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Need some help with a durable heavy weapons build

rior88rior88 Posts: 34 Arc User
edited December 2013 in Power Discussion
Hey guys needed some help with my first freeform build for a Space Marineish (Warhammer40k) character. I am mostly focusing on the melee aspect of him since i cant really figure out ranged powers that would fit in. I wanted him to be durable but stil able to pack a punch.
Picture if anyone wants to see (not sure about the colour scheme though).
http://img42.imageshack.us/img42/2246/fiff.jpg


Anyone got any tips?


PowerHouse (Link to this build)

Name: Space Marine

Archetype: Freeform

Super Stats:
Level 6: Constitution (Primary)
Level 10: Strength (Secondary)
Level 15: Recovery (Secondary)

Talents:
Level 1: The Devastator
Level 6: Enduring
Level 9: Mighty
Level 12: Tireless
Level 15: Physical Conditioning
Level 18: Relentless
Level 21: Quick Recovery

Powers:
Level 1: Bludgeon
Level 1: Cleave (Rank 2, Rank 3)
Level 6: Decimate
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Gauntlet Chainsaw
Level 14: Arc of Ruin (Rank 2, No Quarter)
Level 17: Annihilate (Rank 2, Rank 3)
Level 20: Enrage (Endorphin Rush)
Level 23: Ascension (Rank 2, Rank 3)
Level 26: Brimstone (Rank 2, Rank 3)
Level 29: Aggressor (Rank 2, Rank 3)
Level 32: Energy Shield
Level 35: Reconstruction Circuits (Rank 2, Rank 3)
Level 38: Resurrection Serum

Travel Powers:
Level 6: Rocket Jump (Rank 2, Rank 3)
Level 35: Superspeed

Specializations:
Constitution: Fuel My Fire (3/3)
Constitution: Tough (3/3)
Constitution: Adrenaline Rush (2/2)
Constitution: Armored (2/2)
Warden: Fortified Gear (2/3)
Warden: Slaughter (3/3)
Warden: Upper Hand (2/3)
Warden: The Best Defense (3/3)
Sentry: Fortified Gear (3/3)
Sentry: Twist Fate (2/2)
Sentry: Sentry Aura (3/3)
Sentry: Persevere (2/2)
Mastery: Warden Mastery (1/1)


Gauntlet Chainsaw is mostly a cosmetic power because i think it might fit with the theme, though i got no clue if its good or not. Im also unsure if its good to take Reconstruction Circuits or if maybe another healing power would be beter thematically or just more effective.
Also mind that i got mostly no clue what Specializations to get.
Post edited by rior88 on

Comments

  • aiqaaiqa Posts: 2,620 Arc User
    edited December 2013
    Agreed on going with str primary. And Reconstruction Circuits doesn't work well outside of power armor. I'd switch that one to conviction.
  • jamesbonnelljamesbonnell Posts: 170 Arc User
    edited December 2013
    Pulse Beam Rifle from gadgeteering would be good for a Space Marine.
  • cheesesloppycheesesloppy Posts: 245 Arc User
    edited December 2013
    Str Con/int, Conviction, Take MSA somewhere in the build. 3 in Swole, 2 for the cost discount, 3 juggernaught, 2 in overpower or whichever gives Crit severity, cant remember, at work. Then Warden/Guardian and Vindicator. Str mastery.

    I suggest dropping Cleave for something, take Eruption instead of Annihilate, and using Chainsaw as the main attack. Arc of Ruin with the advantage for added lolz.
  • rior88rior88 Posts: 34 Arc User
    edited December 2013
    Ok after looking through your suggestions i got this build.
    I tried to get Pulse rifle in there like you suggested Jamesbonnell but it kinda didnt fit :\ if only you could cram more powers in.

    PowerHouse (Link to this build)

    Name: Space Marine

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Constitution (Secondary)
    Level 15: Intelligence (Secondary)

    Talents:
    Level 1: The Devastator
    Level 6: Enduring
    Level 9: Mighty
    Level 12: Tireless
    Level 15: Physical Conditioning
    Level 18: Relentless
    Level 21: Quick Recovery

    Powers:
    Level 1: Bludgeon
    Level 1: Eruption (Rank 2, Rank 3)
    Level 6: Decimate
    Level 8: Invulnerability (Rank 2, Rank 3)
    Level 11: Gauntlet Chainsaw (Rank 2, Rank 3)
    Level 14: Arc of Ruin (Rank 2, No Quarter)
    Level 17: Molecular Self-Assembly
    Level 20: Enrage (Endorphin Rush)
    Level 23: Ascension (Rank 2, Rank 3)
    Level 26: Brimstone (Rank 2, Rank 3)
    Level 29: Aggressor (Rank 2, Rank 3)
    Level 32: Energy Shield
    Level 35: Conviction (Rank 2, Rank 3)
    Level 38: Resurrection Serum

    Travel Powers:
    Level 6: Rocket Jump (Rank 2, Rank 3)
    Level 35: Superspeed

    Specializations:
    Strength: Swole (3/3)
    Strength: Physical Peak (2/3)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Guardian: Fortified Gear (1/3)
    Guardian: Locus (2/2)
    Guardian: Ruthless (2/2)
    Guardian: Tenacious (2/2)
    Guardian: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: The Rush of Battle (3/3)
    Vindicator: Modified Gear (2/2)
    Vindicator: Mass Destruction (3/3)
    Mastery: Strength Mastery (1/1)


    Should i get magmaburst on eruption over another rank in it or is it not worth it dmg wise? Also should i switch out the Devastator talent since i changed to Intelligence?

    Might also switch around Arc of ruin and Eruption
  • jaazaniah1jaazaniah1 Posts: 5,428 Arc User
    edited December 2013
    This build has worked out to be very durable for me:

    PowerHouse (Link to this build)

    Name: Hrundar 5

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Fist
    Level 6: Martial Focus
    Level 9: Physical Conditioning
    Level 12: Acrobat
    Level 15: Impresario
    Level 18: Healthy Mind
    Level 21: Relentless

    Powers:
    Level 1: Bludgeon
    Level 1: Unstoppable (Rank 2, Rank 3)
    Level 6: Decimate
    Level 8: Parry (The Elusive Monk)
    Level 11: Enrage
    Level 14: Skullcrusher (Rank 2, Rank 3, Put Them Down)
    Level 17: Masterful Dodge
    Level 20: Molecular Self-Assembly
    Level 23: Conviction (Rank 2, Rank 3)
    Level 26: Annihilate (Rank 2, Rank 3)
    Level 29: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 32: Storm of Arrows (Rank 2, Rank 3)
    Level 35: Unleashed Rage (Rank 2, Rank 3)
    Level 38: Aggressor (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Superjump
    Level 35: Athletics

    Specializations:
    Strength: Swole (3/3)
    Strength: Aggression (2/2)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Focused Strikes (1/3)
    Vindicator: Modified Gear (2/2)
    Mastery: Strength Mastery (1/1)


    Arrow Storm was just to give him a bit of ranged damage capability. Substitute something else to your taste.
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • rior88rior88 Posts: 34 Arc User
    edited December 2013
    jaazaniah1 wrote: »
    This build has worked out to be very durable for me:

    PowerHouse (Link to this build)

    Name: Hrundar 5

    Archetype: Freeform

    Super Stats:
    Level 6: Strength (Primary)
    Level 10: Recovery (Secondary)
    Level 15: Constitution (Secondary)

    Talents:
    Level 1: The Fist
    Level 6: Martial Focus
    Level 9: Physical Conditioning
    Level 12: Acrobat
    Level 15: Impresario
    Level 18: Healthy Mind
    Level 21: Relentless

    Powers:
    Level 1: Bludgeon
    Level 1: Unstoppable (Rank 2, Rank 3)
    Level 6: Decimate
    Level 8: Parry (The Elusive Monk)
    Level 11: Enrage
    Level 14: Skullcrusher (Rank 2, Rank 3, Put Them Down)
    Level 17: Masterful Dodge
    Level 20: Molecular Self-Assembly
    Level 23: Conviction (Rank 2, Rank 3)
    Level 26: Annihilate (Rank 2, Rank 3)
    Level 29: Bountiful Chi Resurgence (Rank 2, Resurgent Reiki)
    Level 32: Storm of Arrows (Rank 2, Rank 3)
    Level 35: Unleashed Rage (Rank 2, Rank 3)
    Level 38: Aggressor (Rank 2, Rank 3)

    Travel Powers:
    Level 6: Superjump
    Level 35: Athletics

    Specializations:
    Strength: Swole (3/3)
    Strength: Aggression (2/2)
    Strength: Brutality (2/2)
    Strength: Juggernaut (3/3)
    Warden: Fortified Gear (3/3)
    Warden: Ruthless (2/2)
    Warden: Tenacious (2/2)
    Warden: The Best Defense (3/3)
    Vindicator: Aggressive Stance (2/2)
    Vindicator: Merciless (3/3)
    Vindicator: The Rush of Battle (2/3)
    Vindicator: Focused Strikes (1/3)
    Vindicator: Modified Gear (2/2)
    Mastery: Strength Mastery (1/1)


    Arrow Storm was just to give him a bit of ranged damage capability. Substitute something else to your taste.


    The build looks good but it dosent really fit the theme of a Space Marine with the Unleashed Rage and Masterful Dodge. But what i did think about while making my own build was getting Unstoppable or Defiance insted of Invulnerability not to sure which would be beter, leaning towards Defiance though since it seems to synergies with Enrages adv. Endorphin Rush.

    Thx for the tips though :)
  • jamesbonnelljamesbonnell Posts: 170 Arc User
    edited December 2013
    Please note that the bit about Enrage / Endorphin Rush working with Defiance stacks is long outdate, and the tooltip is wrong.

    Instead, Endorphin Rush scales on Con. Something to bear in mind.

    That said, Defiance + Enrage/Endorphin Rush work really, really well if you have a power to draw agro, and preferably a block enhancer.

    Also - if you're a melee, I strongly urge you to look at the Laser Knight advantage on Energy Shield. It really does protect you quite a lot.
  • rior88rior88 Posts: 34 Arc User
    edited December 2013
    Ah ok thanks for clearing that up. Just checked Laser Knight on Wiki and it looks really nice will keep it in mind :)
  • jaazaniah1jaazaniah1 Posts: 5,428 Arc User
    edited December 2013
    Don't get overly caught up in the names of powers. Activating Unbreakable looks just the same as MD. MD with BCR+RR plus a couple taps of Conviction is a really good combo for healing up quickly.

    Take out Arrow Storm and add in Pulse Rifle. Take out UL and add Shotgun or Frag Grenade for more Knocks. Instant Space Marine.

    Even using Unstoppable instead of a Defensive Passive this guy is quite robust. I was actually a bit surprised at how much damage he could do while still being survivable.
    rior88 wrote: »
    The build looks good but it dosent really fit the theme of a Space Marine with the Unleashed Rage and Masterful Dodge. But what i did think about while making my own build was getting Unstoppable or Defiance insted of Invulnerability not to sure which would be beter, leaning towards Defiance though since it seems to synergies with Enrages adv. Endorphin Rush.

    Thx for the tips though :)
    JwLmWoa.png
    Perseus, Captain Arcane, Tectonic Knight, Pankration, Siberiad, Sekhmet, Black Seraph, Clockwork
    Project Attalus: Saving the world so you don't have to!
  • rior88rior88 Posts: 34 Arc User
    edited December 2013
    Ok will try the build out when i get to 40 see how it feels in comparison thx for the help :)
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