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Rise of the Machines!

metalheadbetametalheadbeta Posts: 119 Arc User
edited September 2013 in Costumes and Concepts
Legion here. Just wanted to try something, see if anyone bites heh. I'd like to see your best machine costumes or characters! I'll give ya guys a pic of Legion himself to begin what will hopefully become a chain.


http://s1111.photobucket.com/user/MetalheadOmega/media/screenshot_2013-08-12-20-39-18.jpg.html?sort=3&o=1
Post edited by metalheadbeta on

Comments

  • velis3velis3 Posts: 126 Arc User
    edited August 2013
    Ok, I'll bite :smile:. It has been quite some time since I last played but here is one I've been sitting on for awhile.

    Steel City Dynamo
    SCD_zps5ff6c6de.jpg

    Also, Legion is pretty cool. He looks like quite the little powerhouse.
  • leihngweileihngwei Posts: 164 Arc User
    edited August 2013
  • metalheadbetametalheadbeta Posts: 119 Arc User
    edited August 2013
    Oh trust me, Legion can kick some serious **** lol
  • logandarklighterlogandarklighter Posts: 334 Arc User
    edited August 2013
    Just wanted to post this here. The Cave Lair entrance makes a really good "Launch Platform" for a giant sized mecha. (Has the Super-Magnifier turned on for the pic.)

    ZaBkGco.jpg
  • tilartatilarta Posts: 291 Arc User
    edited August 2013
    Trish02_zps96bebe91.jpg
    Trish (production identification TRJ-KOS)

    Trish05aa_zps2d6d7e10.jpg
    And with some Munibot friends.

    BBK-TCH01_zpsf4ba6f03.jpg
    BBK-TCH
    Trish's nemesis! Also a mechanoid.

    The idea with this character is she is an experimental Munibot AI that gained self-awareness.
    Her first act as a sentient intelligence, hire a lawyer and sue for legal rights!

    The concept is that she was designed to function as a field battle computer, controlling large numbers of Munibots in warfare situations.

    Her nemesis was also a product of that research project, he was intended to function as an inventor, building new technologies.

    But then he went insane, so now Trish is hunting him down.

    Actually, Trish thinks he was always insane.
    Even before he became evil, he wasn't exactly normal!


    The Cave Lair entrance makes a really good "Launch Platform" for a giant sized mecha. (Has the Super-Magnifier turned on for the pic.)

    Let me guess, when the Combat Super-Magnifier comes out, we're going to see you using it all the time.

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • logandarklighterlogandarklighter Posts: 334 Arc User
    edited August 2013
    tilarta wrote: »
    Let me guess, when the Combat Super-Magnifier comes out, we're going to see you using it all the time.

    You bet your **** I would! :biggrin:

    (As long as the venue made sense for it at least. I wouldn't use such a thing on any indoor map, that's for sure.)
  • synthozoicsynthozoic Posts: 61 Arc User
    edited August 2013
    I've posted some of these in other threads but since I love seeing the robots others have dreamed up, I figured I'd join in.

    Here is Mr. Farlops:

    http://i632.photobucket.com/albums/uu43/farlops/9880_2013-03-30_00001.png
    http://i632.photobucket.com/albums/uu43/farlops/2013-06-22_00006.jpg

    He is a full conversion cyborg, which is to say, there are no organic parts left in him, his body and brain are entirely artificial. He's quite happy that he's no longer human. He wears clothes just as a habit and affectation, mostly to put the carbon units at ease.

    Next is Palace Guard, who has three different bodies:

    http://i632.photobucket.com/albums/uu43/farlops/robot05.jpg
    http://i632.photobucket.com/albums/uu43/farlops/robot06.jpg
    http://i632.photobucket.com/albums/uu43/farlops/robot07.jpg

    Each optimized for slightly different missions. Palace is from an alternate history where all humanity mysteriously disappeared leaving a civilization of machines and robots to rule the Earth.

    I have a few others but I haven't played them enough to build up a history and origin for them.
  • zyborg2zyborg2 Posts: 22 Arc User
    edited August 2013
    Costume_zyborg2_PaladinVI_CC_Comic_Page_Blue_430946062_zps6f09e841.jpg

    Here's Paladin VI, the sixth Paladin Class guardian robot created by retired superhero "the Mechanist". If I get a third character slot, I'll make another of Mechanist's robots.
  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited August 2013
    Ms. Chernobyl's nemesis, Doctor Karg.

    screenshot_2013-03-26-16-54-40_zps427095a5.jpg

    I also have an image of what he looked like in CoV if anyone's curious.
  • logandarklighterlogandarklighter Posts: 334 Arc User
    edited August 2013
    I'd be interested to see the comparison.
  • jonsillsjonsills Posts: 6,318 Arc User
    edited August 2013
    Happifun Security System X-4, an experimental prototype for a line of security droids from Happifun Robotics, one of the largest toy manufacturers in the world. It was accidentally activated at the end of one test cycle, when a stray energy bolt from the Qularr mothership hit Happifun Robotics Labs. It was promptly updated with new security protocols by SOCRATES.

    HappifunSecuritySystemX-4.png
    "Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"

    - David Brin, "Those Eyes"
    Get the Forums Enhancement Extension!
  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited August 2013
    I'd be interested to see the comparison.

    screenshot_120901-20-45-09_zps258c86b6.jpg
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited August 2013
    Haywire:

    2ypgmzq.jpg


    Deathlark (she had more remakes and repaints than re-released Hasbro toy, lol):

    2la8zts.jpg
    34fjlo8.jpg
    n6rf5g.jpg
  • meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited August 2013
    Circuitry, the only one character made by me with those iridculous skeleton robotic limbs. I dislike those because nobody would build any machine in this way. Especially not a fighting machine. And such limbs aren't very common for robots in comic books as well, where robots are usually looking like a pile of boxes or human wearing metallic banded tights.
    Character concept and costume was changed and no longer exists in this form.

    nn7eie.jpg

    Autonomous Aggressor Unit, RP toon used on small time events. Those guys are Haywire's mooks.

    M3 frame

    2l8cihe.jpg

    M4 frame

    2gx2wzt.jpg
  • tilartatilarta Posts: 291 Arc User
    edited August 2013
    Circuitry, the only one character made by me with those iridculous skeleton robotic limbs. I dislike those because nobody would build any machine in this way. Especially not a fighting machine.

    Yeah, that's the thing I always had a problem with.

    If you build a war machine, you're going to reinforce the joints and limbs with armor plates.

    Also. it's the mechanical equivalent of being a walking skeleton, you'd have no actual mechanized muscles to move the "bones".

    Which is why my mechanical nemesis is using lots of costume parts as armor plates, to hide the weak mechanical limbs.

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • spiderdude4spiderdude4 Posts: 87 Arc User
    edited September 2013
    Well. Time I shared my single robot.

    Presenting,

    V.E.N.O.M!!

    [IMG][/img]VENOMJump_zpse661f21c.jpg


    [IMG][/img]VENOM4_zps00e28559.jpg


    [IMG][/img]VENOMBattle_zpse86245ed.jpg

    Most of his design is inspired by General Grievous as he appeared in Star Wars: The Clone Wars

    (The Early 2000's one...Not that wimpy Revenge of the Sith version...)

    [SIGPIC][/SIGPIC]
    @Hope1 ingame. PRIMUS Database Characters
  • mrf0rz1mrf0rz1 Posts: 556 Arc User
    edited September 2013
    Meet the former New Harmon Secret Police's law enforcement machine.

    Meet_Rhino_2.jpg

    And an old pre-Detroit Destroid shrouded in mystery.

    screenshot_2013-08-28-14-29-50.jpg

  • kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited September 2013

    Most of his design is inspired by General Grievous as he appeared in Star Wars: The Clone Wars

    (The Early 2000's one...Not that wimpy Revenge of the Sith version...)

    Hey, hard to fault a guy when you've had your innards Force-crushed by Samuel L. Jackson's previous life a long time ago in a galaxy far, far away. (Yes, that was the actual explanation for that hacking, wheezing cough.)
  • spiderdude4spiderdude4 Posts: 87 Arc User
    edited September 2013
    Hey, hard to fault a guy when you've had your innards Force-crushed by Samuel L. Jackson's previous life a long time ago in a galaxy far, far away. (Yes, that was the actual explanation for that hacking, wheezing cough.)


    I know that. Just most of the time in Both Revenge Of the Sith and the new clone wars series (Started in 2010 or 2011 I think?) he's been mainly running and being all cowardly. In the 2002 clone wars...He was a freaking monster. And I loved it!

    [SIGPIC][/SIGPIC]
    @Hope1 ingame. PRIMUS Database Characters
  • synthozoicsynthozoic Posts: 61 Arc User
    edited September 2013
    Continuing on the theme of robots on the march:

    Here is Mr. Farlops (As pointed to earlier.) in his late summer, Labor Day best:

    farlops-ska02.jpg

    About ready to throw a chair into the amplifiers and public address system of Sapphire's party:

    farlops-ska01.jpg

    For the unforgivable crime of not playing any ska music!

    He was arrested shortly thereafter, screaming "SKA WILL BURY US ALL!"
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