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Toxic Takedown and Purple gang mission bugs.

rikaru21rikaru21 Posts: 1 Arc User
edited May 2013 in Gameplay Bugs
So, I've been having some weird instance bugs because of either d/cs or other unrelated things, such as dying in a mission, but...

For starters, one of the missions in the New Purple Gang questline didn't seem to progress correctly, getting stuck on the 'investigate the sewers' part after I d/c'd once. Restarting the game and dropping/regaining the mission did not reset the instance to fix this, only further bugging it.

As for Toxic Takedown, this one is particularly odd. I died due to aggroing too many enemies, using an AOE attack to wipe out two of the tanks in the process. Oddly, after I died, a THIRD one seemed to be destroyed but the instance didn't count it. Meaning I could only destroy three out of four generation tanks, and thus could not complete the mission instance. Again, resetting/relogging did not fix this.

I'd gladly appreciate if anyone knows how to fix this issue, or if I should ditch these missions and move on.
Post edited by rikaru21 on

Comments

  • seeker1235seeker1235 Posts: 64 Arc User
    edited July 2012
    To reset an instanced mission, you have to leave it and not enter it for 5 real world minutes. Otherwise, it just pops you back into the old, non-reset instance when you try to enter it again. Presumably, this is a feature to allow you to continue a mission should you D/C in the middle of it.

    And no, dropping the mission and the like won't reset it. Still got to wait for 5 minutes. In fact, you don't even have to drop the mission - just leave the instance for 5 minutes.
  • rgh2013rgh2013 Posts: 6 Arc User
    edited May 2013
    I hate to bring back old topics but I am at a complete loss as to how to complete this mission.

    Since it took 3 days for the GM's to say they couldn't help i am sure the mission is reset now.

    I get to the Destroy the 4 tanks part but they are not targetable so how can they be destroyed?:confused::confused:
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