I've got a guy with earth powers and a great costume who's been sitting at level 10 for a month now. I know the power's been on PTS for a while, but I haven't heard anything about it being worked on.
I've got a guy with earth powers and a great costume who's been sitting at level 10 for a month now. I know the power's been on PTS for a while, but I haven't heard anything about it being worked on.
So this will be the Nail to the Coffin for Kinetic Manipulator? :rolleyes:
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
If you can make the earth form aura work for you it's a great choice for mixing munitions, swords and ma because it gives the full damage boost to range and melee.
It's essentially KM Plus. KM does need a buff you know. *cough*
Remove Energy Form tagging so that Cascade doesn't gobble it?
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Then wouldn't it cost more energy? I think Energy Forms should be reworked honestly. That wasn't what I had in mind however.
Edit: actually! If Energy Forms were simply not removed by energy form canceling at all, then that would be a fair choice between km and earth form
Both KM and Earth Form are Energy Forms.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
KM should get an energy return for knocking things and either some more damage resistance or more damage.
And then the Energy Form cancellation for Passives should be changed so that they stop counting as energy forms for the duration of the cancellation, but they still give their other bonuses. Non-passive energy forms should remain unchanged.
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That Dork In The Suspenders, signing out.
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It's live in today's update, actually.
Oh really? This I didn't know, awesome!
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Remove Energy Form tagging so that Cascade doesn't gobble it?
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Then wouldn't it cost more energy? I think Energy Forms should be reworked honestly. That wasn't what I had in mind however.
Edit: actually! If Energy Forms were simply not removed by energy form canceling at all, then that would be a fair choice between km and earth form
Both KM and Earth Form are Energy Forms.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Sad truth Q_Q!
You should try 2GM + Earth Form, last time I checked it wasn't -that- much different from KM...
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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The difference isn't in damage, it's the defense and Earth Form's snare feature.
And then the Energy Form cancellation for Passives should be changed so that they stop counting as energy forms for the duration of the cancellation, but they still give their other bonuses. Non-passive energy forms should remain unchanged.
That Dork In The Suspenders, signing out.
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