific build for very limited situation. :biggrin:
  • aiqaaiqa Posts: 2,620 Arc User
    edited June 2014
    selphea wrote: »
    I have Ice Barrier on two of my characters, which is only useful in one situation in one fight in the entire game - yellow bubbles :cool:

    If you keep them up all the time, they are nice for tanking Frosticus too.
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited June 2014
    Because Smoke is lighter than the Air. Simple physics, Watson dear.
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  • monaahirumonaahiru Posts: 3,088 Arc User
    edited June 2014
    flyingfinn wrote: »
    Because Smoke is lighter than the Air. Simple physics, Watson dear.

    Sherlock Holmes solved cryptic mystery!!! o3o
  • monaahirumonaahiru Posts: 3,088 Arc User
    edited June 2014
    Wait. Icenades also reach 100ft. ICE is heavier then air!!!!! o3o
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited June 2014
    Nitrogen gas. You think theres ice cubes inside the grenades:cool:
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  • monaahirumonaahiru Posts: 3,088 Arc User
    edited June 2014
    flyingfinn wrote: »
    Nitrogen gas. You think theres ice cubes inside the grenades:cool:

    Sherlock Holmes solved cryptic mystery again!!! o3o
  • mrhinkypunkmrhinkypunk Posts: 1,517 Arc User
    edited June 2014
    If smoke grenade is to be nerfed to 60ft (I wouldn't like it at 50ft) I think force geyser would need to be nerfed to keep the PvP balance from going even more south. Smoke grenade is one of the only counters to geyser if a player only uses a 5 STR settup.

    But why are we talking about game balance? What has this got to do with vehicles and costumes? :o
  • edited June 2014
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  • monaahirumonaahiru Posts: 3,088 Arc User
    edited June 2014
    But why are we talking about game balance?

    This thread is just for my wonder.
    But if we care reality, we all must take damage by Strafing Run or Orbital Cannon even the user him selves. o3o
  • chalupaoffurychalupaoffury Posts: 2,559 Arc User
    edited June 2014
    monaahiru wrote: »
    This thread is just for my wonder.
    But if we care reality, we all must take damage by Strafing Run or Orbital Cannon even the user him selves. o3o

    And with a sonic device, you can!
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  • edited June 2014
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  • alexandrafreyaalexandrafreya Posts: 90 Arc User
    edited June 2014
    gradii wrote: »
    you mean the bug with mini drive works with sonic device too? also, I thought it was just gas pellets, but LOL!

    I think he is talking on the Bug where Sonic Device can cause damage to the actual caster?

    I could be wrong there though.

    Alexandra.
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