Aura of primal majesty and force cascade are must have powers for this build. also as she'll be a force-BRICK she needs some might powers as well. here's what I have so far.
PowerHouse (Link to this build)Name: Miss MajestyArchetype: FreeformSuper Stats:Level 6: Strength (Primary)Level 10: Intelligence (Secondary)Level 15: Constitution (Secondary)Talents:Level 1: The DevastatorLevel 6: Boundless ReservesLevel 9: Quick RecoveryLevel 12: InvestigatorLevel 15: NegotiatorLevel 18: Paramilitary TrainingLevel 21: Healthy MindPowers:Level 1: ClobberLevel 1: Defensive Combo (Rank 2, Rank 3)Level 6: Mighty Leap (Nailed to the Ground)Level 8: Aura of Primal Majesty (Rank 2, Rank 3)Level 11: Uppercut (Rank 2, Head Trauma)Level 14: EnrageLevel 17: Conviction (Rank 2, Rank 3)Level 20: Force Cascade (Rank 2, Rank 3)Level 23: Molecular Self-AssemblyLevel 26: Thunderclap (Collateral Damage)Level 29: Demolish (Rank 2, Below the Belt)Level 32: Bountiful Chi Resurgence (Resurgent Reiki)Level 35: Masterful DodgeLevel 38: Aggressor (Rank 2, Rank 3)Travel Powers:Level 6: Flight (Rank 2, Rank 3)Level 35: SuperspeedSpecializations:Strength: Swole (3/3)Strength: Physical Peak (2/3)Strength: Brutality (2/2)Strength: Juggernaut (3/3)Guardian: Fortified Gear (3/3)Guardian: Ruthless (2/2)Guardian: Tenacious (2/2)Guardian: The Best Defense (3/3)Vindicator: Aggressive Stance (2/2)Vindicator: Merciless (3/3)Vindicator: The Rush of Battle (2/3)Vindicator: Mass Destruction (3/3)Mastery: Strength Mastery (1/1)
Comments
Of course, the all-around stat boost from AoPM is QUITE nice, and that may be the intent, in which case you can choose whether or not to have the magical aura or not (love that new system!)
With just INT for energy management you may find it hard to power up the Cascade unless you have a power that triggers a Form (not sure if Enrage counts as an ENERGY form that will lower the cost of the Cascade). One easy fix (if you can juggle powers to get it and keep the powers you want/have)... is the Force energy builder which, with advantage, will occassionally proc a temporary Energy Form on you, which will then lower the Cascade costs....
The build you have should work just fine. Mine has been optimized for me while staying within my thematic boundaries. My final stats are STR 421, CON 310, and INT 250. This gives a well rounded character that benefits from Enrage, Juggernaut, and Brutality. Damage-wise, I believe I'm in a sweet spot regarding DR for both Enrage and Brutality. Defensively, higher CON contributes to a larger HP pool as well as higher Defense through Juggernaut (which an AoPM build really needs), but thematically I really wanted to push STR.
I go with Vindicator mastery over STR mastery only because I haven't tested whether the extra STR and Offense offsets the boost Vindicator gives my FC.
Currently he is a beast, tearing up the 5-man Demon Battle Station on Hard without difficulty and surviving Gravitar reasonably well (with enough luck).
PowerHouse (Link to this build)
Name: Pulsar
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Constitution (Secondary)
Level 15: Intelligence (Secondary)
Talents:
Level 1: Superhuman
Level 6: Physical Conditioning
Level 9: Body and Mind
Level 12: Healthy Mind
Level 15: Jack of All Trades
Level 18: Covert Ops Training
Level 21: Field Ops Training
Powers:
Level 1: Clobber
Level 1: Roomsweeper (Rank 2, Rank 3)
Level 6: Mighty Leap
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Enrage (Endorphin Rush)
Level 14: Conviction (Rank 2, Rank 3)
Level 17: Force Shield (Force Sheathe)
Level 20: Force Cascade (Rank 2, Rank 3)
Level 23: Burning Chi Fist (Rank 2, Rank 3)
Level 26: Masterful Dodge
Level 29: Molecular Self-Assembly
Level 32: Aggressor (Rank 2, Rank 3)
Level 35: Ego Surge (Nimble Mind)
Level 38: Unleashed Rage (Rank 2, Rank 3)
Travel Powers:
Level 6: Power Flight (Rank 2, Rank 3)
Level 35: Mach Speed (Rank 2)
Specializations:
Strength: Swole (3/3)
Strength: Aggression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Guardian: Fortified Gear (3/3)
Guardian: Locus (2/2)
Guardian: Ruthless (2/2)
Guardian: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: The Rush of Battle (2/3)
Vindicator: Mass Destruction (3/3)
Mastery: Vindicator Mastery (1/1)
Looks like for a melee-heavy hybrid, STR is slightly more effective when at full Enraged.
On my STR-based PA character (heavily themed), Vindicator is the clear choice; but that one uses Concentration rather than Enrage, so the decision is simpler.
Name: Miss Majesty
Archetype: Freeform
Super Stats:
Level 6: Strength (Primary)
Level 10: Intelligence (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: Superhuman
Level 6: Physical Conditioning
Level 9: Body and Mind
Level 12: Boundless Reserves
Level 15: Investigator
Level 18: Paramilitary Training
Level 21: Healthy Mind
Powers:
Level 1: Clobber
Level 1: Hurl (Crippling Challenge, Nailed to the Ground)
Level 6: Unleashed Rage (Rank 2, Rank 3)
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Aggressor
Level 14: Unbreakable (Rank 2, Better You Than Me)
Level 17: Conviction (Rank 2, Rank 3)
Level 20: Force Cascade (Rank 2, Rank 3)
Level 23: Molecular Self-Assembly
Level 26: Vicious Descent (Relentless)
Level 29: Ego Surge (Rank 2, Nimble Mind)
Level 32: Bionic Shielding
Level 35: Masterful Dodge (Unfettered Strikes)
Level 38: Enrage
Travel Powers:
Level 6: Flight (Rank 2, Rank 3)
Level 35: Superspeed
Specializations:
Strength: Swole (3/3)
Strength: Agression (2/2)
Strength: Brutality (2/2)
Strength: Juggernaut (3/3)
Protector: Fortified Gear (3/3)
Protector: Unrelenting (1/2)
Protector: Bulwark (2/2)
Protector: Defensive Expertise (1/3)
Protector: Resolute (3/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Mastery: Protector Mastery (1/1)
This is a bit more min/maxed but should work great for pve or pvp.
Use support role for a lot more energy and better heals.
Merry Christmas !