PowerHouse (Link to this build)Name:Archetype: FreeformSuper Stats:Level 6: Ego (Primary)Level 10: Intelligence (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The InvincibleLevel 6: Healthy MindLevel 9: AsceticLevel 12: AcademicsLevel 15: AcrobatLevel 18: CoordinatedLevel 21: ShooterPowers:Level 1: Particle RifleLevel 1: Pulse Beam Rifle (Rank 2, Rank 3)Level 6: Particle MineLevel 8: Targeting Computer (Rank 2, Rank 3)Level 11: Munitions Bots (Rank 2, Rank 3)Level 14: Force Shield (Force Sheathe)Level 17: Molecular Self-AssemblyLevel 20: Inertial Dampening Field (Rank 2, Rank 3)Level 23: Support Drones (Rank 2, Rank 3)Level 26: Sonic Device (Rank 2, Rank 3)Level 29: Tanglecoil Launcher (Constricting Coils)Level 32: Gauntlet Chainsaw (Rank 2, Rank 3)Level 35: Orbital Cannon (Rank 2, Anvil of Dawn)Level 38: Implosion EngineTravel Powers:Level 6: Jet Pack (Rank 2)Level 35: TeleportationSpecializations:Ego: Force of Will (2/2)Ego: Insight (3/3)Ego: Follow Through (3/3)Ego: Exploit Opening (2/2)Overseer: Ruthless (2/2)Overseer: Overseer Aura (3/3)Overseer: Impact (2/2)Overseer: Conservation (2/2)Overseer: Enhanced Gear (1/3)Commander: Evasive Action (2/2)Commander: Create An Opening (2/2)Commander: Multitasker (1/3)Commander: Durable (1/3)Commander: Relief (2/3)Commander: Savage (2/3)Mastery: Ego Mastery (1/1)
my latest project basically a Space Marine/Soldier of the Future hi-tech Soldier/Pet Master. The particle Mine is treated by the system as a pet and therefore should gain some benefit from the Commander Tree and its damage is flagged as ranged per the tool tip so should receive some benefit from Overseer Aura...
Comments
Suggestions:
1. Concentration > IDF. You don't have enough pets to justify it...which leads me to...
2. Commander Tree. You lose SO much offensive capabilities not taking Guardian/Vindicator that it severely limits your toon. Unless you take A LOT of pets, I really wouldn't bother with it.
3. Since you don't need to rank Concentration, I would put those 2 ranks into Implosion Engine and watch the world die.
4. I would find a spot for 1 active offense and defense, probably replacing Particle Mine and Support Drones, but that's just my personal preference.
All in all, pretty solid build though.
Remember: Half the people you know are below average...
Do not correct a fool, for he will hate you for it. Correct a wise man, for he will appreciate you for it.
Don't be like the Qularr. They would not last one round in the Interstellar Galactic Arena...
Handle @brayv
Name:
Archetype: Freeform
Super Stats:
Level 6: Ego (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Invincible
Level 6: Healthy Mind
Level 9: Ascetic
Level 12: Academics
Level 15: Acrobat
Level 18: Coordinated
Level 21: Shooter
Powers:
Level 1: Particle Rifle
Level 1: Pulse Beam Rifle (Rank 2, Rank 3)
Level 6: Gauntlet Chainsaw (Rank 2, Rank 3)
Level 8: Targeting Computer (Rank 2, Rank 3)
Level 11: Concentration
Level 14: Force Shield (Force Sheathe)
Level 17: Munitions Bots (Rank 2, Rank 3)
Level 20: Sonic Boom Generator (Rank 2, Rank 3)
Level 23: Sonic Device (Rank 2)
Level 26: Bionic Shielding (Rank 2, Rank 3)
Level 29: Field Surge
Level 32: Molecular Self-Assembly
Level 35: Orbital Cannon (Rank 2, Anvil of Dawn)
Level 38: Implosion Engine (Rank 2, Rank 3)
Travel Powers:
Level 6: Jet Pack (Rank 2)
Level 35: Teleportation
Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Exploit Opening (2/2)
Avenger: Ruthless (2/2)
Avenger: Anguish (2/2)
Avenger: Round 'em Up (1/3)
Avenger: Surprise Attack (2/2)
Avenger: Relentless Assault (3/3)
Overseer: Ruthless (2/2)
Overseer: Overseer Aura (3/3)
Overseer: Impact (2/2)
Overseer: Enhanced Gear (3/3)
Mastery: Ego Mastery (1/1)
here's a MK II build....I've tested it so far this one is highly functional even without gear....but when I can get some cooldown reduction its going to be even better...thinking of swapping Field Surge for either Lock and Load or Ego Surge....
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Ego (Secondary)
Level 15: Endurance (Secondary)
Talents:
Level 1: The Impulse
Level 6: Brilliant
Level 9: Energetic
Level 12: Daredevil
Level 15: Indomitable
Level 18: Investigator
Level 21: Academics
Powers:
Level 1: Particle Rifle
Level 1: Pulse Beam Rifle (Rank 2, Rank 3, Accelerated Metabolism)
Level 6: Concentration (Rank 2, Rank 3)
Level 8: Personal Force Field (Rank 2, Rank 3)
Level 11: Conviction (Rank 2, Rank 3)
Level 14: Electric Sheath (Rank 2)
Level 17: Force Shield (Force Sheathe)
Level 20: Field Surge (Power Swell)
Level 23: Energy Wave (Rank 2, Rank 3)
Level 26: Particle Smash (Rank 2, Rank 3)
Level 29: Orbital Cannon (Rank 2, Anvil of Dawn)
Level 32: Implosion Engine
Level 35: Lock N Load (Rank 2)
Level 38: Rebirth
Specializations:
Intelligence: Enlightened (3/3)
Intelligence: Tactician (2/2)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Tinkering (2/2)
Avenger: Ruthless (2/2)
Avenger: Can't Touch This (1/3)
Avenger: Anguish (2/2)
Avenger: Relentless Assault (3/3)
Avenger: Offensive Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Initiative (2/2)
Vindicator: Modified Gear (2/2)
Mastery: Intelligence Mastery (1/1)
you mind giving me a hand on this other build please?. Loved your work from before
Orbital Cannon is more thematic than anything. I use Strafing Run on my more modern tech soldier concepts as a calling in an "Air Strike" which is what Orbital Cannon is for the High Tech/Future Tech Soldier equivalent.
and cry, I'll get back to you on it.