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The game is too easy!

beleaua78beleaua78 Posts: 36 Arc User
edited July 2013 in Suggestions Box
Oook...so I went with my friend three levels lower than the lair(lvl 37) into the bleak one`s temple in Lemuria on elite and we did it without a problem in less than 7 minutes..
Another example of this is Whiteout...that thing is easy as hell to solo even on elite...maybe excluding the last boss but still...
What I`m saying is that the game should be more challenging not only in APs but in the open world.I mean...almost no enemy can kill you and I easily kill huge groups loosing no more than...5%hp?(and im not a FF just an unleashed...and I know they are damage monsters but even a mind can do the same thing and you know I`m right)
This game is way too easy.Even in endgame everything is easily soloable and it feels like you don`t even have a reason to fight or play anymore.No high level equipement,no good devices or anything.Only some vendors with Silver Champ recognition and some gear you can buy after two days of doing UNITY missions...Seriously now...make something to give us a reason to do more missions,make the game harder(you could buff the open world enemies with energy forms...that should do the trick :D).I actually feel like hitting pillows with an axe :/ I am not saying anything but take DCUo as an example...they give you high level equipment that you really have to work for(DCUO<CO anyway :D) and it`s not even that easy.
In CO it doesn`t even matter what role are you using.There always has to be an OP FF doing everything.C`mon now,I could write a whole day for this post but what ?`m trying to suggest is that you should balance the game MORE and do something for us to actually want to play.(Anyone can level up with alerts,not do a single mission, and...dafuq?)
Post edited by beleaua78 on

Comments

  • nextnametakennextnametaken Posts: 2,212 Arc User
    edited June 2013
    Its too easy if you play like a Mary Sue.
    You want challenge?

    Downgrade all your gear a few levels and don't slot them.

    Don't be a boring baby and only aggro only one mob, aggro all the mobs that are visible.

    Don't hit the little power up button every time you level.

    Try teaming for two or three then soloing the map.

    I follow my own advice and have plenty of challenge.

    If you want to be a Mary Sue, stop crying, it will ruin your make up.
  • fudgemonstafudgemonsta Posts: 1,591 Arc User
    edited June 2013
    Its too easy if you play like a Mary Sue.
    You want challenge?

    Downgrade all your gear a few levels and don't slot them.

    Don't be a boring baby and only aggro only one mob, aggro all the mobs that are visible.

    Don't hit the little power up button every time you level.

    Try teaming for two or three then soloing the map.

    I follow my own advice and have plenty of challenge.

    If you want to be a Mary Sue, stop crying, it will ruin your make up.

    They do have a point though Next, once you hit three slot gear and a few rank 4's/5's you can easily solo most if not all content in the game with a competent build.

    Gravitar is probably the hardest thing one can easily do without having to go through certain lengths, and even then she's a tank and spank, like most fights really.

    Our power level went up, but none of the enemies seem to be doing that as well.
    @HangingDeath

    Deliciously nutritious!
  • gerberatetragerberatetra Posts: 821 Arc User
    edited June 2013
    Look, there -are- hard games out there.

    This isn't one of them.

    The ability to customize has necessitated some flexibility in making stuff do-able for people with lives.

    Go fight cosmics or .. well I'd suggest the Forum Malvanum but that's gone for now..

    Anyway, enough with the if it's not eye-bleeding hard it sucks crowd. Go find a hard game or stop whining.


    Here we are now going to the West Side
    Weapons in hand as we go for a ride
    Some may come and some may stay
    Watching out for a sunny day
    Where there's love and darkness and my sidearm


    In game as @forgemccain
  • crypticbuxomcrypticbuxom Posts: 4,629 Arc User
    edited June 2013
    If the game had a full team that could develop and streamline every update to provide challenge and interesting things to do and build up, there wouldn't be this kind of problem.
  • fudgemonstafudgemonsta Posts: 1,591 Arc User
    edited June 2013
    Anyway, enough with the if it's not eye-bleeding hard it sucks crowd. Go find a hard game or stop whining.

    No need for the bluntness. They got a point.

    When I can faceroll everything in my path by holding 2 and W then there's obviously something wrong.
    @HangingDeath

    Deliciously nutritious!
  • theravenforcetheravenforce Posts: 7,147 Arc User
    edited June 2013
    Run up against Serpent Lantern Elite with PFF and no heals and limit your dodge/avoid to gear only.

    Do not take CON as a secondary or primary superstat.

    Agro everything.
  • beleaua78beleaua78 Posts: 36 Arc User
    edited June 2013
    As I was saying...I have nothing to say about APs because they are challenging enough I agree with this :D but the game itself does not consist only of them...how many times do i have to defeat Shadow Destroyer for him to realise that his story has the same end?
  • jaguar40jaguar40 Posts: 204 Arc User
    edited June 2013
    what is dead simple for one is hellishly hard for another.
  • theravenforcetheravenforce Posts: 7,147 Arc User
    edited June 2013
    beleaua78 wrote: »
    As I was saying...I have nothing to say about APs because they are challenging enough I agree with this :D but the game itself does not consist only of them...how many times do i have to defeat Shadow Destroyer for him to realise that his story has the same end?

    The only mob who warrant some respect, and I say this through gritted teeth as I really, REALLY hate them are VIPER.

    They not only use breaching mechanics (except Pulson Tech, for PFF users that can be a right kick to the face) but they readily call for back up.

    DEMON - Life draining mechanics and summons, and knockbacks, all fun but not used regularly enough unless you agro a lot of them.

    PSI - I love mentalists, I really do..but using Psi Lash for 2 seconds then stopping and going "Problem?" with a trollface really isn't my definition of a mentalist villain, let alone an amateur telepath. They need to be ALOT more difficult to deal with, PSI Agents are the only ones worth paying attention too. They need to have more calling mechanics for help, they are telepathic for crying out loud, members in the surrounding area should just naturally come running once they hear the psychic distress signals..

    ARGENT - They are like a watered down VIPER in a sense, the most interesting mechanics are the endurance transfer mechanics from you into the atmosphere, smoke grenades, Neutralizing Gas, Tazer Gun etc

    Purple Gang - THEY ARE SO AWSHUM! Not. I mean you cant really blame them, they are lead by CO's poster whipping boy Kevin Poe.

    Red Banner - Most interesting of their crews are magicians..

    So yeah...mobs in general need a bit of help (except VIPER). Then again since mobs are everywhere...you wouldn't want them too difficult as it may detract from being "Super Ultra Mighty Man" whereas this current system lets you feel that way as long as you are careful and don't drag too many opponents.
  • nextnametakennextnametaken Posts: 2,212 Arc User
    edited June 2013
    They do have a point though Next, once you hit three slot gear and a few rank 4's/5's you can easily solo most if not all content in the game with a competent build.

    That's the players fault and the players problem.
    It's the straight path to work on a boring road.

    Change out the gear for an alterante route with a few curves and unexpected scenes along the way.

    The option to make the game easy is there. Maybe you just want to grind leather skirts? Why should be harder than it has to be? Gear up, slaughter for hours and maybe you get that thing you wanted.

    Why should getting your daily Q be a huge hassle? Gear up and get it.

    You want challenge though, you have to make a choice, hide away in your tank of gear
    or run around in a bra and loincloth armed with a chain.
  • zippydsmleepwezippydsmleepwe Posts: 19 Arc User
    edited June 2013
    Maybe implement a difficulty slider where damage goes up and exp goes down in 15% intervals up to 80%. I like the easiness of the game. Frankly damage done to you should go up when in groups of more than 2, force a group to be balanced or something.

    My main complaint is I am gold and there is still a pay wall for things...which there should not be. Tho for the sake of quickness I would not mind buying travel powers and such with cash, 255K questite(I think) uhg never going to get that much......
  • m1ndfr1km1ndfr1k Posts: 173 Arc User
    edited July 2013
    if u want a really hardcore online experience- download ghost recon online. PS i never mind ur rank of mods, i just buy questionite gear and feel ok with it. its much easy to get it and u dont need to have 10k gold(still wondering how ppl get soo much gold). i play like 2 years and get only 1k gold. IDK where u guys get soo much. Farming???- no this game is not about farming))))
  • m1ndfr1km1ndfr1k Posts: 173 Arc User
    edited July 2013
    i was omg when 1 guy said that gravitar costume piece is 3k gold) are u crazy??? 3k gold for 1 stupid costume piece?? its lol.
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited July 2013
    But its haute couture, dude. Chicks dig haute couture.
    And then there's the abysmal drop rate....
    And then theres what else you gonna spend your Gold with.....
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  • jennymachxjennymachx Posts: 3,000 Arc User
    edited July 2013
    The current difficulty slider needs an overhaul. In my opinion there should not just be a buff to enemies' health and damage at the higher difficulty settings, but there should be an increase to mob sizes as well. Elite difficulty should get rid of henchmen and replace them with villains, and also add enforcers to the mobs.
    m1ndfr1k wrote: »
    i was omg when 1 guy said that gravitar costume piece is 3k gold) are u crazy??? 3k gold for 1 stupid costume piece?? its lol.

    Well when you consider just how hard it can be to even win a single Gravitar run, and that the drop rate for the pieces are so freakin' rare, 3k globals isn't surprising.
  • thearkadythearkady Posts: 337 Arc User
    edited July 2013
    jennymachx wrote: »
    Well when you consider just how hard it can be to even win a single Gravitar run

    It is? The loss condition seems to be "no bubble healer present", and usually I see 2 or 3 of them per run, presumably because Gravitar is just about the only piece of content where they're likely to actually feel important.
  • krazykarazankrazykarazan Posts: 33 Arc User
    edited July 2013
    If people want the game harder, should they introduce an "extreme" mode, where if you are defeated in a mission zone ( eg: non-pvp zone or when dueling) , you cannot recover that toon and would have to start over again from scratch with no gear ...or would that be considered too extreme?
    I am @krazykarazan ingame
  • flyingfinnflyingfinn Posts: 8,408 Arc User
    edited July 2013
    No. That still would be doing the same boring ****e that you've done before over again....
    :rolleyes:

    I'm was doing that before going AWOL. And i'm at level 36...It's not EXTREEEEEEEEEEEME!!!. But i have to earn the 'YOU DIED!' Perks...
    CHAMPIONS ONLINE:Join Date: Apr 2008
    And playing by myself since Aug 2009
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  • mordalmordal Posts: 6 Arc User
    edited July 2013
    Probably already suggested...But have you considered raising the game's difficulty level?
  • m1ndfr1km1ndfr1k Posts: 173 Arc User
    edited July 2013
    go Download DarkSouls then)))))
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