test content
What is the Arc Client?
Install Arc

Manipulator is Broken

sinistro1978sinistro1978 Posts: 280 Arc User
edited August 2013 in Gameplay Bugs
HOLDS THAT DO NOT PROC MANIPULATOR STACKS
- Bite w/ Furor Venenum (stun)
- Brute Strike (stun)
- Bullet Beatdown (root/stun)
- Cave In (stun)
- Condemn w/ Redemption Denied advantage (stun)
- Crashing Wave Kick (stun)
- Dragon Kick (stun)
- Devour Essence w/ Phlebotomist (root)
- Ego Blade Frenzy w/ Unnerving Rage (root)
- Experimental Blaster (stun)
- Fault Line w/ Compound Fracture advantage (root)
- Gas Arrow w/ Noxious Fumes advantage (stun)
- Hex of Suffering w/ Rune of Lethargy advantage (root)
- Ice Burst w/ Freeze Dirtbag advantage (paralyze)
- Inexorable Tides w/ Instep Crush advantage (root)
- Rebuke w/ Admonish advantage (stun)
- Skarn's Bane w/ Warlock's Malice advantage (root)
- Sonic Arrow (stun)
- Sonic Device (stun)
- Storm's Harvest (root)
- Storm of Arrows w/ Achilles' Heel advantage (root)
- Taser Arrow (paralyze)
- Telekinetic Maelstrom (stun)
- Thunderbolt Lunge (root) w/ Essence Assault advantage (stun)
- Thunderstrike w/ Ionic Compression advantage (root)
- Vengeance w/ Redemption Denied advantage (stun)
- Venomous Breath w/ Paralytic Bile (stun)


HOLDS THAT DO PROC MANIPULATOR STACKS
- Binding of Aratron (paralyze)
- Bolas (paralyze)
- Containment Field (paralyze)
- Crippling Coils (incapacitate)
- Decimate w/ Restraining Order advantage (root)
- Ego Blade Lunge (root)
- Ego Choke (incapacitate)
- Ego Hold (paralyze)
- Ego Placate (placate)
- Ego Sleep (sleep)
- Ego Storm (incapacitate)
- Eldritch Blast (root)
- Electrocute (paralyze)
- Entangling Mesh (root)
- Grasping Shadows (paralyze)
- Ice Cage (root)
- Lightspeed Dash (root)
- Locust Swarm (paralyze)
- Mental Storm (paralyze)
- Mind Lock (confuse)
- Shadow Blast w/ Psychotic Break (stun)
- Smoke Bomb Lunge (stun)
- Soul Mesmerism (paralyze)
- Tanglecoil Launcher (paralyze)
- Thunderclap
- Twister (paralyze)
- Urthona's Charm (confuse)
- Void Shift (stun)


THINGS THAT DO PROC MANIPULATOR THAT PROBABLY SHOULDN'T
- Demolish
[SIGPIC][/SIGPIC]
Post edited by sinistro1978 on

Comments

  • gamehobogamehobo Posts: 1,754 Arc User
    edited August 2013
    Where is the logic behind this? Please tell me this is a bug and the devs didn't forget to add certain powers to the list of what procs Manipulator. Please fix this.

    I am laughing (also I am drunk).. You can't expect ANY standards from Crowd Control in Champions Online.

    It has never worked.
  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited August 2013
    gamehobo wrote: »
    I am laughing (also I am drunk).. You can't expect ANY standards from Crowd Control in Champions Online.

    It has never worked.

    So Champions' logic = "it may look like an apple, taste like an apple, and actually BE an apple - but really, it's an orange, guys". :rolleyes:
    [SIGPIC][/SIGPIC]
  • edited August 2013
    This content has been removed.
  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    edited August 2013
    It is one of these:

    new_apple_orange_small.jpg

    A delicious applange . . . or is it an orapple?
    ___________________________________________________________

    Whoever you are, be that person one hundred percent. Don't compromise on your identity.
  • bluhmanbluhman Posts: 2,411 Arc User
    edited August 2013
    Yes, manipulator's ****ing weird. Things that trigger it include:
    • Void Shift
    • Smokebomb Lunge
    • Any charge holds (no charge stuns.)
    • Any maintain holds
    • Thunderclap
    • Demolish

    I'll extend and edit that list for more accuracy when I get home.

    And then submit it to the CO-Wiki.

    Which nobody can edit.
    How to block a user with μblock:
    forum.arcgames.com##.Comment:has(.CommentHeader:has-text(username))
    
  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited August 2013
    It is one of these:

    new_apple_orange_small.jpg

    A delicious applange . . . or is it an orapple?

    Either way that hybrid would rock. No peeling necessary.
    Yes, manipulator's ****ing weird. Things that trigger it include:
    Void Shift
    Smokebomb Lunge
    Any charge holds (no charge stuns.)
    Any maintain holds
    Thunderclap
    Demolish

    I'll extend and edit that list for more accuracy when I get home.

    And then submit it to the CO-Wiki.

    Which nobody can edit.

    Thanks, Bluhman. Hopefully they'll address Manipulator's picky list down the road. For now I'll put my Manipulator build on hold until things get fixed (hopefully).
    [SIGPIC][/SIGPIC]
  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited August 2013
    bluhman wrote: »
    Yes, manipulator's ****ing weird. Things that trigger it include:
    • Void Shift
    • Smokebomb Lunge
    • Any charge holds (no charge stuns.)
    • Any maintain holds
    • Thunderclap
    • Demolish

    I'll extend and edit that list for more accuracy when I get home.

    And then submit it to the CO-Wiki.

    Which nobody can edit.

    You can also throw Decimate w/ Restraining Order (root advantage) on that list of things that proc Manipulator. The funny thing is Thunderbolt Lunge can't even do the same thing with it's root. If that isn't a sign that Manipulator is incomplete or bugged, I don't know what is.
    [SIGPIC][/SIGPIC]
  • theravenforcetheravenforce Posts: 7,153 Arc User
    edited August 2013
    Manipulator was fixed to include all holds and stuns and cc attempts but was reverted after new Telepathy was put on a break for a year, so lerl.

    Anyways, can someone test if Power Gauntlet and Back Hand Chop proc Manipulator?

    I remember them doing so, but it has been a while. :wink:
  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited August 2013
    Manipulator was fixed to include all holds and stuns and cc attempts but was reverted after new Telepathy was put on a break for a year, so lerl.

    Anyways, can someone test if Power Gauntlet and Back Hand Chop proc Manipulator?

    I remember them doing so, but it has been a while. :wink:

    So other words, they fixed it, put things on the back burner, reverted it (which unfixed it), and released the TP update with a broken Manipulator intact. :rolleyes:

    Well, I think I'm going to take my toon that I wasted my globals retconning for Manipulator with and test out all of the holds. I'll edit my original post with my findings. If the devs ever notice this post, maybe it will make their work easier fixing it.
    [SIGPIC][/SIGPIC]
  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited August 2013
    Done testing. Just let me know if I missed anything.
    [SIGPIC][/SIGPIC]
  • kazzman70kazzman70 Posts: 12 Arc User
    edited August 2013
    don't know if i would call it a bug. job just isn't done. fix it anyways.
  • gamehobogamehobo Posts: 1,754 Arc User
    edited August 2013
    Dear Devs,

    Fix Crowd Control.

    *This post has been flagged for hilarity*
  • sinistro1978sinistro1978 Posts: 280 Arc User
    edited August 2013
    gamehobo wrote: »
    Dear Devs,

    Fix Crowd Control.

    *This post has been flagged for hilarity*

    I did a forum search the other day on Manipulator and found your post regarding the same bug. That was a year ago. :frown: No wonder you're being such such a pessimist.
    [SIGPIC][/SIGPIC]
  • gamehobogamehobo Posts: 1,754 Arc User
    edited August 2013
    I did a forum search the other day on Manipulator and found your post regarding the same bug. That was a year ago. :frown: No wonder you're being such such a pessimist.

    Tragedy + Time = Comedy!
Sign In or Register to comment.