Hey everyone,
We'll be performing maintenance tomorrow 5/8 at 7am PDT (Pacific). The estimated downtime is 1-1.5 Hours but may be extended due to unforeseen circumstances.
Patch are available here:
http://community.arcgames.com/en/news/champions-online/detail/5003213-release-notes%3A-05%2F08%2F14
Thanks,
Dwight
Update 1 (7:06 AM PDT) Maintenance has begun.
Update 2 (7:20 AM PDT) Patch notes added.
Update 3 (8:32 AM PDT) Maintenance has completed. Welcome back Champions!
Comments
New content!
Participate in zone chat with any level and any team size and fight about the state of the game all day.
*sips hot chocolate as he waits for the maintenance*
Handle:@XG3NX
Champions Online.. where we sell lockboxes by the dozen.
what? what you mean..I see no troubles? Arc logged me in fine when I start it and CO works just fine, and I did buy zen yestday so whats the deal?
Just saying but that's almost if the devs don't care and are just pushing things on without fully testing them. But hay I chuold be wrong it might be something else we don't kown.
Well, that would be outright silly.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
A solid update.
--Part 1: Spells and Coin (NW-DHM3XQVQK)
--Part 2: A Blind Eye (NW-DI3QTHZGJ)
--Part 3: Dodo's Dinner (NW-DHPA8O253)
-One Shots
--The Wizard of Eldeur (NW-DRKQNE4S7)
What, sad because you can't exploit the Serpent Lantern/Whiteout Q drops anymore?
I think thats the whole problem.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
Where? Can't see any.
What we have is just pathetic, comparable to STO dilithium system. Our only valid way of getting Q is alert daily. Meanwhile in STO you have multiple ways of earning dilithium.
And let's not even touch NW and their ways of getting astral diamonds.
In STO or NW if the rate of Zen exchange needs to be kept high, there is something new released, something that makes Zen in more demand, thus raises amount of Zen per one point of ingame currency.
In CO, high exchange rates are kept by limiting ways of getting Questionite. Because doing anything else would require *gasp!* adding something to the game.
I'll agree with you that it'd be nicer if we had more ways of getting Q-nite. I especially like in NW you can get a good amount via Leadership Profession. NW you've even got a higher refining limit! But on the flipside, there are more sinks in NW for their Astral Diamonds. We lack some worthwhile Q-nite sinks in CO to keep inflation in check.
Get the Forums Enhancement Extension!
And why did you remove the Q-nite boxes from those bosses such as Kevin Poe? You can only do the mission once so ... Thats a little silly.
Handle:@XG3NX
Champions Online.. where we sell lockboxes by the dozen.
Actually, a very easy way to farm boxes was to simply sprint through the level, since none of the enemies scaled with you (That is, the Westside arc though.) and smite Poe in one or two hits, grab the box, and leave without disabling the bomb.
Repeat as necessary for moneyz.
Economic update. Interesting. Gonna miss Resistance farming but, it had to be done.
Deliciously nutritious!
Riiight...
Great update Cryptic. You rock at making the game better and better.
I'm looking forward to the future.
Whiteout: ~1.5 hours 20 boxes+2000
Nemcon: ~20 minuets 9 boxes (or ~30 for 10 if the group decided to go after Shadow Destroyer)
so in the time of one Whiteout run I'd get about 36 boxes give or take.
Also, in the Resistance... Not sure if anyone actually kills the Mega Ds there unless they have to... but taking away the xp and resources just makes the Adventure pack a little less rewarding.
To be honest, I don't know if these "fixes" can benefit us at all. I wonder what Cryptic North was thinking...
__________________________________________________________________
Alts:
Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
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Because yes, that's where most of the game's resources come from, apart from the 4 years old resource glitch.
(°∇° ) #megalodon2015
First, I didn't say there weren't any. I was meaning there aren't any good ones that I would spend Q-nite on time and time again. A lot of those are buy once and you're done. And as far as rebuilding FFs? I doubt the majority constantly change their FFs so much that they need to always be swapping out mods (and if you have rank 6 or less just burn the mod, it's probably cheaper to acquire a new one).
So once you have your gear, your vehicles pimped out, any costumes and travel powers from the Q-store you want... then what?
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Then what?
Then we're back to what I did mention:
Hell iself will collapse before CO will improve with this kind of management.
Yes I'm fueling the fire.
I think the worst part is that they put these changes under "bug fixes". Attaching rewards to big ennemies, yeah that's a bug.
(°∇° ) #megalodon2015
Oh I like this. I like this a lot.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
None of the other fixes really effect my gaming experience. Sucks for the farmers I guess, but really some of these things were just plain being exploited.
Thier removing reasons to play...
Agreed. Very disappointing patch notes. Meanwhile, things like "Bullet for Biselle" remain broken, indefinitely...
There was a way you can exploit the Mega Ds to kill them via destroying the terminal that would still grant rewards. I'm guessing this was the intention behind removing the rewards. It would have been better to fix the exploit directly, but I'm guessing that would be much more complicated to pull off.
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..No? Just gonna 'fix' Enemies dropping Q-boxes, and Mega D's granting Xp and G's? Those are worth 'fixing'? Things no one asked for or wanted to be 'fixed'?
Why do we even have a suggestion forum if everything posted in it is just going to be ignored?
@Chimerafreek
And honestly, if your only reason for running Alerts was to grind Q, I don't think you quite understand what they were trying to get at with them...
- David Brin, "Those Eyes"
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Hopefully this report is inaccurate. Giving people fewer incentives to play when the server pop is this low is counterproductive, and honestly, very depressing.
I know you may want players to buy more zen. But players need in-game incentives to keep playing, and they won't buy zen for a game they're not playing. It's part of the basic psychology that governs player behavior, good old BF Skinner. Remove the reward from the machine, and the rat will stop pushing the button. In this case, pushing the button is logging into the game. Depressing as it may seem, the ingame rewards are necessary, and we've made Q a bit part of those.
Again, I hope this has just been misreported. If it hasn't, please reverse this change ASAP or replace it with another way to earn Q in game for those players who don't enjoy grinding Alerts.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Worse this probably hits the AT/FTP crowd hardest, you know the guys other people buy zen for and get Q with. Plus the fact that they really shoudn't be removing *cough* "content", however slim it is. While Q:Zen ratio is terrible, kinda shooting yourself in the foot cash wize.
On the topic of Resistance, they are fixing one G farm .. but didn't they just release Vehicle G-Farm 2.0? Should we start poking the bear calling the game "pay to exploit"?
So they fixed the exploit.. which I guess is good.
The downside. If you have a vehicle running non-stop outdoor missions during Q-hour can net you a pretty penny still. Just take vehicle and spam death enemies for an hour. Or run Sky Command with a vehicle during q-hour.
I wonder if that will be fixed? Or will that be left alone since people paid real world money for their vehicles?
Yup - I'm annoyed. But not entirely suprised. I'm hoping this means new (i.e. significant) content of type is on the way.
Maybe the devs should have a look at issues that have been reported for years, in stead of removing one of the few viable ways to farm globals.
If you want Q, buy zen for a key to open a lockbox for a Q crate. If you want zen, just buy it with real money. Not only are you forcing silver players to buy key to buy stuff they can't due to the global cap, but now you're making just flat out buying those keys with purchased zen the only worthwhile option. Not only that, but gold players are being forced to use keys as currency if they want to sell stuff. Is making keys the default currency of the game really the best direction to go in? That's depressing and crappy.
How about put this kind of effort into making the actual game better?
[at]riviania Member since Aug 2009
All comes down to a matter of Choice, I for one example enjoying playing it periodically to enjoy it for what it is regardless of Q, Nice to have some variety then just daily Alerts and odd Rampage run as a lvl 40, that's just me.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
The question when fixing these sorts of things shouldn't be "Why is this paying out too much?" it should be "Why are people choosing to do this in the first place?"
the best kind of signature
Nemcon is still there and was always the best way to farm Q. Rampages being the alternative option. Dailies if you want that much more.
BUG:
Q boxes from Nemesis only drops for one player
rather than 1 for each player.
You guys ****ed up.
By the way, we are still suffering from the resource exploit from 4 years ago. Its why everything still costs so high and why players were resorting to Resistance farming.
Bug:
Heroic Starter Pack shows up twice in my bonus tab.
Did you guys do this as the only means of giving the Heroic mask to Gold players? What happened to fixing your tech so it works?
I thought you guys weren't touching the nemesis stuff.
Nevermind, I've figured it out.
You guys might wanna be clear on this, just for the record. I wouldn't have wasted money today.
EDIT:
Whatever. I don't even what is this.
THANK you. The thing I don't understand is if you hate how badly the game is put together, then why bother playing at all?
If your girlfriend's perfume bothers you, or she keeps messing with the dial on your radio without asking, you don't kick her out of the car on the interstate. You tell her that there's a problem, you point it out, and you hope she adjusts it.
That is how business works. When a business has a problem, or does something the customers dislike, they take negative feedback and adjust their business model or method. This is how businesses grow, and it's a valuable part of communication.
As for me, I vote with my wallet most of the time. Sadly, when I see more gamble and vehicle content, I find something else to spend my money on...