Hi all, I've been a big fan of power armor since I started playing this game ages ago, and I've toyed around with some builds (especially the excellent ones by pulsewave) Though I've noticed that the builds I try invariably end up being mostly ballistics based. It got me eager to try a power armor variant that focuses on just the energy attacks. I was wondering if anyone has had any luck using an energy weapons based power armor build. I know for aoe that we have only very narrow attack options which aren't good for groups that are spread out. So I am alright with a decent aoe coming from another framework (no worries, it's not cheating
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Comments
You can use Power Gauntlet or Eye Beams to pull mobs into a line, or just take a few steps back.
With fast combat travel power you can move quickly enough to get into good positions without having to pull.
I paired it with Energy Wave with Reverse Polarity. That bunches up the mobs, so that the beam hits more, but it's not really more effective unless there are teammates with aoe powers that can also benefit from it, especially when they are melee, and the mobs are ranged. It'll also get you killed if you aren't tough, or coordinating with a tank.
Name:
Archetype: Freeform
Super Stats:
Level 6: Intelligence (Primary)
Level 10: Endurance (Secondary)
Level 15: Constitution (Secondary)
Talents:
Level 1: The Invincible
Level 6: Healthy Mind
Level 9: Boundless Reserves
Level 12: Investigator
Level 15: Brilliant
Level 18: Amazing Stamina
Level 21: Negotiator
Powers:
Level 1: Power Bolts (It Burns)
Level 1: Laser Sword (Particle Acceleration, Crippling Challenge)
Level 6: Lightspeed Dash
Level 8: Invulnerability (Rank 2, Rank 3)
Level 11: Plasma Beam (Rank 2, Melta Cannon, Challenging Strikes)
Level 14: Force Shield (Force Sheathe)
Level 17: Form of the Tempest
Level 20: Plasma Cutter (Rank 2, Rank 3)
Level 23: Reconstruction Circuits (Rank 2, Rank 3)
Level 26: Overdrive
Level 29: Unbreakable (Rank 2, Better You Than Me)
Level 32: Energy Wave
Level 35: Eye Beam (Rank 2, 20/20 Fission)
Level 38: Implosion Engine (Rank 2)
Travel Powers:
Level 6: Jet Pack
Level 35: Lightspeed
Specializations:
Intelligence: Preparation (2/2)
Intelligence: Enlightened (3/3)
Intelligence: Detect Vulnerability (3/3)
Intelligence: Expertise (2/2)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (2/3)
Vindicator: Modified Gear (1/2)
Vindicator: Mass Destruction (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Reactive Strikes (2/2)
Warden: The Best Defense (3/3)
Mastery: Intelligence Mastery (1/1)
give this one a try, its a build I'm working on and so far its amazingly effective...I call it the Power Armor Specialist...
Quick Question...what is fueling FoTT? You dont seem to have any DEX to fuel FoTT...
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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Try combining PA/Force/Electric. Gigabolt is a nice power. I use it on my Bio Energy powered girl, I use it as a bioelectric style blast.
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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if you look at the specs...The Intelligence specs are actually fueling it by both increasing DEX and boosting its stated effects of Crit and Dodge..
I see..is it enough though? I've just never run a build without having one of the scaling stats..statted
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
__________________________
So true. Very easy to get crit chance. My radiation themed character has a very nice crit chance at the start of battle (Rec primary spec that increases crit at 90% or more energy and Avenger spec that increases crit at 90% or more enemy HP). Of course, by design, the character loses potency the longer the fight. Those two specs are all my crit chance increases.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf
Photon Fury's damage cuts through most anything quickly. Having Con as a secondary helps me stay alive longer and Rush of Battle is nice to have paired with the higher HP. I usually cut through things too fast to even notice the lack of heals unless it's a boss fight with no tank. :cool:
Edit:
As for dodge/avoid, I don't use it on Photon Fury. If I can't nuke it from the get go, I deserve to drop when my crit chance disappears.
"There is only one way to support a PFF tank: Send Cyrone lots of money weekly... because he's the only one to successfully be a true PFF Tank." - chuckwolf