There are two other Munitions builds requesting help in the first 5 posts so I feel bad about asking for help with mine too. I did look at theirs and the responses but I didn't see something I liked that I could plug in that wasn't just completely redundant to what I already have.
Basically it's always been a Gatling Gun for groups, TGM for bosses build. Bread and butter. As I got more powers I added Lead Tempest for groups that refuse to clump up for Gatling Gun but it's more of a convenience thing than a staple. But between those, form, passive, AO's, AD's, and a self heal I feel I have most of the bases covered and need a little help with the last few things to round out the build.
Any suggestions for that or for general improvements I should make in the base build would be greatly appreciated. Thanks!
PowerHouse (Link to this build)Name:Archetype: FreeformSuper Stats:Level 6: Ego (Primary)Level 10: Dexterity (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The VoidLevel 6: AcrobatLevel 9: ShooterLevel 12: AsceticLevel 15: AgileLevel 18: EnduringLevel 21: IndomitablePowers:Level 1: GunslingerLevel 1: Two-Gun Mojo (Rank 2, Rank 3)Level 6: ConcentrationLevel 8: Killer InstinctLevel 11: Gatling Gun (Rank 2, Rank 3)Level 14: Targeting Computer (Rank 2, Rank 3)Level 17: Lead Tempest (Rank 2, Rank 3)Level 20: Bionic Shielding (Rank 2, Rank 3)Level 23: Masterful DodgeLevel 26: Lock N LoadLevel 29: Ego Surge (Nimble Mind)Level 32:Level 35: Implosion EngineLevel 38:Travel Powers:Level 6: Athletics (Rank 2, Rank 3, Versatility)Level 35: TeleportationSpecializations:Ego: Force of Will (2/2)Ego: Insight (3/3)Ego: Follow Through (3/3)Ego: Sixth Sense (2/3)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: Find the Mark (2/3)Guardian: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: Focused Strikes (3/3)Vindicator: Modified Gear (2/2)Mastery: Ego Mastery (1/1)
Comments
As far as the extra powers- its up to you, since the basics of the build are solid enough as is. Ya could add Holdout Shot for a combo dmg/heal cd, or Sniper Rifle if ya want to have an easy time in Rampages shooting Gravi/Frosty out of their attack range. Or Rebirth. Or an ally res. Or a block power. Or another AD like Unbreakable or Resurgence. Or an aggro drop like Palliate/Absolve or Smoke Bomb. Or CoPD for Gravi. Or Mental Storm. Or Nanobot Swarm for the AOs. I dunno.. lotsa options avail.
- Be safe and have fun, champs - for science!
As Flowcyto said though, it comes down to your personal choice. The powers left could be anything, you could go into Gadgeteering and pick up Sonic Device to use with your attacks (Gatling Gun, Lead Tempest) and Resurrection Serum for an Ally revive, or you could go Entangling mesh to clump mobs together for Gatling gun bursts and a hold.
Or as Flow mentioned you could go out of the technology tree and pick up some synergy from other powers. It'll all come down to your personal preference and what you can justify for your build. Some people build solely for fun and include everything, others try to keep a core concept in mind and stick to that.
Take Flow's advice, add in any of those powers (or others) that suit you and you'll be good, the build as it is, is really quite solid at the moment. Good luck to you.
(Do I need to rank up Smoke Bomb to make it drop aggro on bosses?)
last I checked, the aggro drop is baseline, but I admit to not using the ability too much to know its ins and outs.
- Be safe and have fun, champs - for science!
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