Out of curiosity, I decided to compare Champs player population on Steam with Cryptic's other 2 games, Star Trek Online and Neverwinter, as well as with the other 2 superhero MMOs, DC Universe and Marvel Heroes. Although these numbers are constantly changing, as of this post here is a comparison of how many people are currently playing those games through Steam:
Champions Online =
332 In-GameStar Trek Online =
2,598 In-GameNeverwinter =
5,885 In-GameDC Universe =
1,384 In-GameMarvel Heroes =
2,798 In-Game
Now obviously, people playing through Steam are just a small percent of the actual playerbase. If we assume, just for the sake of conversation, that these numbers are 1/1000th of the actual playerbase, that would give Champs a total playerbase of 330K.
Do you think Champs has this many players? More or less? And if it does have around that many, is the game doing better than some may have thought?
Comments
its a sad number... when i played on a gta san andreass multiplayer server we had this amount... and this was hosted by a private person..lol
there is also no enough good advertisement for this game....also.. check the link in my signature.
No method of measuring population by publicly-available numbers is reliable. That way madness lies. And incessant arguments.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Edit: I guess what I'm saying is. Even though I groan every time I see a new Fantasy MMO come out, I should know better and not be surprised when a new one does.
You'll be really happy when the game shuts down then :rolleyes:
Different people have different active play times and down times. Active online numbers at any time do not take into account people who are taking breaks, sleeping or working and taking temporary time away from the game in general.
While I expect that CO has the lowest total population out of those listed games, this is no credible way to start drawing factual comparisons based on actual numbers.
And maybe try to dig up ARC numbers, since thats the gaming platform the Cryptic/PW playerbase is using now.
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
All the other games mentioned are newer (some less than others) and get big updates frequently. CO's playerbase stays around 400 or so in game all the time, just see how many people are in zones. The thing is this number is still much more than in many other small MMO's which may only get about 200 on at a time.
I suppose what I should be saying is, there is actually stuff that could be considered worth doing to more people than in CO which is why there are more people on them. If you think that CO has anywhere near the same playerbase as DCUO (and this is just the PC one) which gets constant big updates then "YOU ARE WRONG." >.> See what I did there?
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
That's why I haven't been in CO much this week.
And, you know, Easter travel.
The last meaningful update we've had to the game's progression was Aftershock. It actually wrapped up everything involving the Adventure Packs.
Whiteout doesn't count because it went nowhere. Everything after that has been random events that aren't tied into each other. And most of it isn't even permanent "I can play this whenever I want" content.
With what population numbers you can see, that's impressive despite all that. Champions just has that something that no other game has that keeps players in. And that is everything that has been in the game leading up to On Alert.
What it shows is that CO has smaller population than other games. Hardly a surprise. It is already known.
Numbers like Steam or screenshots of ingame population can not account for things like peope playing at different times and from different time zones. They can only show you how many people were playing at this one moment.
Ofcourse.
And yeah as I said it isn't exactly like anyone should know that we don't get much more than this on at at time usually anyway, most people are either in MC or club caprice and most of the rest would be in their hideouts most likely if not there is sometimes about 30 or so people in the powerhouse.
The funny thing is that recently all of us in PvP have pretty much given up on trying and it's basically finally dead now. The funny thing about that is the fact that PvE'ers have all started "doom" type threads as well despite the fact there are probably just the same amount of people on now as this time last year.
DOOOOM!
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
Just my two cents.
=^ _ ^= Kitty Lives!
Not even everyone who downloads CO from Steam actually plays it logged into Steam.
There's only 4 MC zones, and that's plenty of indication.
I never said or even implied that Steam represented the majority of people playing. Of course not everyone plays through Steam, but that is also true of those other games. The point was to make a comparison with those other games using a common denominator, which was Steam. And of course the numbers fluctuate throughout the day, which is why I provided links in the OP to each of those pages so you can see whatever the current number is whenever you want.
Did you just take The Nepht seriously?? >_>
I be mocking steam stats as it doesnt show all the players :P
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Who said that it did?
Magnetic Space Badgers.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
The bad: combining DCUO and CO player base the population would be only 66% of STO population. So even if all players from DCUO move to CO, CO would still be Cryptics small game.
The good: player relation between DCUO and CO is only 4 to 1, in my opinion it is an excellent performance considering that DCUO is DC Universe a 80 years lore with extremely popular characters in it.
RIP Caine
You can count all the players in game no matter where they are by telling the system to search by sets of levels and then add it all up, you do this and you'll see that the hideouts and other instances besides Millennium City don't ever add up to more than a hundred players combined.
Steamcharts is tracking CO.