I really wish that we could get a civilian mode! And I know that I am not alone in that. So many of us want a civilian mode. We make do by using one or more of our costume slots to assume the look of a civilian identity.
But let me make something clear here... that only works when we are in a place that no NPC's can come around and interract. The way the NPC scripts currently work is that no matter how you are costumed they still react to your hero name the same way.
As an example of the problem, I have a character who is hero named Dawning Light. She would look like an ordinary young woman except for the fact that her skin is orange, her eyes glow yellowish, and her hair is bright yellow. This, along with the outfit she wears, is caused by her being an avatar of the sun due to a necklace that she wears.
The same necklace that a young schoolgirl found while playing. So her 'civilian' mode is quite a bit shorter, has normal skin, eyes, and red hair. The clothes she wears is no different than any other girl her age and look nothing like what is worn by the heroic version of her.
And yet any time any NPC walks by her while she is in civilian mode all they say is things like "Oh my dosh it's Dawning Light! Can I have your autograph?" or other comments of the like or the angry or insulting comments that come from the nastier NPC's.
What I want isn't much. Just a small checkbox that I can click on the character build or even the costume itself that would make NPC's stop 'seeing' my character or make their comments be like an overheard conversation rather than specifically directed to the character.
That checkbox would be even better if it forced all powers and auras to be disabled while the checkbox is on, and even better still if we could have a transformation sequence or something when changing the selection. But I am not going to push, just give me the NPC chat change and I would be very happy.
Sadly I know that this will never happen. I have asked for it in the past and while players love the idea and it would be ridiculously easy to just simply add a code to turn off the code for the npc interraction (after all the NPC's don't greet each other that way). Now I'll admit that everything else would probably take a lot more coding so I wouldn't push my luck. However even this easy fix has never been done and it apparently never will be. I do not understand why, but it still makes me really sad that it will never be in the game.
But on a serious note, I would love for the NPCs to stop talking about some of my achievements after I have vastly out-leveled those events in my hero career.
I have no idea how difficult this would be to implement, but... think of the doors it would implement in terms of art and marketing. Or, really, not so much open, as make palatable, because no one- and I mean, really, NO ONE buys secret ID costume stuff because there's no point.
You could market (as an example): additional name slots for characters; powered and unpowered custom costume slots (give the unpowered slots an advantage in that they don't trigger enemy attacks and a disadvantage in that they can't interact with anything to prevent abuse); secondary (non-hero) hideouts without access to crime computer, shared bank, etc- just additional RP space...
Okay, so maybe it would be relatively pointless, big picture, but it still sounds like fun- and, once the civilian/hero toggle is activated, it's pretty much straight art department, right? And that's what CO has in spades...
This would be nice as a general "Leave me the hell alone" mode, not just civilizan mode. Even in full super hero outfit, it would be nice sometimes if those npcs would just stop walking up to me like that... or maybe just go die.
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\first and second are STO & now NW.
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.Then down here somewhere is CO.
what we've had recently is the most we've had for 2 years.
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But on a serious note, I would love for the NPCs to stop talking about some of my achievements after I have vastly out-leveled those events in my hero career.
You could market (as an example): additional name slots for characters; powered and unpowered custom costume slots (give the unpowered slots an advantage in that they don't trigger enemy attacks and a disadvantage in that they can't interact with anything to prevent abuse); secondary (non-hero) hideouts without access to crime computer, shared bank, etc- just additional RP space...
Okay, so maybe it would be relatively pointless, big picture, but it still sounds like fun- and, once the civilian/hero toggle is activated, it's pretty much straight art department, right? And that's what CO has in spades...
Since ninjafixed....
And playing by myself since Aug 2009
Godtier: Lifetime Subscriber
My super cool CC build and how to use it.