I'm working on a build to use Revitalize in the INT tree, trying to maximize use of Active Offenses and Defences. Hoping to get your advice before I commit. Here's what I've got so far:PowerHouse (Link to this build)Name: Katie JonesArchetype: FreeformSuper Stats:Level 6: Intelligence (Primary)Level 10: Ego (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The InvincibleLevel 6: AsceticLevel 9: Healthy MindLevel 12: AcademicsLevel 15: Field Ops TrainingLevel 18: CoordinatedLevel 21: AcrobatPowers:Level 1: RadianceLevel 1: Conviction (Rank 2, Rank 3)Level 6: ImbueLevel 8: Fiery Form (Rank 2, Rank 3)Level 11: Supernatural PowerLevel 14: Epidemic (Rank 2, Outbreak)Level 17: Aspect of the InfernalLevel 20: Defile (Rank 2, Plague Bearer)Level 23: Resurgence (Rank 2, Evanescent Emergence)Level 26: Fire Snake (Rank 2, Rank 3)Level 29: Ego Surge (Nimble Mind)Level 32: RebirthLevel 35: AscensionLevel 38: UnbreakableTravel Powers:Level 6: Acrobatics (Rank 2, Rank 3, Versatility)Level 35: TeleportationSpecializations:Intelligence: Preparation (2/2)Intelligence: Enlightened (1/3)Intelligence: Tactician (2/2)Intelligence: Revitalize (3/3)Intelligence: Detect Vulnerability (2/3)Protector: Fortified Gear (3/3)Protector: Unrelenting (2/2)Protector: Bulwark (2/2)Protector: Resolute (3/3)Vindicator: Aggressive Stance (1/2)Vindicator: Merciless (3/3)Vindicator: The Rush of Battle (3/3)Vindicator: Mass Destruction (3/3)Mastery: Protector Mastery (1/1)
Radiance is the energy-builder to use, because you can cast it during down-time or when running to the next room to reduce the cool-downs.
- Are there any big cooldowns better than what I've taken?
- SIX left-over advantage points! Where to put them?
What do you think?
edit: meant to post this in Builds and Roles.