and this surprises you? hen a company hasn't showed a game any kind of dev outside of lockboxes and temp missions for a year and a half, this what can be expected. this game is in no way shape of form where it should be in its life cycle.
and this surprises you? hen a company hasn't showed a game any kind of dev outside of lockboxes and temp missions for a year and a half, this what can be expected. this game is in no way shape of form where it should be in its life cycle.
Indeed. When you don't even try, you don't get to be ranked as one of the best.
I'm gonna have to agree on the top spot, that game has come a looong way.
However, I'm having a lot of trouble suspending my disbelief on how Neverwinter placed THAT high.
I just can't get past the title of #1. When you call your game "Final Fantasy", but then publish a sequel, it's hard to take you seriously. When the sequel numbers hit double digits, well...
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
It was named Final Fantasy by the designer because it was going to be his last game if it didn't sell well. Lo and behold, it sold well, and after such a success, you don't rename your game and lose brand recognition.
It was named Final Fantasy by the designer because it was going to be his last game if it didn't sell well. Lo and behold, it sold well, and after such a success, you don't rename your game and lose brand recognition.
instead, just make sequel titles, like Final indecision: again
Hmmm...untill the alien editor allows me to make a human with a cat tail and cat ears, still going to avoid it. But once that becomes an option, I will keep to my word and play it.
I can agree with the #1 spot. The game is pretty. For what I've played, it was quite fun. The only reason I didn't stick with it, was because everyone I knew was playing other games (some of it because of ARR's rocky start of "Oh hey! I can't log in!"
But I really did love playing it for what I did do.
so you're surprised that the 50+ dedicated devs(STO before the hirings last year) vs our part timers
the standard of 3 major updates per year for our games(except CO)(from an interveiw about Neverwinter before it went live)
the advertising, the sales...
why do people keep being surprised
so you're surprised that the 50+ dedicated devs(STO before the hirings last year) vs our part timers
the standard of 3 major updates per year for our games(except CO)(from an interveiw about Neverwinter before it went live)
the advertising, the sales...
why do people keep being surprised
I never said anything about being surprised, thats just you ASSuming :redface:
I just can't get past the title of #1. When you call your game "Final Fantasy", but then publish a sequel, it's hard to take you seriously. When the sequel numbers hit double digits, well...
you must not like the final fight series either
apparently the dead or alive series name was the same deal, tecmo was in desperate need of a hit and basically had t it failed they would have gone under. its funny to think given how rpg centric square is now, but on the nes they did several different types of games, even a racer. they only got diverse again in the sps1 era with side scrolling shooter and 3d fighters. besides, its better than brain lord (and yes, that was a real snes game, pretty good one actually overhead zeldaish puzzler/dungeon crawl.)
I just can't get past the title of #1. When you call your game "Final Fantasy", but then publish a sequel, it's hard to take you seriously. When the sequel numbers hit double digits, well...
Yeah Hironobu Sakaguchi, we just can't take your wildly successful crazy popular billion dollar game series seriously.
Ignoring the bitter people who always moan and those random badgers that lurk. Why would CO win when theres two newer "CO engine" games out there. Champions Online was Cryptic prototype for the engine and you know what its awesome that it went on to spawn two more awesome games.
Now hopefully Cryptic can do something more epic with the Champions IP. They have proved their worth to PWE.
*edit* Cryptic should always a super mmo about its sorta their thing.
*double edit* And to answer Jon even a "bad" Final Fantasy is better than most other games and when they are good they are the bomb. Games like Zelda, FF and Resident Evil have a higher standard they must stick to.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Ignoring the bitter people who always moan and those random badgers that lurk. Why would CO win when theres two newer "CO engine" games out there. Champions Online was Cryptic prototype for the engine and you know what its awesome that it went on to spawn two more awesome games.
The engine has nothing to do with it. Look how old LOTRO is, and it made the list. No, it is the development the game gets that matters, not how old the engine is. Unfortunately this game isnt really getting anything noteworthy at this point, but I do hope that will change.
The engine has nothing to do with it. Look how old LOTRO is, and it made the list. No, it is the development the game gets that matters, not how old the engine is. Unfortunately this game isnt really getting anything noteworthy at this point, but I do hope that will change.
Exactly. LOTRO made the list because it had significant new content in the Helm's Deep expansion. If anybody expected CO to make any Best of 2013 lists because some event stuff happened momentarily, I'd love to hear from them.
Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
Exactly. LOTRO made the list because it had significant new content in the Helm's Deep expansion. If anybody expected CO to make any Best of 2013 lists because some event stuff happened momentarily, I'd love to hear from them.
I honestly dont think anybody expected that. But this is just another(of many) examples showing how far Champs falls behind Cryptic's other 2 games in development. The only slight glimmer of hope this game has, IMO, is this:
The engine has nothing to do with it. Look how old LOTRO is, and it made the list. No, it is the development the game gets that matters, not how old the engine is. Unfortunately this game isnt really getting anything noteworthy at this point, but I do hope that will change.
Thank you for presenting a valid point of logic.
If the game doesn't get any halfway decent development outside of the table scraps we've been getting, of COURSE it's not going to get recognized on lists like that.
Ignoring the bitter people who always moan and those random badgers that lurk. Why would CO win when theres two newer "CO engine" games out there. Champions Online was Cryptic prototype for the engine and you know what its awesome that it went on to spawn two more awesome games.
Technically, the first iteration of this engine was City of Heroes, and judging from the amount of bugs they spawn in their games and their "tech issue" excuse for not updating this one, Cryptic hadn't learned a damn thing from CoH's spaghetti code.
Technically, the first iteration of this engine was City of Heroes, and judging from the amount of bugs they spawn in their games and their "tech issue" excuse for not updating this one, Cryptic hadn't learned a damn thing from CoH's spaghetti code.
Actually no. The devs have said on the forumites channel many a time that Champions Online shares little of its code with City of Heroes.
The CO engines games are as follows. Champions Online, Star Trek Online, Neverwinter.
The engine has nothing to do with it. Look how old LOTRO is, and it made the list. No, it is the development the game gets that matters, not how old the engine is. Unfortunately this game isnt really getting anything noteworthy at this point, but I do hope that will change.
Your sorta missing my point. The engine does and doesnt have anything to do with it. People that play the game dont give a rats arse about what engine it runs on, but Champions was the first game with their new engine they tried to make an action MMO and sort of borked it ( still fun game but CO is borked to hell ).
The following two games are more polished better games, they mastered their new engine. I like Champions Online but it doesn't warrant any awards.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Thats what they said , I see no reason not take it as it is. I think they were not allowed to take the code as NCsoft most likely owned it by that point.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Your sorta missing my point. The engine does and doesnt have anything to do with it. People that play the game dont give a rats arse about what engine it runs on, but Champions was the first game with their new engine they tried to make an action MMO and sort of borked it ( still fun game but CO is borked to hell ).
The following two games are more polished better games, they mastered their new engine. I like Champions Online but it doesn't warrant any awards.
No, I got your point; I just think your'e wrong. The engine is not the "problem" with Champs; it is the lack of any substantial development at this point. LOTRO is older than this game and the combat is not as fun(IMO), but the fact that it has received constant high quality updates is the reason that game is on the list and this one is not.
Thats what they said , I see no reason not take it as it is. I think they were not allowed to take the code as NCsoft most likely owned it by that point.
Actually, NCSoft was merely leasing the code from Cryptic. It was an indefinite lease, but a lease all the same. The only exchange of ownership was the IP itself.
No, I got your point; I just think your'e wrong. The engine is not the "problem" with Champs; it is the lack of any substantial development at this point. LOTRO is older than this game and the combat is not as fun(IMO), but the fact that it has received constant high quality updates is the reason that game is on the list and this one is not.
Valid points Devtracker but im not comparing it to LOTRO im comparing it to the other newer Cryptic games. STO, NW also have better IP's so have a bigger constant player base so they get the updates. To get the quality updates their must be a decent enough playerbase.
You also miss the fact that their might be bias to established or hyped games and games with "big" I.Ps.
Actually, NCSoft was merely leasing the code from Cryptic. It was an indefinite lease, but a lease all the same. The only exchange of ownership was the IP itself.
Well they must have not used the old engine cause Cryptic found these wonderful things called fingers. *well you were the one that brought COH into the discussion *
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Valid points Devtracker but im not comparing it to LOTRO im comparing it to the other newer Cryptic games.
Yes, I can see that. And I'm not disagreeing that STO and Champs are getting much better development, so we have no disagreement on that issue. But since STO and Champs are not the only games on that list, then any other game on that list is a valid comparison to this one, if the question is why those games made the list and this one did not.
Regarding the IP issue you mentioned, I will agree with your point that the more well known IPs tend to attract a larger playerbase. However quality still rises to the top, since there was no "Guild Wars" IP before that first game was made, yet its extremely high quality still attracted a huge playerbase. Obviously Champs is not on that level of quality, which is just another of may reasons that contributes to it's slow decline.
Well they must have not used the old engine cause Cryptic found these wonderful things called fingers. *well you were the one that brought COH into the discussion *
If it really is a different code, then they really haven't learned a damn thing at all because it still acts like so much spaghetti.
So your belief in their claim actually makes them more incompetent.
Thats the thing they have mastered the engine now. STO and NW are solid MMOs if they now just put that know how into a new super mmo we might have something we all like.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
The fact that a game built on this engine is number two in that list shows that you're absolutely wrong.
Seriously, you're dumping on Cryptic just for the sake of it.
My words are actually kinder than the comments beneath that article. And it still doesn't change the fact that their code is such a tangled mess that they can't add anything to their games without breaking a lot of stuff. That's the very definition of spaghetti, good sir.
But what do you care? You'll just close this thread so you can win the argument.
My words are actually kinder than the comments beneath that article. And it still doesn't change the fact that their code is such a tangled mess that they can't add anything to their games without breaking a lot of stuff. That's the very definition of spaghetti, good sir.
But what do you care? You'll just close this thread so you can win the argument.
I'm sure you've taken a good hard look at their code, huh, so you know just how "spaghetti" it is. :rolleyes:
Or we could look at the other games that use the engine, see that they make lots of good changes to it when they have a robust development team, and extrapolate some information from that, or we can be a bitter, Grumpy Gus and just pooh-pooh everything that has Cryptic written on it because that's what the cool kids are doing.
I'm sure you've taken a good hard look at their code, huh, so you know just how "spaghetti" it is. :rolleyes:
Or we could look at the other games that use the engine, see that they make lots of good changes to it when they have a robust development team, and extrapolate some information from that, or we can be a bitter, Grumpy Gus and just pooh-pooh everything that has Cryptic written on it because that's what the cool kids are doing.
How much of the other games on the engine do you play? Because if you played STO at the very least, you'd know one of the number one complaints is the frequency and quantity of new bugs when new stuff is added. There've been quite a few times I've run afoul of them and the experience is quite familiar to me from CoH where Paragon Studios spent sleepless nights trying to correct major bugs that were introduced with new updates as they navigated the nightmarish spaghetti backbone of that game.
And are you denying that "tech issues" has ever been uttered as an excuse for doubtful updates to CO? Because that's another familiar refrain from CoH. Hell, your precious Cryptic has even admitted that a lot of the database concerning Alerts isn't properly documented, another familiar problem from CoH's spaghetti code; it was said that there was stuff that they didn't know what it did because there was no documentation for it at all.
How much of the other games on the engine do you play? Because if you played STO at the very least, you'd know one of the number one complaints is the frequency and quantity of new bugs when new stuff is added. There've been quite a few times I've run afoul of them and the experience is quite familiar to me from CoH where Paragon Studios spent sleepless nights trying to correct major bugs that were introduced with new updates as they navigated the nightmarish spaghetti backbone of that game.
And are you denying that "tech issues" has ever been uttered as an excuse for doubtful updates to CO? Because that's another familiar refrain from CoH. Hell, your precious Cryptic has even admitted that a lot of the database concerning Alerts isn't properly documented, another familiar problem from CoH's spaghetti code; it was said that there was stuff that they didn't know what it did because there was no documentation for it at all.
Don't bother, some people just like to hear themselves talk.
The reality is very different, though.
CO > full of bugs
STO > full of bugs
NW > full of bugs
They introduce new ones with every single patch, in all 3 games, it's sad but true.
Don't bother, some people just like to hear themselves talk.
The reality is very different, though.
CO > full of bugs
STO > full of bugs
NW > full of bugs
They introduce new ones with every single patch, in all 3 games, it's sad but true.
Such is the case with EVERY game. NO game I've seen has ever been 100% bug free, except perhaps the most simplistically programmed games where bugs aren't really possible. Tech really isn't the big issue here.
The biggest issue with this game is the lack of a proactive, communicative developer team on the scale of STO, NWO or, dare I say, CoH.
Thats the thing they have mastered the engine now. STO and NW are solid MMOs if they now just put that know how into a new super mmo we might have something we all like.
STO and NW are solid MMOs, but it has nothing to do with the fact that they've "mastered the engine". The reason those games are solid MMOs is because they havent been all but given up on, and receive new quality updates on a regular basis. Champ's combat is actually a lot better than STO's ground combat, but I'm not motivated to invest my money in a game that isnt getting any quality updates anymore. I like this game a lot, but it isnt going to get any of my money until I see evidence that it has a future.
How much of the other games on the engine do you play? Because if you played STO at the very least, you'd know one of the number one complaints is the frequency and quantity of new bugs when new stuff is added. There've been quite a few times I've run afoul of them and the experience is quite familiar to me from CoH where Paragon Studios spent sleepless nights trying to correct major bugs that were introduced with new updates as they navigated the nightmarish spaghetti backbone of that game.
And are you denying that "tech issues" has ever been uttered as an excuse for doubtful updates to CO? Because that's another familiar refrain from CoH. Hell, your precious Cryptic has even admitted that a lot of the database concerning Alerts isn't properly documented, another familiar problem from CoH's spaghetti code; it was said that there was stuff that they didn't know what it did because there was no documentation for it at all.
I've played Neverwinter quite a bit. It had its fair share of bugs. Just like every other MMO I've played. The thing is that this kind of thing isn't particular to Cryptic.
No I'm not denying their go-to "no" explanation. The only thing I'm really commenting on is your silly attitude. You think the worst at every turn possible. The whole "never believe a liar" thing was ridiculous. You are you choosing to believe, then?
And quit trying to portray me as a big Cryptic apologist by saying "your precious Cryptic." I've voiced my grievances with them before, but they do make the only MMO that retains my attention for more than a month. Anyway, it doesn't take a big like or dislike of Cryptic to spot how ridiculous your posts can be.
I've played Neverwinter quite a bit. It had its fair share of bugs. Just like every other MMO I've played. The thing is that this kind of thing isn't particular to Cryptic.
Yes other games have bugs, but Cryptic seems to have a clearance sale on them. I have to wonder why Cryptic bug complaints are so more prevalent than others.
Oh, maybe it's all part of some anti-Cryptic Internet conspiracy. That must be it.
No I'm not denying their go-to "no" explanation. The only thing I'm really commenting on is your silly attitude. You think the worst at every turn possible. The whole "never believe a liar" thing was ridiculous. You are you choosing to believe, then?
It's called "skepticism." You can look it up in Webster's if you're having trouble wrapping your mind around its meaning.
Where's your new UNTIL field reports to tell us what they're working on or your improved communication with the playerbase with new Q&As and so forth? They spoke up a good while ago and then went silent again. The improved communication hasn't come after all.
And quit trying to portray me as a big Cryptic apologist by saying "your precious Cryptic." I've voiced my grievances with them before, but they do make the only MMO that retains my attention for more than a month. Anyway, it doesn't take a big like or dislike of Cryptic to spot how ridiculous your posts can be.
Actually you're one of the bigger apologists these days. Most of your posts involve white knighting for Cryptic. "Just wait, you'll see, they'll have something great for us."
Actually you're one of the bigger apologists these days. Most of your posts involve white knighting for Cryptic. "Just wait, you'll see, they'll have something great for us."
Personal attacks only mean you no longer have a valid counter argument. If you disagree with something someone says, explain why. But attacking the person just makes you look foolish, it doesnt somehow make your point more valid.
Good lord, there really are some ridiculous things being said in this thread now aren't there?
And oh look, here we are back at the whole notion that if you're not willing to completely blast Cryptic for everything under the known sun, that that somehow makes you a Cryptic apologist.
The "Don't bother, some people just want to hear themselves" talk thing was hilarious though... primarily because of how poorly aimed it was. The fact that it was then followed by absoloutely no contribution to the conversation, as if the person making that comment was making it just to make it... yeah, brilliant.
Go play some other MMOs. They have bugs too. Maybe it's time to stop being so emotionally scarred over the bugs in CO? And if you're not emotionally scarred, then what's with the constant need to point these things out in the most negative light possible? Oh wait, let me guess, you're "fighting ignorance" or something else equally ridiculous.
Yes. This game has bugs. This game has problems. This game is not perfect. There, I agree with you....... now what?
...well? What do we do now that we agree? I'll be waiting.
Yes other games have bugs, but Cryptic seems to have a clearance sale on them. I have to wonder why Cryptic bug complaints are so more prevalent than others.
Oh, maybe it's all part of some anti-Cryptic Internet conspiracy. That must be it.
It's called "skepticism." You can look it up in Webster's if you're having trouble wrapping your mind around its meaning.
Where's your new UNTIL field reports to tell us what they're working on or your improved communication with the playerbase with new Q&As and so forth? They spoke up a good while ago and then went silent again. The improved communication hasn't come after all.
Actually you're one of the bigger apologists these days. Most of your posts involve white knighting for Cryptic. "Just wait, you'll see, they'll have something great for us."
1. Oh you've counted all of them? Oh, okay. :rolleyes:
2. I never claimed they were perfect. But you take things to the extreme.
3. The posts you're talking about, I say "I think," not "just wait, you'll see," in a defensive manner. It's called optimism, hopes that my favorite MMO will get better. <insert real clever dictionary comment here> Once again, predictably, you're taking a situation and painting it in the worst light possible.
Good lord, there really are some ridiculous things being said in this thread now aren't there?
This is the $#!^ that goes on in the forums when the players are bored with the game.
Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
Comments
Neverwinter held my interest much longer than Guild Wars 2 did... doubt I'm the only one.
Indeed. When you don't even try, you don't get to be ranked as one of the best.
However, I'm having a lot of trouble suspending my disbelief on how Neverwinter placed THAT high.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
instead, just make sequel titles, like Final indecision: again
I can agree with the #1 spot. The game is pretty. For what I've played, it was quite fun. The only reason I didn't stick with it, was because everyone I knew was playing other games (some of it because of ARR's rocky start of "Oh hey! I can't log in!"
But I really did love playing it for what I did do.
so you're surprised that the 50+ dedicated devs(STO before the hirings last year) vs our part timers
the standard of 3 major updates per year for our games(except CO)(from an interveiw about Neverwinter before it went live)
the advertising, the sales...
why do people keep being surprised
Get the Forums Enhancement Extension!
I never said anything about being surprised, thats just you ASSuming :redface:
you must not like the final fight series either
apparently the dead or alive series name was the same deal, tecmo was in desperate need of a hit and basically had t it failed they would have gone under. its funny to think given how rpg centric square is now, but on the nes they did several different types of games, even a racer. they only got diverse again in the sps1 era with side scrolling shooter and 3d fighters. besides, its better than brain lord (and yes, that was a real snes game, pretty good one actually overhead zeldaish puzzler/dungeon crawl.)
Yeah Hironobu Sakaguchi, we just can't take your wildly successful crazy popular billion dollar game series seriously.
Now someone say something about Justin Bieber.
My super cool CC build and how to use it.
What does a talentless hack have to do with final fantasy?
Ignoring the bitter people who always moan and those random badgers that lurk. Why would CO win when theres two newer "CO engine" games out there. Champions Online was Cryptic prototype for the engine and you know what its awesome that it went on to spawn two more awesome games.
Now hopefully Cryptic can do something more epic with the Champions IP. They have proved their worth to PWE.
*edit* Cryptic should always a super mmo about its sorta their thing.
*double edit* And to answer Jon even a "bad" Final Fantasy is better than most other games and when they are good they are the bomb. Games like Zelda, FF and Resident Evil have a higher standard they must stick to.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
The engine has nothing to do with it. Look how old LOTRO is, and it made the list. No, it is the development the game gets that matters, not how old the engine is. Unfortunately this game isnt really getting anything noteworthy at this point, but I do hope that will change.
Exactly. LOTRO made the list because it had significant new content in the Helm's Deep expansion. If anybody expected CO to make any Best of 2013 lists because some event stuff happened momentarily, I'd love to hear from them.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
I honestly dont think anybody expected that. But this is just another(of many) examples showing how far Champs falls behind Cryptic's other 2 games in development. The only slight glimmer of hope this game has, IMO, is this:
http://www.joystiq.com/2013/12/29/mmo-publisher-perfect-world-entertainment-bringing-current-and/
Thank you for presenting a valid point of logic.
If the game doesn't get any halfway decent development outside of the table scraps we've been getting, of COURSE it's not going to get recognized on lists like that.
It really isn't that hard to figure out, folks...
Technically, the first iteration of this engine was City of Heroes, and judging from the amount of bugs they spawn in their games and their "tech issue" excuse for not updating this one, Cryptic hadn't learned a damn thing from CoH's spaghetti code.
Talentless haters, of course
My super cool CC build and how to use it.
Actually no. The devs have said on the forumites channel many a time that Champions Online shares little of its code with City of Heroes.
The CO engines games are as follows. Champions Online, Star Trek Online, Neverwinter.
Your sorta missing my point. The engine does and doesnt have anything to do with it. People that play the game dont give a rats arse about what engine it runs on, but Champions was the first game with their new engine they tried to make an action MMO and sort of borked it ( still fun game but CO is borked to hell ).
The following two games are more polished better games, they mastered their new engine. I like Champions Online but it doesn't warrant any awards.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Never believe a liar.
Thats what they said , I see no reason not take it as it is. I think they were not allowed to take the code as NCsoft most likely owned it by that point.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
"Never believe information that makes you wrong." -Donald Trump
My super cool CC build and how to use it.
No, I got your point; I just think your'e wrong. The engine is not the "problem" with Champs; it is the lack of any substantial development at this point. LOTRO is older than this game and the combat is not as fun(IMO), but the fact that it has received constant high quality updates is the reason that game is on the list and this one is not.
Actually, NCSoft was merely leasing the code from Cryptic. It was an indefinite lease, but a lease all the same. The only exchange of ownership was the IP itself.
Valid points Devtracker but im not comparing it to LOTRO im comparing it to the other newer Cryptic games. STO, NW also have better IP's so have a bigger constant player base so they get the updates. To get the quality updates their must be a decent enough playerbase.
You also miss the fact that their might be bias to established or hyped games and games with "big" I.Ps.
Well they must have not used the old engine cause Cryptic found these wonderful things called fingers.
*well you were the one that brought COH into the discussion *
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Yes, I can see that. And I'm not disagreeing that STO and Champs are getting much better development, so we have no disagreement on that issue. But since STO and Champs are not the only games on that list, then any other game on that list is a valid comparison to this one, if the question is why those games made the list and this one did not.
Regarding the IP issue you mentioned, I will agree with your point that the more well known IPs tend to attract a larger playerbase. However quality still rises to the top, since there was no "Guild Wars" IP before that first game was made, yet its extremely high quality still attracted a huge playerbase. Obviously Champs is not on that level of quality, which is just another of may reasons that contributes to it's slow decline.
If it really is a different code, then they really haven't learned a damn thing at all because it still acts like so much spaghetti.
So your belief in their claim actually makes them more incompetent.
Bravo! I was going to argue the point with you but I found this post of yours to good to mess with ^_^
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Because of "tech issues" amirite?
The fact that a game built on this engine is number two in that list shows that you're absolutely wrong.
Seriously, you're dumping on Cryptic just for the sake of it.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
My words are actually kinder than the comments beneath that article. And it still doesn't change the fact that their code is such a tangled mess that they can't add anything to their games without breaking a lot of stuff. That's the very definition of spaghetti, good sir.
But what do you care? You'll just close this thread so you can win the argument.
I'm sure you've taken a good hard look at their code, huh, so you know just how "spaghetti" it is. :rolleyes:
Or we could look at the other games that use the engine, see that they make lots of good changes to it when they have a robust development team, and extrapolate some information from that, or we can be a bitter, Grumpy Gus and just pooh-pooh everything that has Cryptic written on it because that's what the cool kids are doing.
Every time you say spaghetti, I chuckle. Thank you for that.
My super cool CC build and how to use it.
How much of the other games on the engine do you play? Because if you played STO at the very least, you'd know one of the number one complaints is the frequency and quantity of new bugs when new stuff is added. There've been quite a few times I've run afoul of them and the experience is quite familiar to me from CoH where Paragon Studios spent sleepless nights trying to correct major bugs that were introduced with new updates as they navigated the nightmarish spaghetti backbone of that game.
And are you denying that "tech issues" has ever been uttered as an excuse for doubtful updates to CO? Because that's another familiar refrain from CoH. Hell, your precious Cryptic has even admitted that a lot of the database concerning Alerts isn't properly documented, another familiar problem from CoH's spaghetti code; it was said that there was stuff that they didn't know what it did because there was no documentation for it at all.
Don't bother, some people just like to hear themselves talk.
The reality is very different, though.
CO > full of bugs
STO > full of bugs
NW > full of bugs
They introduce new ones with every single patch, in all 3 games, it's sad but true.
Such is the case with EVERY game. NO game I've seen has ever been 100% bug free, except perhaps the most simplistically programmed games where bugs aren't really possible. Tech really isn't the big issue here.
The biggest issue with this game is the lack of a proactive, communicative developer team on the scale of STO, NWO or, dare I say, CoH.
STO and NW are solid MMOs, but it has nothing to do with the fact that they've "mastered the engine". The reason those games are solid MMOs is because they havent been all but given up on, and receive new quality updates on a regular basis. Champ's combat is actually a lot better than STO's ground combat, but I'm not motivated to invest my money in a game that isnt getting any quality updates anymore. I like this game a lot, but it isnt going to get any of my money until I see evidence that it has a future.
I've played Neverwinter quite a bit. It had its fair share of bugs. Just like every other MMO I've played. The thing is that this kind of thing isn't particular to Cryptic.
No I'm not denying their go-to "no" explanation. The only thing I'm really commenting on is your silly attitude. You think the worst at every turn possible. The whole "never believe a liar" thing was ridiculous. You are you choosing to believe, then?
And quit trying to portray me as a big Cryptic apologist by saying "your precious Cryptic." I've voiced my grievances with them before, but they do make the only MMO that retains my attention for more than a month. Anyway, it doesn't take a big like or dislike of Cryptic to spot how ridiculous your posts can be.
Yes other games have bugs, but Cryptic seems to have a clearance sale on them. I have to wonder why Cryptic bug complaints are so more prevalent than others.
Oh, maybe it's all part of some anti-Cryptic Internet conspiracy. That must be it.
It's called "skepticism." You can look it up in Webster's if you're having trouble wrapping your mind around its meaning.
Where's your new UNTIL field reports to tell us what they're working on or your improved communication with the playerbase with new Q&As and so forth? They spoke up a good while ago and then went silent again. The improved communication hasn't come after all.
Actually you're one of the bigger apologists these days. Most of your posts involve white knighting for Cryptic. "Just wait, you'll see, they'll have something great for us."
Personal attacks only mean you no longer have a valid counter argument. If you disagree with something someone says, explain why. But attacking the person just makes you look foolish, it doesnt somehow make your point more valid.
And oh look, here we are back at the whole notion that if you're not willing to completely blast Cryptic for everything under the known sun, that that somehow makes you a Cryptic apologist.
The "Don't bother, some people just want to hear themselves" talk thing was hilarious though... primarily because of how poorly aimed it was. The fact that it was then followed by absoloutely no contribution to the conversation, as if the person making that comment was making it just to make it... yeah, brilliant.
Go play some other MMOs. They have bugs too. Maybe it's time to stop being so emotionally scarred over the bugs in CO? And if you're not emotionally scarred, then what's with the constant need to point these things out in the most negative light possible? Oh wait, let me guess, you're "fighting ignorance" or something else equally ridiculous.
Yes. This game has bugs. This game has problems. This game is not perfect. There, I agree with you....... now what?
...well? What do we do now that we agree? I'll be waiting.
My super cool CC build and how to use it.
1. Oh you've counted all of them? Oh, okay. :rolleyes:
2. I never claimed they were perfect. But you take things to the extreme.
3. The posts you're talking about, I say "I think," not "just wait, you'll see," in a defensive manner. It's called optimism, hopes that my favorite MMO will get better. <insert real clever dictionary comment here> Once again, predictably, you're taking a situation and painting it in the worst light possible.
This is the $#!^ that goes on in the forums when the players are bored with the game.
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends