So I was thinking about alerts and the XP alert system specifically. You see there is another thread about them and there are many who say stuff about how it has ruined the game because no one wants to do the missions because the rewards are too good. This got me to thinking about why I do so many of them and it made me think of the combat trainer in the powerhouse.
I was wondering how many people use the Alert System to test out builds against a really tough supervillian, and if the number of people in XP alerts would drop if they added a "supervillian" option to the combat simulation room in the powerhouse.
what do you all think?