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My HW/Fire/Healer attempt

mrcaton1mrcaton1 Posts: 6 Arc User
edited December 2013 in Power Discussion
Bought a FF slot, and am now trying to revamp my Heavy Weapons AT main character into the type of hero I always wanted him to be: a divine-fire wielding knight who can hold his own in a fight and support his allies. It's really a theme build, so the powers are selected partially because of their affinity with this concept, but, because I've never built a FF character before I'm posting here to see if I'm doing anything out-and-out stupid.

Here's my thinking: Main attacks are eruption with the crippling flames advantage and brimstone for the divine fire idea (he also has phoenix flight). Those, along with flashfire and fire shield provide the energy return from crippling flames. I'd like earthsplitter too becuase of it's fire theme, but I ran out of room.

I went with compassion along with the sentinel aura to provide stacks of compassion to boost both damage and healing. Conviction with the advantage should also help keep compassion stacks due to the AoE heal and the short cooldown on conviction.

Iniquity is my support power, with the self-damage overcome by the self-heals I have. Rebirth is thrown in as a theme idea, but that could go if something else is needed.

Questions:
I superstatted CON for the health and the imbue boost. A good choice?
Endurance provides scaling for the thermal reverb. Again, a good chioce?

So . . . I know it's not a power build, but am I doing anything that leaves you veteran builders scratching your heads? Feedback welcome, and thanks!



PowerHouse (Link to this build)

Name:

Archetype: Freeform

Super Stats:
Level 6: Constitution (Primary)
Level 10: Presence (Secondary)
Level 15: Endurance (Secondary)

Talents:
Level 1: Divinity
Level 6: Boundless Reserves
Level 9: Physical Conditioning
Level 12: Impressive Physique
Level 15: Discipline Training
Level 18: Survival Training
Level 21: Ascetic

Powers:
Level 1: Bludgeon
Level 1: Eruption (Rank 2, Magma Burst)
Level 6: Decimate
Level 8: Regeneration (Rank 2, Rank 3)
Level 11: Conviction (Rank 2, Reverence)
Level 14: Fire Shield (Rank 2, Rank 3)
Level 17: Thermal Reverberation
Level 20: Brimstone (Rank 2, Aftershock)
Level 23: Flashfire
Level 26: Imbue (Rank 2, Rank 3)
Level 29: Compassion (Rank 2, Rank 3)
Level 32: Iniquity (Rank 2, Justice)
Level 35: Resurgence (Rank 2, Evanescent Emergence)
Level 38: Rebirth

Travel Powers:
Level 6: Phoenix Flight
Level 35: Athletics

Specializations:
Sentinel: Eternal Spring (2/2)
Sentinel: Sentinel Aura (3/3)
Sentinel: Moment of Need (3/3)
Sentinel: Genesis (2/2)
Arbiter: Ruthless (2/2)
Arbiter: Arbiter Aura (3/3)
Arbiter: Honor (2/2)
Arbiter: Enhanced Gear (3/3)
Mastery: Constitution Mastery (1/1)
Post edited by mrcaton1 on

Comments

  • monsterdaddymonsterdaddy Posts: 795 Arc User
    edited December 2013
    The simplest way to be a healer and attack is the choose Sentinel Mastery and spam a hold power like Heatwave to trigger it.
  • mrcaton1mrcaton1 Posts: 6 Arc User
    edited December 2013
    OK, I did some rethinking. I loved playing the devastator archetype, but found it to be fragile (no healing) when I went solo, which I tend to do quite a bit. (So maddening to make it all the way to Luther Black in Demonflame and be unable to close the deal) So the first priority is to be able to deal decent damage and survive. I've played in the Hybrid role to this point, but I'd like to be versatile and create a build for melee damage and maybe even a healer build to work in a pinch for later on when teaming up and there's no healer around. (I know I don't have presence as an SS anymore, so maybe that's a bad idea, but I'm just thinking aloud and being able to heal does fit with the holy warrior concept).

    So here's what I'm thinking: Definitely going to get unstoppable as the passive for the melee dps build. I'm planning on both resurgence and rebirth--both of those fit the character concept and resurgence works with my CON focus and my desire to survive. I might choose conviction as well, perhaps with iniquity so I could heal others in the aforementioned healer-in-a-pinch build option. Bad idea?

    Questions I'd like some advice on:
    *What active offense is recommended? I'm thinking Aggressor given that it boosts my SS. Or lock and load for the increased crit chance?
    *Should I get unbreakable for the enrage advantage?
    *Are there other skills that work well with the build you see below that I'm just not thinking about?
    *I was going to get flashfire for the clinging flames, but really, using Brimstone and standing in the fire has been giving me PLENTY of energy. I think that's out.
    *Is there another form power that makes sense? Enrage isn't really in the character concept, but I'm willing to consider it. Do I even need a form power?
    *What about Compassion? I read somewhere that it was awesome to boost damage and healing, and can be triggered with one of the healing auras from a specialization tree and stay up a lot. Not sure about this one.

    PowerHouse (Link to this build)

    Name:

    Archetype: Freeform

    Super Stats:
    Level 6: Constitution (Primary)
    Level 10: Strength (Secondary)
    Level 15: Endurance (Secondary)


    Powers:
    Level 1: Bludgeon
    Level 1: Eruption (Rank 2, Magma Burst)
    Level 6: Defiance
    Level 8: Regeneration (Rank 2, Rank 3)
    Level 11: Imbue (Rank 2, Rank 3)
    Level 14: Guard
    Level 17: Thermal Reverberation
    Level 20: Brimstone (Rank 2, Aftershock)



    Specializations:
    Constitution: Unyielding (1/2)
    Constitution: Tough (3/3)
    Constitution: Resilient (1/2)
    Constitution: Quick Healing (1/3)
    Constitution: Adrenaline Rush (2/2)
    Constitution: Armored (2/2)
    Brawler: The Glory of Battle (3/3)
    Brawler: Ruthless (2/2)
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