DUE THE MASSIVE RECENT POWER PASS, THIS BUILD IS SLIGHTLY OUT OF DATE, WILL BE UPDATED AT A LATER TIME!
For the longest time I've developed myself into a tank, I always get this question: "How do you generate so much threat Caliga?"
I always explain it, but people keep asking. So I give in, and I present to you, my build, along with my gear, and how I do it.CALIGA BUILD: THREATENING HAYMAKERS
Here is the link to the build, study it, and read a brief description of it below: The Build.PowerHouse (Link to this build)Archetype: FreeformSuper Stats:Level 6: Strength (Primary)Level 10: Constitution (Secondary)Level 15: Recovery (Secondary)Talents:Level 1: The BehemothLevel 6: MightyLevel 9: EnduringLevel 12: Paramilitary TrainingLevel 15: Physical ConditioningLevel 18: Quick RecoveryLevel 21: RelentlessPowers:Level 1: ClobberLevel 1: DefianceLevel 6: Iron Cyclone (Rank 2, Rank 3, Challenging Strikes)Level 8: Enrage (Endorphin Rush)Level 11: Uppercut (Rank 2, Rank 3)Level 14: Haymaker (Rank 2, Rank 3)Level 17: Your Choice of Lunge (Nailed to the Ground)Level 20: Bountiful Chi Resurgence (Rank 2, Rank 3)Level 23: Conviction (Rank 2, Rank 3)Level 26: Ego Surge(Nimble Mind)Level 29: UnbreakableLevel 32: Masterful DodgeLevel 35:Your ChoiceLevel 38:Your Choice***6 ADVANTAGE POINTS LEFT OVER!!!!***Travel Powers:Level 6: Your Choice (Rank 2, Rank 3)Level 35: Your ChoiceSpecializations:Strength: Physical Peak (3/3)Strength: Aggression (2/2)Strength: Brutality (2/2)Strength: Juggernaut (3/3)Warden: Fortified Gear (3/3)Warden: Ruthless (2/2)Warden: Elusive (2/2)Warden: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: Focused Strikes (3/3)Vindicator: Modified Gear (2/2)Mastery: Strength Mastery (1/1)
---This is not a leveling build. This is an overall might damage, tanking build. Meaning this build is made so you can take hits, and hit back even harder.
---This is my CURRENT build, it is also a build that leaves room for MANY alterations, do so as you please.
You may notice I do not have Crippling Challenge on any of my attacks, or have any attack at all that can use it. The reason is simple. This build is designed to hold aggro through damage. It accomplishes this through energy management of enrage and defiance and spamming FULL CHARGE HAYMAKERS CONSISTENTLY
. Iron Cyclone ensures a well enough AoE group friendly threat gen, while still hitting reasonably hard, and adding knock effects to affected targets that are still manageable within the group. You may notice I have 19% critical rating. This is intended as I am using a Vigilante critical secondary and Justice Precision Primary. That alone gives you 19% critical rating ( with my gear setup ). "Focused Strikes" from Vindicator spec, actually gives another 6%, UNTOP of that 19%, for 25% TOTAL CRITICAL RATING.
This, on average, basically means you critical your haymakers 1 out of every 4 charges/taps, which should be more than enough to hold threat on super villain/legendary/cosmic entities, as haymaker hits hard already, regardless if it crits or not!Current Gear and Stats Shown: Justice Precision: 2 R9 CON, Depleted Uranium Core, Veteran's Core of Might, Justice Fitness: 2 R9 CON, 2 R9 Impact, Justice Speed: 2 R9 STR, R9 Growth, R9 Gambler, Vigilante Secondaries.
Gear Requirements:Gear Minimal requirements: STR/CON Mods for all Primaries, Heroic Offense Primary, Heroic Defense Primary, Any Heroic Utility Primary. Impact Gems Offensive primary, Impact Gems, Defensive Primary, Gambler Gems Utility Primary.Optimized Gear and RECOMMENDED FOR NON LIFE-TIME SUBSCRIBERS
: STR/CON Mods for all Primaries, Legion/Justice Offense Primary, Legion/Justice Defense Primary, Any Legion/Justice Utiliy. Impact Gems Offensive primary, Impact Gems Defensive Primary, Gambler Gems Utility Primary.Vigilante secondaries.How to play the build:
It's really simple, so easy a baby elephant can do it. You simply charge in, full charge and uppercut, and from there, just full charge haymakers the entire time. The full charge uppercut at the beginning will ensure you build 8 stacks of enrage within 12 seconds.You may notice that the build has 2 power slots left over that are labled "Your Choice", along with 6 advantage points that should be left over. The choice is yours with what you want to fill those power slots with.